SDL game development discover how to leverage the power of SDL 2.0 to create awesome games in C++ /
Sábháilte in:
Príomhchruthaitheoir: | Mitchell, Shawn Ross |
---|---|
Údar corparáideach: | ebrary, Inc |
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Birmingham :
Packt Pub.,
2013.
|
Sraith: | Community experience distilled
|
Ábhair: | |
Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Míreanna comhchosúla
SDL trados studio-a practical guide : learn how to translate more efficiently with SDL Trados Studio 2014 /
de réir: Walker, Andy
Foilsithe / Cruthaithe: (2014)
de réir: Walker, Andy
Foilsithe / Cruthaithe: (2014)
Unity 2D game development : combine classic 2D with today's technology to build great games with unity's latest 2D tools /
de réir: Calabrese, Dave
Foilsithe / Cruthaithe: (2014)
de réir: Calabrese, Dave
Foilsithe / Cruthaithe: (2014)
Ouya Unity game development /
de réir: Riches, Gary
Foilsithe / Cruthaithe: (2013)
de réir: Riches, Gary
Foilsithe / Cruthaithe: (2013)
Game programming with Silverlight
de réir: Snow, Michael
Foilsithe / Cruthaithe: (2009)
de réir: Snow, Michael
Foilsithe / Cruthaithe: (2009)
Game development with Unity /
de réir: Menard, Michelle, et al.
Foilsithe / Cruthaithe: (2015)
de réir: Menard, Michelle, et al.
Foilsithe / Cruthaithe: (2015)
Unity multiplayer games /
de réir: Stagner, Alan R.
Foilsithe / Cruthaithe: (2013)
de réir: Stagner, Alan R.
Foilsithe / Cruthaithe: (2013)
Learning Unity 2D game development by example : create your own line of successful 2D games with Unity! /
de réir: Pereira, Venita
Foilsithe / Cruthaithe: (2014)
de réir: Pereira, Venita
Foilsithe / Cruthaithe: (2014)
Unity 4.x game development by example beginner's guide /
de réir: Creighton, Ryan Henson
Foilsithe / Cruthaithe: (2013)
de réir: Creighton, Ryan Henson
Foilsithe / Cruthaithe: (2013)
Game design the art & business of creating games /
de réir: Bates, Bob
Foilsithe / Cruthaithe: (2004)
de réir: Bates, Bob
Foilsithe / Cruthaithe: (2004)
CryENGINE game programming with C++, C#, and Lua /
de réir: Lundgren, Filip
Foilsithe / Cruthaithe: (2013)
de réir: Lundgren, Filip
Foilsithe / Cruthaithe: (2013)
Unity Android game development by example : beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples /
de réir: Finnegan, Thomas
Foilsithe / Cruthaithe: (2013)
de réir: Finnegan, Thomas
Foilsithe / Cruthaithe: (2013)
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de réir: Marucchi-Foino, Romain
Foilsithe / Cruthaithe: (2012)
de réir: Marucchi-Foino, Romain
Foilsithe / Cruthaithe: (2012)
Learning iPhone game development with Cocos2D 3.0 : harness the pwer of Cocos 2D to create your own stunning and engaging games for iOS /
de réir: Muzykov, Kirill
Foilsithe / Cruthaithe: (2014)
de réir: Muzykov, Kirill
Foilsithe / Cruthaithe: (2014)
CryENGINE 3 game development eginner's guide /
de réir: Tracy, Sean
Foilsithe / Cruthaithe: (2012)
de réir: Tracy, Sean
Foilsithe / Cruthaithe: (2012)
3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
de réir: Hillar, Gastón C.
Foilsithe / Cruthaithe: (2009)
de réir: Hillar, Gastón C.
