Beyond choices : the design of ethical gameplay /
I tiakina i:
Kaituhi matua: | Sicart, Miguel, 1978- |
---|---|
Hōputu: | Tāhiko īPukapuka |
Reo: | Ingarihi |
I whakaputaina: |
Cambridge, Massachusetts :
MIT Press,
[2013]
|
Ngā marau: | |
Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Ngā tūemi rite
The ethics of computer games
mā: Sicart, Miguel, 1978-
I whakaputaina: (2009)
mā: Sicart, Miguel, 1978-
I whakaputaina: (2009)
Cheating gaining advantage in videogames /
mā: Consalvo, Mia, 1969-
I whakaputaina: (2007)
mā: Consalvo, Mia, 1969-
I whakaputaina: (2007)
Early modernity and video games /
I whakaputaina: (2014)
I whakaputaina: (2014)
Gaming essays on algorithmic culture /
mā: Galloway, Alexander R., 1974-
I whakaputaina: (2006)
mā: Galloway, Alexander R., 1974-
I whakaputaina: (2006)
The art of videogames
mā: Tavinor, Grant
I whakaputaina: (2009)
mā: Tavinor, Grant
I whakaputaina: (2009)
BioShock and philosophy : irrational game, rational book /
I whakaputaina: (2015)
I whakaputaina: (2015)
Thinking about video games : interviews with the experts /
mā: Heineman, David S.
I whakaputaina: (2015)
mā: Heineman, David S.
I whakaputaina: (2015)
Gaming matters art, science, magic, and the computer game medium /
mā: Ruggill, Judd Ethan
I whakaputaina: (2011)
mā: Ruggill, Judd Ethan
I whakaputaina: (2011)
Virtual ascendance : video games and the remaking of reality /
mā: Griffiths, Devin C.
I whakaputaina: (2013)
mā: Griffiths, Devin C.
I whakaputaina: (2013)
Making democracy fun : how game design can empower citizens and transform politics /
mā: Lerner, Josh, 1978-
I whakaputaina: (2014)
mā: Lerner, Josh, 1978-
I whakaputaina: (2014)
Ethnographies of the videogame gender, narrative and praxis /
mā: Thornham, Helen
I whakaputaina: (2011)
mā: Thornham, Helen
I whakaputaina: (2011)
Video game worlds working at play in the culture of Everquest /
mā: Rowlands, Timothy
I whakaputaina: (2012)
mā: Rowlands, Timothy
I whakaputaina: (2012)
Games, learning, and society learning and meaning in the digital age /
I whakaputaina: (2012)
I whakaputaina: (2012)
The art of failure an essay on the pain of playing video games /
mā: Juul, Jesper, 1970-
I whakaputaina: (2013)
mā: Juul, Jesper, 1970-
I whakaputaina: (2013)
Before the crash early video game history /
I whakaputaina: (2012)
I whakaputaina: (2012)
Videogames and agency /
mā: Bodi, Bettina
I whakaputaina: (2023)
mā: Bodi, Bettina
I whakaputaina: (2023)
Playful identities : the ludification of digital media cultures /
I whakaputaina: (2015)
I whakaputaina: (2015)
Playful identities : the ludification of digital media cultures /
I whakaputaina: (2015)
I whakaputaina: (2015)
Codename revolution the Nintendo WII platform /
mā: Jones, Steven E., 1959-
I whakaputaina: (2012)
mā: Jones, Steven E., 1959-
I whakaputaina: (2012)
Game development 2042 : the future of game design, development, and publishing /
mā: Fields, Tim
I whakaputaina: (2023)
mā: Fields, Tim
I whakaputaina: (2023)
Utopic dreams and apocalyptic fantasies critical approaches to researching video game play /
I whakaputaina: (2010)
I whakaputaina: (2010)
Videogames and education
mā: Brown, Harry J. (Harry John), 1972-
I whakaputaina: (2008)
mā: Brown, Harry J. (Harry John), 1972-
I whakaputaina: (2008)
Time and space in video games : a cognitive-formalist approach /
mā: Alvarez Igarzabal, Federico
I whakaputaina: (2019)
mā: Alvarez Igarzabal, Federico
I whakaputaina: (2019)
Gameplay mode war, simulation, and technoculture /
mā: Crogan, Patrick
I whakaputaina: (2011)
mā: Crogan, Patrick
I whakaputaina: (2011)
The Legend of Zelda and philosophy I link therefore I am /
I whakaputaina: (2009)
I whakaputaina: (2009)
Game design essentials
mā: Mitchell, Briar Lee
I whakaputaina: (2012)
mā: Mitchell, Briar Lee
I whakaputaina: (2012)
Video games, crime and next-gen deviance : reorienting the debate /
I whakaputaina: (2020)
I whakaputaina: (2020)
Building Minecraft server modifications : discover how to program your own server plugins and augment your Minecraft server with Bukkit /
mā: Sommer, Cody M.
