Virtual environments and cultures : a collection of social anthropological research in virtual cultures and landscapes /
I tiakina i:
Ētahi atu kaituhi: | Frömming, Urte Undine |
---|---|
Hōputu: | Tāhiko īPukapuka |
Reo: | Ingarihi |
I whakaputaina: |
Frankfurt am Main ; New York :
Peter Lang,
2013.
|
Ngā marau: | |
Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Ngā tūemi rite
Virtual environments and cultures : a collection of social anthropological research in virtual cultures and landscapes /
I whakaputaina: (2013)
I whakaputaina: (2013)
The proteus paradox : how online games and virtual worlds change us-and how they don't /
mā: Yee, Nick, 1979-
I whakaputaina: (2014)
mā: Yee, Nick, 1979-
I whakaputaina: (2014)
The proteus paradox : how online games and virtual worlds change us-and how they don't /
mā: Yee, Nick, 1979-
I whakaputaina: (2014)
mā: Yee, Nick, 1979-
I whakaputaina: (2014)
The warcraft civilization social science in a virtual world /
mā: Bainbridge, William Sims
I whakaputaina: (2010)
mā: Bainbridge, William Sims
I whakaputaina: (2010)
The warcraft civilization social science in a virtual world /
mā: Bainbridge, William Sims
I whakaputaina: (2010)
mā: Bainbridge, William Sims
I whakaputaina: (2010)
Transforming virtual world learning
I whakaputaina: (2011)
I whakaputaina: (2011)
Transforming virtual world learning
I whakaputaina: (2011)
I whakaputaina: (2011)
The Second Life Herald the virtual tabloid that witnessed the dawn of the metaverse /
mā: Ludlow, Peter, 1957-
I whakaputaina: (2007)
mā: Ludlow, Peter, 1957-
I whakaputaina: (2007)
The Second Life Herald the virtual tabloid that witnessed the dawn of the metaverse /
mā: Ludlow, Peter, 1957-
I whakaputaina: (2007)
mā: Ludlow, Peter, 1957-
I whakaputaina: (2007)
Virtual worlds, real libraries librarians and educators in Second Life and other multi-user virtual environments /
I whakaputaina: (2008)
I whakaputaina: (2008)
Virtual worlds, real libraries librarians and educators in Second Life and other multi-user virtual environments /
I whakaputaina: (2008)
I whakaputaina: (2008)
Being virtual who you really are online /
mā: Winder, Davey
I whakaputaina: (2008)
mā: Winder, Davey
I whakaputaina: (2008)
Being virtual who you really are online /
mā: Winder, Davey
I whakaputaina: (2008)
mā: Winder, Davey
I whakaputaina: (2008)
Virtual worlds for language learning from theory to practice /
mā: Sadler, Randall, 1965-
I whakaputaina: (2012)
mā: Sadler, Randall, 1965-
I whakaputaina: (2012)
Virtual worlds for language learning from theory to practice /
mā: Sadler, Randall, 1965-
I whakaputaina: (2012)
mā: Sadler, Randall, 1965-
I whakaputaina: (2012)
Hello avatar rise of the networked generation /
mā: Coleman, Beth
I whakaputaina: (2011)
mā: Coleman, Beth
I whakaputaina: (2011)
Hello avatar rise of the networked generation /
mā: Coleman, Beth
I whakaputaina: (2011)
mā: Coleman, Beth
I whakaputaina: (2011)
Aesthetics of the Virtual
mā: Diodato, Roberto
I whakaputaina: (2012)
mā: Diodato, Roberto
I whakaputaina: (2012)
Aesthetics of the Virtual
mā: Diodato, Roberto
I whakaputaina: (2012)
mā: Diodato, Roberto
I whakaputaina: (2012)
Making sense of space : the design and experience of virtual spaces as a tool for communication /
mā: Kuksa, Iryna
I whakaputaina: (2014)
mā: Kuksa, Iryna
I whakaputaina: (2014)
Making sense of space : the design and experience of virtual spaces as a tool for communication /
mā: Kuksa, Iryna
I whakaputaina: (2014)
mā: Kuksa, Iryna
I whakaputaina: (2014)
The state of play law, games, and virtual worlds /
I whakaputaina: (2006)
I whakaputaina: (2006)
The state of play law, games, and virtual worlds /
I whakaputaina: (2006)
I whakaputaina: (2006)
Beyond reality a guide to alternate reality gaming /
mā: Gosney, John
I whakaputaina: (2005)
mā: Gosney, John
I whakaputaina: (2005)
Beyond reality a guide to alternate reality gaming /
mā: Gosney, John
I whakaputaina: (2005)
mā: Gosney, John
I whakaputaina: (2005)
Computer graphics and virtual environments : from realism to real-time /
mā: Slater, Mel
I whakaputaina: (2002)
mā: Slater, Mel
I whakaputaina: (2002)
Computer graphics and virtual environments : from realism to real-time /
mā: Slater, Mel
I whakaputaina: (2002)
mā: Slater, Mel
I whakaputaina: (2002)
Virtual reality
I whakaputaina: (2012)
I whakaputaina: (2012)
Virtual reality
I whakaputaina: (2012)
I whakaputaina: (2012)
Virtual world design and creation for teens
mā: Hardnett, Charles R.
I whakaputaina: (2009)
mā: Hardnett, Charles R.
I whakaputaina: (2009)
Virtual world design and creation for teens
mā: Hardnett, Charles R.
I whakaputaina: (2009)
mā: Hardnett, Charles R.
I whakaputaina: (2009)
Virtual realism
mā: Heim, Michael, 1944-
I whakaputaina: (1998)
mā: Heim, Michael, 1944-
I whakaputaina: (1998)
Virtual realism
mā: Heim, Michael, 1944-
I whakaputaina: (1998)
mā: Heim, Michael, 1944-
I whakaputaina: (1998)
Virtual social identity and consumer behavior
I whakaputaina: (2009)
I whakaputaina: (2009)
Virtual social identity and consumer behavior
I whakaputaina: (2009)
I whakaputaina: (2009)
Information dynamics in virtual worlds : gaming and beyond /
mā: Evans, Woody
I whakaputaina: (2011)
mā: Evans, Woody
I whakaputaina: (2011)
Information dynamics in virtual worlds : gaming and beyond /
mā: Evans, Woody
I whakaputaina: (2011)
mā: Evans, Woody
I whakaputaina: (2011)
Godwired : religion, ritual, and virtual reality /
mā: Wagner, Rachel
I whakaputaina: (2012)
mā: Wagner, Rachel
I whakaputaina: (2012)
Godwired : religion, ritual, and virtual reality /
mā: Wagner, Rachel
I whakaputaina: (2012)
mā: Wagner, Rachel
I whakaputaina: (2012)
Medicine meets virtual reality 13 the magical next becomes the medical now /
I whakaputaina: (2005)
I whakaputaina: (2005)
Ngā tūemi rite
-
Virtual environments and cultures : a collection of social anthropological research in virtual cultures and landscapes /
I whakaputaina: (2013) -
The proteus paradox : how online games and virtual worlds change us-and how they don't /
mā: Yee, Nick, 1979-
I whakaputaina: (2014) -
The proteus paradox : how online games and virtual worlds change us-and how they don't /
mā: Yee, Nick, 1979-
I whakaputaina: (2014) -
The warcraft civilization social science in a virtual world /
mā: Bainbridge, William Sims
I whakaputaina: (2010) -
The warcraft civilization social science in a virtual world /
mā: Bainbridge, William Sims
I whakaputaina: (2010)