Foilsithe / Cruthaithe: (2009)
SFML game development learn how to use SFML 2.0 to develop your own feature-packed game /
de réir: Haller, Jan
Foilsithe / Cruthaithe: (2013)
de réir: Haller, Jan
Foilsithe / Cruthaithe: (2013)
Awesome game creation no programming required /
de réir: Darby, Jason, 1972-
Foilsithe / Cruthaithe: (2008)
de réir: Darby, Jason, 1972-
Foilsithe / Cruthaithe: (2008)
HTML5 game development with GameMaker experience a captivating journey that will take you from creating a full-on shoot 'em up to your first social web browser game /
de réir: Lee Elliott, Jason
Foilsithe / Cruthaithe: (2013)
de réir: Lee Elliott, Jason
Foilsithe / Cruthaithe: (2013)
Playing with sound a theory of interacting with sound and music in video games /
de réir: Collins, Karen, 1973-
Foilsithe / Cruthaithe: (2013)
de réir: Collins, Karen, 1973-
Foilsithe / Cruthaithe: (2013)
Mastering scientific computing with R : learn advanced C# tips and techniques to make professional-grade games with Unity /
de réir: Thorn, Alan
Foilsithe / Cruthaithe: (2015)
de réir: Thorn, Alan
Foilsithe / Cruthaithe: (2015)
Beginning iOS game development
de réir: Alessi, Patrick
Foilsithe / Cruthaithe: (2012)
de réir: Alessi, Patrick
Foilsithe / Cruthaithe: (2012)
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de réir: Sethi, Maneesh
Foilsithe / Cruthaithe: (2008)
de réir: Sethi, Maneesh
Foilsithe / Cruthaithe: (2008)
Learning Unity physics : learn to implement physics in interactive development using the powerful components of Unity3D /
de réir: Rani, K. Aava
Foilsithe / Cruthaithe: (2014)
de réir: Rani, K. Aava
Foilsithe / Cruthaithe: (2014)
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de réir: Bruyndonckx, Damien
Foilsithe / Cruthaithe: (2013)
de réir: Bruyndonckx, Damien
Foilsithe / Cruthaithe: (2013)
Creating interactive fiction with Inform 7
de réir: Reed, Aaron
Foilsithe / Cruthaithe: (2011)
de réir: Reed, Aaron
Foilsithe / Cruthaithe: (2011)
Scratch 2.0 game development hotshoot : 10 engaging projects that will teach you how to build exciting games with the easy-to-use Scratch 2.0 environment /
de réir: van Pul, Sergio
Foilsithe / Cruthaithe: (2014)
de réir: van Pul, Sergio
Foilsithe / Cruthaithe: (2014)
Unity 4.x cookbook over 100 recipes to spice up your Unity skills /
de réir: Smith, Matt
Foilsithe / Cruthaithe: (2013)
de réir: Smith, Matt
Foilsithe / Cruthaithe: (2013)
Unity 3.x scripting write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game /
de réir: Gerasimov, Volodymyr
Foilsithe / Cruthaithe: (2012)
de réir: Gerasimov, Volodymyr
Foilsithe / Cruthaithe: (2012)
Slick2D game development /
de réir: Bevilacqua, Jacob
Foilsithe / Cruthaithe: (2013)
de réir: Bevilacqua, Jacob
Foilsithe / Cruthaithe: (2013)
Video game optimization
de réir: Garney, Ben
Foilsithe / Cruthaithe: (2011)
de réir: Garney, Ben
Foilsithe / Cruthaithe: (2011)
Developing serious games
de réir: Bergeron, Bryan P.
Foilsithe / Cruthaithe: (2006)
de réir: Bergeron, Bryan P.
Foilsithe / Cruthaithe: (2006)
Introduction to game development
Foilsithe / Cruthaithe: (2009)
Foilsithe / Cruthaithe: (2009)
Awesome 3D game development no programming required /
de réir: Crooks, Clayton E.
Foilsithe / Cruthaithe: (2004)
de réir: Crooks, Clayton E.
Foilsithe / Cruthaithe: (2004)
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de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2008)
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2008)
Practical game design with Unity and Playmaker : leverage the power of Unity 3D and Playmaker to develop a game from scratch /
de réir: Mohov, Sergey
Foilsithe / Cruthaithe: (2013)
de réir: Mohov, Sergey
Foilsithe / Cruthaithe: (2013)
C# game programming for serious game creation /
de réir: Schuller, Daniel
Foilsithe / Cruthaithe: (2011)
de réir: Schuller, Daniel
Foilsithe / Cruthaithe: (2011)
C++ for game programmers
de réir: Llopis, Noel
Foilsithe / Cruthaithe: (2003)
de réir: Llopis, Noel
Foilsithe / Cruthaithe: (2003)
Game design secrets
de réir: Au, Wagner James
Foilsithe / Cruthaithe: (2012)
de réir: Au, Wagner James
Foilsithe / Cruthaithe: (2012)
3D online multimedia & games processing, transmission and visualization /
Foilsithe / Cruthaithe: (2008)
Foilsithe / Cruthaithe: (2008)
Starling game development essentials /
de réir: Bose, Juwal
Foilsithe / Cruthaithe: (2013)
de réir: Bose, Juwal
Foilsithe / Cruthaithe: (2013)
Míreanna comhchosúla
-
SDL trados studio-a practical guide : learn how to translate more efficiently with SDL Trados Studio 2014 /
de réir: Walker, Andy
Foilsithe / Cruthaithe: (2014) -
Unity 2D game development : combine classic 2D with today's technology to build great games with unity's latest 2D tools /
de réir: Calabrese, Dave
Foilsithe / Cruthaithe: (2014) -
Ouya Unity game development /
de réir: Riches, Gary
Foilsithe / Cruthaithe: (2013) -
Game programming with Silverlight
de réir: Snow, Michael
Foilsithe / Cruthaithe: (2009) -
Game development with Unity /
de réir: Menard, Michelle, et al.
Foilsithe / Cruthaithe: (2015)