I whakaputaina: (2013)
mā: Sommer, Cody M.
I whakaputaina: (2013)
Silent hill the terror engine /
mā: Perron, Bernard
I whakaputaina: (2012)
mā: Perron, Bernard
I whakaputaina: (2012)
A casual revolution reinventing video games and their players /
mā: Juul, Jesper, 1970-
I whakaputaina: (2009)
mā: Juul, Jesper, 1970-
I whakaputaina: (2009)
David Perry on game design a brainstorming toolbox /
mā: Perry, David
I whakaputaina: (2009)
mā: Perry, David
I whakaputaina: (2009)
Visual digital culture surface play and spectacle in new media genres /
mā: Darley, Andrew
I whakaputaina: (2000)
mā: Darley, Andrew
I whakaputaina: (2000)
How to talk about videogames /
mā: Bogost, Ian
I whakaputaina: (2015)
mā: Bogost, Ian
I whakaputaina: (2015)
Game after : a cultural study of video game afterlife /
mā: Guins, Raiford
I whakaputaina: (2014)
mā: Guins, Raiford
I whakaputaina: (2014)
Games and bereavement : how video games represent attachment, loss, and grief /
mā: Harrer, Sabine, 1984-
I whakaputaina: (2019)
mā: Harrer, Sabine, 1984-
I whakaputaina: (2019)
Erlosung durch vernichtung?! : religion und Weltanschauung im videospiel : Eine explorative Studie zu religiosen und weltanschaulichen ansichten junger spieleentwickler /
mā: Piasecki, Stefan
I whakaputaina: (2016)
mā: Piasecki, Stefan
I whakaputaina: (2016)
Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Construct 2 /
mā: Subagio, Aryadi
I whakaputaina: (2014)
mā: Subagio, Aryadi
I whakaputaina: (2014)
Playstation mobile development cookbook
mā: Fleischauer, Michael
I whakaputaina: (2013)
mā: Fleischauer, Michael
I whakaputaina: (2013)
Storyplaying : agency and narrative in video games /
mā: Domsch, Sebastian
I whakaputaina: (2013)
mā: Domsch, Sebastian
I whakaputaina: (2013)
Cocos2D game development essentials : bring your mobile game ideas to life with Cocos2D /
mā: Trengrove, Ben
I whakaputaina: (2015)
mā: Trengrove, Ben
I whakaputaina: (2015)
Ngā tūemi rite
-
The ethics of computer games
mā: Sicart, Miguel, 1978-
I whakaputaina: (2009) -
Cheating gaining advantage in videogames /
mā: Consalvo, Mia, 1969-
I whakaputaina: (2007) -
Early modernity and video games /
I whakaputaina: (2014) -
Gaming essays on algorithmic culture /
mā: Galloway, Alexander R., 1974-
I whakaputaina: (2006) -
The art of videogames
mā: Tavinor, Grant
I whakaputaina: (2009)