Ethics in the virtual world the morality and psychology of gaming /
I tiakina i:
Kaituhi matua: | Young, Garry, 1966- |
---|---|
Kaituhi rangatōpū: | ebrary, Inc |
Hōputu: | Tāhiko īPukapuka |
Reo: | Ingarihi |
I whakaputaina: |
Durham :
Acumen,
2013.
|
Ngā marau: | |
Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Ngā tūemi rite
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Ngā tūemi rite
-
The ethics of computer games
mā: Sicart, Miguel, 1978-
I whakaputaina: (2009) -
Dangerous games : what the moral panic over role-playing games says about play, religion, and imagined worlds /
mā: Laycock, Joseph, 1980-
I whakaputaina: (2015) -
Beyond choices : the design of ethical gameplay /
mā: Sicart, Miguel, 1978-
I whakaputaina: (2013) -
Cheating gaining advantage in videogames /
mā: Consalvo, Mia, 1969-
I whakaputaina: (2007) -
Virtual ascendance : video games and the remaking of reality /
mā: Griffiths, Devin C.
I whakaputaina: (2013)