Löve for lua game programming /
Sábháilte in:
Príomhchruthaitheoir: | Akinlaja, Darmie |
---|---|
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Birmingham, England :
Packt Publishing Ltd,
2013.
|
Sraith: | Community experience distilled
|
Ábhair: | |
Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Míreanna comhchosúla
Corona SDK hotshot a detailed guide with 10 projects specifically designed to expand the fundamentals of this exciting mobile development platform! /
de réir: Flanagan, Nevin
Foilsithe / Cruthaithe: (2013)
de réir: Flanagan, Nevin
Foilsithe / Cruthaithe: (2013)
Game programming with Python, Lua, and Ruby
de réir: Gutschmidt, Tom
Foilsithe / Cruthaithe: (2004)
de réir: Gutschmidt, Tom
Foilsithe / Cruthaithe: (2004)
Corona SDK application design a quick and easy guide to creating your very own mobile apps with Corona SDK /
de réir: Williams, Daniel
Foilsithe / Cruthaithe: (2013)
de réir: Williams, Daniel
Foilsithe / Cruthaithe: (2013)
CryENGINE game programming with C++, C#, and Lua /
de réir: Lundgren, Filip
Foilsithe / Cruthaithe: (2013)
de réir: Lundgren, Filip
Foilsithe / Cruthaithe: (2013)
Mobile game design essentials /
de réir: Scolastici, Claudio
Foilsithe / Cruthaithe: (2013)
de réir: Scolastici, Claudio
Foilsithe / Cruthaithe: (2013)
Marmalade SDK mobile game development essentials get to grips with the Marmalade SDK to develop games for a wide range of mobile devices, including iOS, Android, and more /
de réir: Scaplehorn, Sean
Foilsithe / Cruthaithe: (2012)
de réir: Scaplehorn, Sean
Foilsithe / Cruthaithe: (2012)
Learning ShiVa3D game development get a grip on the ShiVa3D mobile game development with this step-by-step, hands-on tutorial /
de réir: Tracy, Wade
Foilsithe / Cruthaithe: (2012)
de réir: Tracy, Wade
Foilsithe / Cruthaithe: (2012)
PHP game programming
de réir: Rutledge, Matt
Foilsithe / Cruthaithe: (2004)
de réir: Rutledge, Matt
Foilsithe / Cruthaithe: (2004)
Game programming with Python
de réir: Riley, Sean
Foilsithe / Cruthaithe: (2004)
de réir: Riley, Sean
Foilsithe / Cruthaithe: (2004)
C# game programming for serious game creation /
de réir: Schuller, Daniel
Foilsithe / Cruthaithe: (2011)
de réir: Schuller, Daniel
Foilsithe / Cruthaithe: (2011)
Practical Java game programming
de réir: Clingman, Dustin
Foilsithe / Cruthaithe: (2004)
de réir: Clingman, Dustin
Foilsithe / Cruthaithe: (2004)
Java 2 game programming
de réir: Petchel, Thomas
Foilsithe / Cruthaithe: (2001)
de réir: Petchel, Thomas
Foilsithe / Cruthaithe: (2001)
Beginning Java game programming
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2008)
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2008)
Visual C# game programming for Teens
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2012)
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2012)
Fundamental 2D game programming with java /
de réir: Wright, Timothy
Foilsithe / Cruthaithe: (2015)
de réir: Wright, Timothy
Foilsithe / Cruthaithe: (2015)
DarkBasic pro game programming
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2007)
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2007)
Beginning game programming
de réir: Harbour, Jonathan
Foilsithe / Cruthaithe: (2005)
de réir: Harbour, Jonathan
Foilsithe / Cruthaithe: (2005)
Linux Game Programming
de réir: Baker, Steve
Foilsithe / Cruthaithe: (2001)
de réir: Baker, Steve
Foilsithe / Cruthaithe: (2001)
Game programming for teens
de réir: Sethi, Maneesh
Foilsithe / Cruthaithe: (2003)
de réir: Sethi, Maneesh
Foilsithe / Cruthaithe: (2003)
MUD game programming
de réir: Penton, Ron
Foilsithe / Cruthaithe: (2004)
de réir: Penton, Ron
Foilsithe / Cruthaithe: (2004)
Unreal tournament game programming for teens
de réir: Flynt, John P.
