Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx /
I tiakina i:
Kaituhi matua: | Oehlke, Andreas |
---|---|
Hōputu: | Tāhiko īPukapuka |
Reo: | Ingarihi |
I whakaputaina: |
Birmingham :
Packt Publishing,
2013.
|
Rangatū: | Community experience distilled
|
Ngā marau: | |
Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Ngā tūemi rite
Libgdx cross-platform game development cookbook : over 75 practical recipes to help you master cross-platform 2D game development using the powerful Libgdx framework /
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Ngā tūemi rite
-
Libgdx cross-platform game development cookbook : over 75 practical recipes to help you master cross-platform 2D game development using the powerful Libgdx framework /
mā: Saltares Márquez, David, me ētahi atu.
I whakaputaina: (2014) -
Introduction to game development
I whakaputaina: (2009) -
Flash game development by example build 9 classic Flash games and learn game development along the way /
mā: Feronato, Emanuele
I whakaputaina: (2011) -
Developing serious games
mā: Bergeron, Bryan P.
I whakaputaina: (2006) -
Game development with Unity /
mā: Menard, Michelle, me ētahi atu.
I whakaputaina: (2015)