Corona SDK hotshot a detailed guide with 10 projects specifically designed to expand the fundamentals of this exciting mobile development platform! /
Sábháilte in:
Príomhchruthaitheoir: | Flanagan, Nevin |
---|---|
Údar corparáideach: | ebrary, Inc |
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Birmingham :
Packt Pub.,
2013.
|
Ábhair: | |
Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Míreanna comhchosúla
Löve for lua game programming /
de réir: Akinlaja, Darmie
Foilsithe / Cruthaithe: (2013)
de réir: Akinlaja, Darmie
Foilsithe / Cruthaithe: (2013)
Corona SDK application design a quick and easy guide to creating your very own mobile apps with Corona SDK /
de réir: Williams, Daniel
Foilsithe / Cruthaithe: (2013)
de réir: Williams, Daniel
Foilsithe / Cruthaithe: (2013)
Marmalade SDK mobile game development essentials get to grips with the Marmalade SDK to develop games for a wide range of mobile devices, including iOS, Android, and more /
de réir: Scaplehorn, Sean
Foilsithe / Cruthaithe: (2012)
de réir: Scaplehorn, Sean
Foilsithe / Cruthaithe: (2012)
Mobile game design essentials /
de réir: Scolastici, Claudio
Foilsithe / Cruthaithe: (2013)
de réir: Scolastici, Claudio
Foilsithe / Cruthaithe: (2013)
Unity 3 game development hotshot eight projects specifically designed to exploit Unity's full potential /
de réir: Wittayabundit, Jate
Foilsithe / Cruthaithe: (2011)
de réir: Wittayabundit, Jate
Foilsithe / Cruthaithe: (2011)
Learning ShiVa3D game development get a grip on the ShiVa3D mobile game development with this step-by-step, hands-on tutorial /
de réir: Tracy, Wade
Foilsithe / Cruthaithe: (2012)
de réir: Tracy, Wade
Foilsithe / Cruthaithe: (2012)
Mastering UDK game development hotshot
de réir: Doran, John P.
Foilsithe / Cruthaithe: (2013)
de réir: Doran, John P.
Foilsithe / Cruthaithe: (2013)
Developing mobile games with Moai SDK learn the basics of Moai SDK through developing games /
de réir: Tufro, Francisco
Foilsithe / Cruthaithe: (2013)
de réir: Tufro, Francisco
Foilsithe / Cruthaithe: (2013)
Mobile device game development
de réir: Crooks, Clayton E.
Foilsithe / Cruthaithe: (2005)
de réir: Crooks, Clayton E.
Foilsithe / Cruthaithe: (2005)
Patterns in game design
de réir: Bjork, Staffan
Foilsithe / Cruthaithe: (2005)
de réir: Bjork, Staffan
Foilsithe / Cruthaithe: (2005)
Video game design revealed
de réir: Lecky-Thompson, Guy W.
Foilsithe / Cruthaithe: (2008)
de réir: Lecky-Thompson, Guy W.