Foilsithe / Cruthaithe: (2007)
de réir: Flynt, John P.
Foilsithe / Cruthaithe: (2007)
Beginning C++ through game programming, third edition
de réir: Dawson, Michael
Foilsithe / Cruthaithe: (2010)
de réir: Dawson, Michael
Foilsithe / Cruthaithe: (2010)
Beginning Java SE 6 game programming
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2012)
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2012)
Mobile device game development
de réir: Crooks, Clayton E.
Foilsithe / Cruthaithe: (2005)
de réir: Crooks, Clayton E.
Foilsithe / Cruthaithe: (2005)
Retro game programming unleashed for the masses.
Foilsithe / Cruthaithe: (2005)
Foilsithe / Cruthaithe: (2005)
Learn to program with Scratch : a visual introduction to programming with games, art, science, and math /
de réir: Marji, Majed
Foilsithe / Cruthaithe: (2014)
de réir: Marji, Majed
Foilsithe / Cruthaithe: (2014)
Multiplayer game programming
de réir: Barron, Todd
Foilsithe / Cruthaithe: (2001)
de réir: Barron, Todd
Foilsithe / Cruthaithe: (2001)
Beginning game programming
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2007)
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2007)
Game graphics programming
de réir: Sherrod, Allen
Foilsithe / Cruthaithe: (2008)
de réir: Sherrod, Allen
Foilsithe / Cruthaithe: (2008)
Game programming for teens
de réir: Sethi, Maneesh
Foilsithe / Cruthaithe: (2008)
de réir: Sethi, Maneesh
Foilsithe / Cruthaithe: (2008)
UnrealScript game programming cookbook discover how you can augment your game development with the power of UnrealScript /
de réir: Voyles, Dave
Foilsithe / Cruthaithe: (2013)
de réir: Voyles, Dave
Foilsithe / Cruthaithe: (2013)
Programming believable characters for computer games
de réir: Baillie-de Byl, Penny
Foilsithe / Cruthaithe: (2004)
de réir: Baillie-de Byl, Penny
Foilsithe / Cruthaithe: (2004)
Game programming all in one
de réir: Sousa, Bruno Miguel Teixeira de
Foilsithe / Cruthaithe: (2002)
de réir: Sousa, Bruno Miguel Teixeira de
Foilsithe / Cruthaithe: (2002)
Game programming golden rules
de réir: Brownlow, Martin
Foilsithe / Cruthaithe: (2004)
de réir: Brownlow, Martin
Foilsithe / Cruthaithe: (2004)
Game programming tricks of the trade
Foilsithe / Cruthaithe: (2002)
Foilsithe / Cruthaithe: (2002)
Game programming all in one
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2007)
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2007)
Míreanna comhchosúla
-
Corona SDK hotshot a detailed guide with 10 projects specifically designed to expand the fundamentals of this exciting mobile development platform! /
de réir: Flanagan, Nevin
Foilsithe / Cruthaithe: (2013) -
Game programming with Python, Lua, and Ruby
de réir: Gutschmidt, Tom
Foilsithe / Cruthaithe: (2004) -
Corona SDK application design a quick and easy guide to creating your very own mobile apps with Corona SDK /
de réir: Williams, Daniel
Foilsithe / Cruthaithe: (2013) -
CryENGINE game programming with C++, C#, and Lua /
de réir: Lundgren, Filip
Foilsithe / Cruthaithe: (2013) -
Mobile game design essentials /
de réir: Scolastici, Claudio
Foilsithe / Cruthaithe: (2013)