Game localization translating for the global digital entertainment industry /
Sábháilte in:
Príomhchruthaitheoir: | O'Hagan, Minako |
---|---|
Údar corparáideach: | ebrary, Inc |
Rannpháirtithe: | Mangiron, Carmen |
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Amsterdam :
John Benjamins,
2013.
|
Sraith: | Benjamins translation library
|
Ábhair: | |
Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Míreanna comhchosúla
Game localization translating for the global digital entertainment industry /
de réir: O'Hagan, Minako
Foilsithe / Cruthaithe: (2013)
de réir: O'Hagan, Minako
Foilsithe / Cruthaithe: (2013)
Translating audio description scripts : translation as a new strategy of creating audio description /
de réir: Jankowska, Anna, 1980-
Foilsithe / Cruthaithe: (2015)
de réir: Jankowska, Anna, 1980-
Foilsithe / Cruthaithe: (2015)
Translating audio description scripts : translation as a new strategy of creating audio description /
de réir: Jankowska, Anna, 1980-
Foilsithe / Cruthaithe: (2015)
de réir: Jankowska, Anna, 1980-
Foilsithe / Cruthaithe: (2015)
Areas and methods of audiovisual translation research
de réir: Bogucki, Łukasz
Foilsithe / Cruthaithe: (2013)
de réir: Bogucki, Łukasz
Foilsithe / Cruthaithe: (2013)
Areas and methods of audiovisual translation research
de réir: Bogucki, Łukasz
Foilsithe / Cruthaithe: (2013)
de réir: Bogucki, Łukasz
Foilsithe / Cruthaithe: (2013)
Fun for all : translation and accessibility practices in video games /
Foilsithe / Cruthaithe: (2014)
Foilsithe / Cruthaithe: (2014)
Fun for all : translation and accessibility practices in video games /
Foilsithe / Cruthaithe: (2014)
Foilsithe / Cruthaithe: (2014)
Translation-mediated communication in a digital world facing the challenges of globalization and localization /
de réir: O'Hagan, Minako, 1959-
Foilsithe / Cruthaithe: (2002)
de réir: O'Hagan, Minako, 1959-
Foilsithe / Cruthaithe: (2002)
Translation-mediated communication in a digital world facing the challenges of globalization and localization /
de réir: O'Hagan, Minako, 1959-
Foilsithe / Cruthaithe: (2002)
de réir: O'Hagan, Minako, 1959-
Foilsithe / Cruthaithe: (2002)
Learn multimedia management
de réir: Javes, Carol
Foilsithe / Cruthaithe: (2007)
de réir: Javes, Carol
Foilsithe / Cruthaithe: (2007)
Learn multimedia management
de réir: Javes, Carol
Foilsithe / Cruthaithe: (2007)
de réir: Javes, Carol
Foilsithe / Cruthaithe: (2007)
Audiovisual translation and media accessibility at the crossroads Media for All 3 /
Foilsithe / Cruthaithe: (2012)
Foilsithe / Cruthaithe: (2012)
Audiovisual translation and media accessibility at the crossroads Media for All 3 /
Foilsithe / Cruthaithe: (2012)
Foilsithe / Cruthaithe: (2012)
Audio description : new perspectives illustrated /
Foilsithe / Cruthaithe: (2014)
Foilsithe / Cruthaithe: (2014)
Audio description : new perspectives illustrated /
Foilsithe / Cruthaithe: (2014)
Foilsithe / Cruthaithe: (2014)
Audiovisual translation : research and use /
Foilsithe / Cruthaithe: (2019)
Foilsithe / Cruthaithe: (2019)
(Multi) media translation concepts, practices, and research /
Foilsithe / Cruthaithe: (2001)
Foilsithe / Cruthaithe: (2001)
(Multi) media translation concepts, practices, and research /
Foilsithe / Cruthaithe: (2001)
Foilsithe / Cruthaithe: (2001)
Translation studies and eye-tracking analysis /
Foilsithe / Cruthaithe: (2013)
Foilsithe / Cruthaithe: (2013)
Translation studies and eye-tracking analysis /
Foilsithe / Cruthaithe: (2013)
Foilsithe / Cruthaithe: (2013)
Innovation and strategy of online games
de réir: Jong, H. Wi
Foilsithe / Cruthaithe: (2009)
de réir: Jong, H. Wi
Foilsithe / Cruthaithe: (2009)
Innovation and strategy of online games
de réir: Jong, H. Wi
Foilsithe / Cruthaithe: (2009)
de réir: Jong, H. Wi
Foilsithe / Cruthaithe: (2009)
Educational technology : towards better teacher performance /
de réir: Dahiya, Surender S.
