SDL game development discover how to leverage the power of SDL 2.0 to create awesome games in C++ /
I tiakina i:
Kaituhi matua: | Mitchell, Shawn Ross |
---|---|
Kaituhi rangatōpū: | ebrary, Inc |
Hōputu: | Tāhiko īPukapuka |
Reo: | Ingarihi |
I whakaputaina: |
Birmingham :
Packt Pub.,
2013.
|
Rangatū: | Community experience distilled
|
Ngā marau: | |
Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
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