Lucky that way stories of seizing the moment while creating the games millions play /
Sábháilte in:
Príomhchruthaitheoir: | Fregger, Brad |
---|---|
Údar corparáideach: | ebrary, Inc |
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Fairfield, Iowa :
Sunstar Pub.,
c1998.
|
Eagrán: | 1st ed. |
Ábhair: | |
Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Míreanna comhchosúla
GameMaker game programming with GML : learn GameMaker language programming concepts and script integration with GameMaker : studio through hands-on, playable examples /
de réir: DeLucas, Matthew
Foilsithe / Cruthaithe: (2014)
de réir: DeLucas, Matthew
Foilsithe / Cruthaithe: (2014)
Beginning C++ through game programming, fourth edition /
de réir: Dawson, Michael
Foilsithe / Cruthaithe: (2015)
de réir: Dawson, Michael
Foilsithe / Cruthaithe: (2015)
Gamers-- in the library?! the why, what, and how of videogame tournaments for all ages /
de réir: Neiburger, Eli
Foilsithe / Cruthaithe: (2007)
de réir: Neiburger, Eli
Foilsithe / Cruthaithe: (2007)
Gamestar mechanic for dummies /
de réir: Cordeiro, Jacob
Foilsithe / Cruthaithe: (2014)
de réir: Cordeiro, Jacob
Foilsithe / Cruthaithe: (2014)
Paratextualizing games : investigations on the paraphernalia and peripheries of play /
Foilsithe / Cruthaithe: (2021)
Foilsithe / Cruthaithe: (2021)
More than a game the computer game as fictional form /
de réir: Atkins, Barry
Foilsithe / Cruthaithe: (2003)
de réir: Atkins, Barry
Foilsithe / Cruthaithe: (2003)
More than a game the computer game as fictional form /
de réir: Atkins, Barry
Foilsithe / Cruthaithe: (2003)
de réir: Atkins, Barry
Foilsithe / Cruthaithe: (2003)
Games and rules : game mechanics for the "Magic Circle" /
Foilsithe / Cruthaithe: (2019)
Foilsithe / Cruthaithe: (2019)
Creating games with cocos2d for iPhone 2 master cocos2d through building nine complete games for the iPhone /
de réir: Nygard, Paul
Foilsithe / Cruthaithe: (2012)
de réir: Nygard, Paul
Foilsithe / Cruthaithe: (2012)
3D game programming all in one
de réir: Finney, Kenneth C.
Foilsithe / Cruthaithe: (2007)
de réir: Finney, Kenneth C.
Foilsithe / Cruthaithe: (2007)
A theory of fun for game design
de réir: Koster, Raph
Foilsithe / Cruthaithe: (2005)
de réir: Koster, Raph
Foilsithe / Cruthaithe: (2005)
Understanding digital games
Foilsithe / Cruthaithe: (2006)
Foilsithe / Cruthaithe: (2006)
Ludotopia : spaces, places and territories in computer games /
Foilsithe / Cruthaithe: (2019)
Foilsithe / Cruthaithe: (2019)
EVE online ISK strategy guide /
de réir: Xu, Y. Michael
Foilsithe / Cruthaithe: (2012)
de réir: Xu, Y. Michael
Foilsithe / Cruthaithe: (2012)
The place of play toys and digital culture /
de réir: Lauwaert, Maaike
Foilsithe / Cruthaithe: (2009)
de réir: Lauwaert, Maaike
Foilsithe / Cruthaithe: (2009)
Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Construct 2 /
de réir: Subagio, Aryadi
Foilsithe / Cruthaithe: (2014)
de réir: Subagio, Aryadi
Foilsithe / Cruthaithe: (2014)
Instant Raspberry Pi gaming : your guide to gaming on the Raspberry Pi, from classic arcade games to modern 3D adventures /
de réir: Silverman, Shea
Foilsithe / Cruthaithe: (2013)
de réir: Silverman, Shea
Foilsithe / Cruthaithe: (2013)
Game development with Three.js /
de réir: Sukin, Isaac
Foilsithe / Cruthaithe: (2013)
de réir: Sukin, Isaac
Foilsithe / Cruthaithe: (2013)
World of Warcraft gold strategy guide the comprehensive guide to making gold in World of Warcraft, packed with the latest tips and strategies, designed to make you millions /
de réir: Dekker, Eric
Foilsithe / Cruthaithe: (2013)
de réir: Dekker, Eric
Foilsithe / Cruthaithe: (2013)
Game work language, power, and computer game culture /
de réir: McAllister, Ken S., 1966-
Foilsithe / Cruthaithe: (2004)
de réir: McAllister, Ken S., 1966-
Foilsithe / Cruthaithe: (2004)
David Perry on game design a brainstorming toolbox /
de réir: Perry, David
Foilsithe / Cruthaithe: (2009)
de réir: Perry, David
Foilsithe / Cruthaithe: (2009)
Gameplay mode war, simulation, and technoculture /
de réir: Crogan, Patrick
Foilsithe / Cruthaithe: (2011)
de réir: Crogan, Patrick
Foilsithe / Cruthaithe: (2011)
The game developer's dictionary a multidisciplinary lexicon for professionals and students /
de réir: Carreker, Dan
Foilsithe / Cruthaithe: (2012)
de réir: Carreker, Dan
Foilsithe / Cruthaithe: (2012)
AI and artificial life in video games
de réir: Lecky-Thompson, Guy W.
