Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx /
Sábháilte in:
Príomhchruthaitheoir: | Oehlke, Andreas |
---|---|
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Birmingham :
Packt Publishing,
2013.
|
Sraith: | Community experience distilled
|
Ábhair: | |
Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Míreanna comhchosúla
Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx /
de réir: Oehlke, Andreas
Foilsithe / Cruthaithe: (2013)
de réir: Oehlke, Andreas
Foilsithe / Cruthaithe: (2013)
Libgdx cross-platform game development cookbook : over 75 practical recipes to help you master cross-platform 2D game development using the powerful Libgdx framework /
de réir: Saltares Márquez, David, et al.
Foilsithe / Cruthaithe: (2014)
de réir: Saltares Márquez, David, et al.
Foilsithe / Cruthaithe: (2014)
Libgdx cross-platform game development cookbook : over 75 practical recipes to help you master cross-platform 2D game development using the powerful Libgdx framework /
de réir: Saltares Márquez, David, et al.
Foilsithe / Cruthaithe: (2014)
de réir: Saltares Márquez, David, et al.
Foilsithe / Cruthaithe: (2014)
Introduction to game development
Foilsithe / Cruthaithe: (2009)
Foilsithe / Cruthaithe: (2009)
Introduction to game development
Foilsithe / Cruthaithe: (2009)
Foilsithe / Cruthaithe: (2009)
Flash game development by example build 9 classic Flash games and learn game development along the way /
de réir: Feronato, Emanuele
Foilsithe / Cruthaithe: (2011)
de réir: Feronato, Emanuele
Foilsithe / Cruthaithe: (2011)
Flash game development by example build 9 classic Flash games and learn game development along the way /
de réir: Feronato, Emanuele
Foilsithe / Cruthaithe: (2011)
de réir: Feronato, Emanuele
Foilsithe / Cruthaithe: (2011)
Developing serious games
de réir: Bergeron, Bryan P.
Foilsithe / Cruthaithe: (2006)
de réir: Bergeron, Bryan P.
Foilsithe / Cruthaithe: (2006)
Developing serious games
de réir: Bergeron, Bryan P.
Foilsithe / Cruthaithe: (2006)
de réir: Bergeron, Bryan P.
Foilsithe / Cruthaithe: (2006)
Game development with Unity /
de réir: Menard, Michelle, et al.
Foilsithe / Cruthaithe: (2015)
de réir: Menard, Michelle, et al.
Foilsithe / Cruthaithe: (2015)
Game development with Unity /
de réir: Menard, Michelle, et al.
Foilsithe / Cruthaithe: (2015)
de réir: Menard, Michelle, et al.
Foilsithe / Cruthaithe: (2015)
Game coding complete
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2013)
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2013)
Game coding complete
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2013)
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2013)
Game coding complete
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2009)
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2009)
Game coding complete
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2009)
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2009)
jQuery game development essentials learn how to make fun and addictive multi-platform games using jQuery /
de réir: Arsever, Selim
Foilsithe / Cruthaithe: (2013)
de réir: Arsever, Selim
Foilsithe / Cruthaithe: (2013)
jQuery game development essentials learn how to make fun and addictive multi-platform games using jQuery /
de réir: Arsever, Selim
Foilsithe / Cruthaithe: (2013)
de réir: Arsever, Selim
Foilsithe / Cruthaithe: (2013)
Starling game development essentials /
de réir: Bose, Juwal
Foilsithe / Cruthaithe: (2013)
de réir: Bose, Juwal
Foilsithe / Cruthaithe: (2013)
Game development with SlimDX /
de réir: Fontanini, Michael
Foilsithe / Cruthaithe: (2013)
de réir: Fontanini, Michael
Foilsithe / Cruthaithe: (2013)
Game development with SlimDX /
de réir: Fontanini, Michael
Foilsithe / Cruthaithe: (2013)
de réir: Fontanini, Michael
Foilsithe / Cruthaithe: (2013)
Starling game development essentials /
de réir: Bose, Juwal
Foilsithe / Cruthaithe: (2013)
de réir: Bose, Juwal
Foilsithe / Cruthaithe: (2013)
Computer games learning objectives, cognitive performance and effects on development /
Foilsithe / Cruthaithe: (2010)
Foilsithe / Cruthaithe: (2010)
Computer games learning objectives, cognitive performance and effects on development /
Foilsithe / Cruthaithe: (2010)
Foilsithe / Cruthaithe: (2010)
Slick2D game development /
de réir: Bevilacqua, Jacob
Foilsithe / Cruthaithe: (2013)
de réir: Bevilacqua, Jacob
Foilsithe / Cruthaithe: (2013)
Mastering UDK game development hotshot
de réir: Doran, John P.