Foilsithe / Cruthaithe: (2005)
de réir: Dahiya, Surender S.
Foilsithe / Cruthaithe: (2005)
Educational technology : towards better teacher performance /
de réir: Dahiya, Surender S.
Foilsithe / Cruthaithe: (2005)
de réir: Dahiya, Surender S.
Foilsithe / Cruthaithe: (2005)
Calling all cars radio dragnets and the technology of policing /
de réir: Battles, Kathleen
Foilsithe / Cruthaithe: (2010)
de réir: Battles, Kathleen
Foilsithe / Cruthaithe: (2010)
Calling all cars radio dragnets and the technology of policing /
de réir: Battles, Kathleen
Foilsithe / Cruthaithe: (2010)
de réir: Battles, Kathleen
Foilsithe / Cruthaithe: (2010)
Hollywood gamers digital convergence in the film and video game industries /
de réir: Brookey, Robert Alan, 1959-
Foilsithe / Cruthaithe: (2010)
de réir: Brookey, Robert Alan, 1959-
Foilsithe / Cruthaithe: (2010)
Hollywood gamers digital convergence in the film and video game industries /
de réir: Brookey, Robert Alan, 1959-
Foilsithe / Cruthaithe: (2010)
de réir: Brookey, Robert Alan, 1959-
Foilsithe / Cruthaithe: (2010)
Commercial multimedia technologies for twenty-first century army battlefields a technology management strategy /
Foilsithe / Cruthaithe: (1995)
Foilsithe / Cruthaithe: (1995)
Commercial multimedia technologies for twenty-first century army battlefields a technology management strategy /
Foilsithe / Cruthaithe: (1995)
Foilsithe / Cruthaithe: (1995)
Introduction to audiovisual archives
Foilsithe / Cruthaithe: (2012)
Foilsithe / Cruthaithe: (2012)
Introduction to audiovisual archives
Foilsithe / Cruthaithe: (2012)
Foilsithe / Cruthaithe: (2012)
Evaluation of translation technology /
Foilsithe / Cruthaithe: (2009)
Foilsithe / Cruthaithe: (2009)
Evaluation of translation technology /
Foilsithe / Cruthaithe: (2009)
Foilsithe / Cruthaithe: (2009)
SDL game development discover how to leverage the power of SDL 2.0 to create awesome games in C++ /
de réir: Mitchell, Shawn Ross
Foilsithe / Cruthaithe: (2013)
de réir: Mitchell, Shawn Ross
Foilsithe / Cruthaithe: (2013)
SDL game development discover how to leverage the power of SDL 2.0 to create awesome games in C++ /
de réir: Mitchell, Shawn Ross
Foilsithe / Cruthaithe: (2013)
de réir: Mitchell, Shawn Ross
Foilsithe / Cruthaithe: (2013)
Emergence of cross-innovation systems : audiovisual industries co-innovating with education, health care and tourism /
Foilsithe / Cruthaithe: (2019)
Foilsithe / Cruthaithe: (2019)
Emergence of cross-innovation systems : audiovisual industries co-innovating with education, health care and tourism /
Foilsithe / Cruthaithe: (2019)
Foilsithe / Cruthaithe: (2019)
Assistive technology for visually impaired and blind people
Foilsithe / Cruthaithe: (2008)
Foilsithe / Cruthaithe: (2008)
Assistive technology for visually impaired and blind people
Foilsithe / Cruthaithe: (2008)
Foilsithe / Cruthaithe: (2008)
Míreanna comhchosúla
-
Game localization translating for the global digital entertainment industry /
de réir: O'Hagan, Minako
Foilsithe / Cruthaithe: (2013) -
Translating audio description scripts : translation as a new strategy of creating audio description /
de réir: Jankowska, Anna, 1980-
Foilsithe / Cruthaithe: (2015) -
Translating audio description scripts : translation as a new strategy of creating audio description /
de réir: Jankowska, Anna, 1980-
Foilsithe / Cruthaithe: (2015) -
Areas and methods of audiovisual translation research
de réir: Bogucki, Łukasz
Foilsithe / Cruthaithe: (2013) -
Areas and methods of audiovisual translation research
de réir: Bogucki, Łukasz
Foilsithe / Cruthaithe: (2013)