Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx /
Guardat en:
Autor principal: | Oehlke, Andreas |
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Format: | Electrònic eBook |
Idioma: | anglès |
Publicat: |
Birmingham :
Packt Publishing,
2013.
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Col·lecció: | Community experience distilled
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Matèries: | |
Accés en línia: | An electronic book accessible through the World Wide Web; click to view |
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