Foilsithe / Cruthaithe: (2013)
de réir: Doran, John P.
Foilsithe / Cruthaithe: (2013)
Mastering UDK game development hotshot
de réir: Doran, John P.
Foilsithe / Cruthaithe: (2013)
de réir: Doran, John P.
Foilsithe / Cruthaithe: (2013)
Slick2D game development /
de réir: Bevilacqua, Jacob
Foilsithe / Cruthaithe: (2013)
de réir: Bevilacqua, Jacob
Foilsithe / Cruthaithe: (2013)
XNA 4 3D game development by example beginner's guide /
de réir: Jaegers, Kurt
Foilsithe / Cruthaithe: (2012)
de réir: Jaegers, Kurt
Foilsithe / Cruthaithe: (2012)
XNA 4 3D game development by example beginner's guide /
de réir: Jaegers, Kurt
Foilsithe / Cruthaithe: (2012)
de réir: Jaegers, Kurt
Foilsithe / Cruthaithe: (2012)
Build a game with UDK /
de réir: Sholler, Geoff
Foilsithe / Cruthaithe: (2013)
de réir: Sholler, Geoff
Foilsithe / Cruthaithe: (2013)
Build a game with UDK /
de réir: Sholler, Geoff
Foilsithe / Cruthaithe: (2013)
de réir: Sholler, Geoff
Foilsithe / Cruthaithe: (2013)
Game level design
de réir: Byrne, Edward, 1975-
Foilsithe / Cruthaithe: (2005)
de réir: Byrne, Edward, 1975-
Foilsithe / Cruthaithe: (2005)
The game producers handbook
de réir: Irish, Dan
Foilsithe / Cruthaithe: (2005)
de réir: Irish, Dan
Foilsithe / Cruthaithe: (2005)
The game producers handbook
de réir: Irish, Dan
Foilsithe / Cruthaithe: (2005)
de réir: Irish, Dan
Foilsithe / Cruthaithe: (2005)
Game level design
de réir: Byrne, Edward, 1975-
Foilsithe / Cruthaithe: (2005)
de réir: Byrne, Edward, 1975-
Foilsithe / Cruthaithe: (2005)
HTML5 game development HOTSHOT : build interactive games with HTML, DOM, and the CreateJS game library /
de réir: Makzan
Foilsithe / Cruthaithe: (2014)
de réir: Makzan
Foilsithe / Cruthaithe: (2014)
HTML5 game development HOTSHOT : build interactive games with HTML, DOM, and the CreateJS game library /
de réir: Makzan
Foilsithe / Cruthaithe: (2014)
de réir: Makzan
Foilsithe / Cruthaithe: (2014)
Unity game development essentials
de réir: Goldstone, Will
Foilsithe / Cruthaithe: (2009)
de réir: Goldstone, Will
Foilsithe / Cruthaithe: (2009)
Unity game development essentials
de réir: Goldstone, Will
Foilsithe / Cruthaithe: (2009)
de réir: Goldstone, Will
Foilsithe / Cruthaithe: (2009)
Beginning game graphics
de réir: Evry, Harry J.
Foilsithe / Cruthaithe: (2005)
de réir: Evry, Harry J.
Foilsithe / Cruthaithe: (2005)
Míreanna comhchosúla
-
Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx /
de réir: Oehlke, Andreas
Foilsithe / Cruthaithe: (2013) -
Libgdx cross-platform game development cookbook : over 75 practical recipes to help you master cross-platform 2D game development using the powerful Libgdx framework /
de réir: Saltares Márquez, David, et al.
Foilsithe / Cruthaithe: (2014) -
Libgdx cross-platform game development cookbook : over 75 practical recipes to help you master cross-platform 2D game development using the powerful Libgdx framework /
de réir: Saltares Márquez, David, et al.
Foilsithe / Cruthaithe: (2014) -
Introduction to game development
Foilsithe / Cruthaithe: (2009) -
Introduction to game development
Foilsithe / Cruthaithe: (2009)