Foilsithe / Cruthaithe: (2008)
de réir: Lecky-Thompson, Guy W.
Foilsithe / Cruthaithe: (2008)
Winning secrets of online blackjack
de réir: Karayanis, Catherine
Foilsithe / Cruthaithe: (2005)
de réir: Karayanis, Catherine
Foilsithe / Cruthaithe: (2005)
The game culture reader /
de réir: Ouellette, Marc A.
Foilsithe / Cruthaithe: (2013)
de réir: Ouellette, Marc A.
Foilsithe / Cruthaithe: (2013)
Building Minecraft server modifications : discover how to program your own server plugins and augment your Minecraft server with Bukkit /
de réir: Sommer, Cody M.
Foilsithe / Cruthaithe: (2013)
de réir: Sommer, Cody M.
Foilsithe / Cruthaithe: (2013)
Playful identities : the ludification of digital media cultures /
Foilsithe / Cruthaithe: (2015)
Foilsithe / Cruthaithe: (2015)
Playful identities : the ludification of digital media cultures /
Foilsithe / Cruthaithe: (2015)
Foilsithe / Cruthaithe: (2015)
Play redux the form of computer games /
de réir: Myers, David
Foilsithe / Cruthaithe: (2010)
de réir: Myers, David
Foilsithe / Cruthaithe: (2010)
Play Redux : The Form of Computer Games /
de réir: Myers, David, 1953-
Foilsithe / Cruthaithe: (2010)
de réir: Myers, David, 1953-
Foilsithe / Cruthaithe: (2010)
Powering up are computer games changing our lives? /
de réir: Mileham, Rebecca
Foilsithe / Cruthaithe: (2008)
de réir: Mileham, Rebecca
Foilsithe / Cruthaithe: (2008)
Construct 2 game development by example /
de réir: Bura, John
Foilsithe / Cruthaithe: (2014)
de réir: Bura, John
Foilsithe / Cruthaithe: (2014)
The impact of computer games
Foilsithe / Cruthaithe: (2002)
Foilsithe / Cruthaithe: (2002)
Second Life for dummies
de réir: Robbins, Sarah
Foilsithe / Cruthaithe: (2008)
de réir: Robbins, Sarah
Foilsithe / Cruthaithe: (2008)
The unauthorized Halo 2 battle guide advanced combat techniques /
de réir: Cawood, Stephen
Foilsithe / Cruthaithe: (2005)
de réir: Cawood, Stephen
Foilsithe / Cruthaithe: (2005)
Cultures of computer game concerns : the child across families, law, science and industry /
Foilsithe / Cruthaithe: (2018)
Foilsithe / Cruthaithe: (2018)
Making democracy fun : how game design can empower citizens and transform politics /
de réir: Lerner, Josh, 1978-
Foilsithe / Cruthaithe: (2014)
de réir: Lerner, Josh, 1978-
Foilsithe / Cruthaithe: (2014)
Gaming lives in the twenty-first century literate connections /
Foilsithe / Cruthaithe: (2007)
Foilsithe / Cruthaithe: (2007)
Cocos2D game development essentials : bring your mobile game ideas to life with Cocos2D /
de réir: Trengrove, Ben
Foilsithe / Cruthaithe: (2015)
de réir: Trengrove, Ben
Foilsithe / Cruthaithe: (2015)
Míreanna comhchosúla
-
GameMaker game programming with GML : learn GameMaker language programming concepts and script integration with GameMaker : studio through hands-on, playable examples /
de réir: DeLucas, Matthew
Foilsithe / Cruthaithe: (2014) -
Beginning C++ through game programming, fourth edition /
de réir: Dawson, Michael
Foilsithe / Cruthaithe: (2015) -
Gamers-- in the library?! the why, what, and how of videogame tournaments for all ages /
de réir: Neiburger, Eli
Foilsithe / Cruthaithe: (2007) -
Gamestar mechanic for dummies /
de réir: Cordeiro, Jacob
Foilsithe / Cruthaithe: (2014) -
Paratextualizing games : investigations on the paraphernalia and peripheries of play /
Foilsithe / Cruthaithe: (2021)