Foilsithe / Cruthaithe: (2008)
Video game optimization
de réir: Garney, Ben
Foilsithe / Cruthaithe: (2011)
de réir: Garney, Ben
Foilsithe / Cruthaithe: (2011)
Scratch 2.0 game development hotshoot : 10 engaging projects that will teach you how to build exciting games with the easy-to-use Scratch 2.0 environment /
de réir: van Pul, Sergio
Foilsithe / Cruthaithe: (2014)
de réir: van Pul, Sergio
Foilsithe / Cruthaithe: (2014)
Raspberry Pi user guide
de réir: Upton, Eben
Foilsithe / Cruthaithe: (2012)
de réir: Upton, Eben
Foilsithe / Cruthaithe: (2012)
Game design the art & business of creating games /
de réir: Bates, Bob
Foilsithe / Cruthaithe: (2004)
de réir: Bates, Bob
Foilsithe / Cruthaithe: (2004)
ZBrush 4 sculpting for games beginner's guide : sculpt machines, environments, and creatures for your game development projects /
de réir: Scherer, Manual
Foilsithe / Cruthaithe: (2011)
de réir: Scherer, Manual
Foilsithe / Cruthaithe: (2011)
jMonkeyEngine 3.0 cookbook : over 80 practical recipes to expand and enrich your jMonkeyEngine skill set with a close focus on game development /
de réir: Edén, Rickard
Foilsithe / Cruthaithe: (2014)
de réir: Edén, Rickard
Foilsithe / Cruthaithe: (2014)
jMonkeyEngine 3.0 beginner's guide develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language /
de réir: Kusterer, Ruth
Foilsithe / Cruthaithe: (2013)
de réir: Kusterer, Ruth
Foilsithe / Cruthaithe: (2013)
Game design for teens
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2004)
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2004)
Gaming the system : designing with Gamestar mechanic /
de réir: Tekinbaş, Katie Salen
Foilsithe / Cruthaithe: (2014)
de réir: Tekinbaş, Katie Salen
Foilsithe / Cruthaithe: (2014)
From gamer to game designer the official Far Cry 2 map editing guide /
de réir: Hutchinson, David
Foilsithe / Cruthaithe: (2008)
de réir: Hutchinson, David
Foilsithe / Cruthaithe: (2008)
Beginning game level design
de réir: Feil, John
Foilsithe / Cruthaithe: (2005)
de réir: Feil, John
Foilsithe / Cruthaithe: (2005)
Swords & circuitry a designer's guide to computer role playing games /
de réir: Hallford, Neal
Foilsithe / Cruthaithe: (2001)
de réir: Hallford, Neal
Foilsithe / Cruthaithe: (2001)
Advanced 2D game development
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2008)
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2008)
Multi-threaded game engine design
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2011)
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2011)
XNA 4 3D game development by example beginner's guide /
de réir: Jaegers, Kurt
Foilsithe / Cruthaithe: (2012)
de réir: Jaegers, Kurt
Foilsithe / Cruthaithe: (2012)
Introduction to level design for PC games
de réir: Clayton, Andrew Charles, 1956-
Foilsithe / Cruthaithe: (2003)
de réir: Clayton, Andrew Charles, 1956-
Foilsithe / Cruthaithe: (2003)
The game jam survival guide build a game in one crazy weekend and survive to tell the tale! /
de réir: Kaitila, Christer
Foilsithe / Cruthaithe: (2012)
de réir: Kaitila, Christer
Foilsithe / Cruthaithe: (2012)
Level up! : the guide to great video game design /
de réir: Rogers, Scott
Foilsithe / Cruthaithe: (2014)
de réir: Rogers, Scott
Foilsithe / Cruthaithe: (2014)
Libgdx cross-platform game development cookbook : over 75 practical recipes to help you master cross-platform 2D game development using the powerful Libgdx framework /
de réir: Saltares Márquez, David, et al.
Foilsithe / Cruthaithe: (2014)
de réir: Saltares Márquez, David, et al.
Foilsithe / Cruthaithe: (2014)
Practical game design with Unity and Playmaker : leverage the power of Unity 3D and Playmaker to develop a game from scratch /
de réir: Mohov, Sergey
Foilsithe / Cruthaithe: (2013)
de réir: Mohov, Sergey
Foilsithe / Cruthaithe: (2013)
Unity 4 game development hotshot : develop spectacular gaming content by exploring and utilizing Unity 4 /
de réir: Wittayabundit, Jate
Foilsithe / Cruthaithe: (2014)
de réir: Wittayabundit, Jate
Foilsithe / Cruthaithe: (2014)
Developing serious games
de réir: Bergeron, Bryan P.
Foilsithe / Cruthaithe: (2006)
de réir: Bergeron, Bryan P.
Foilsithe / Cruthaithe: (2006)
Linux Game Programming
de réir: Baker, Steve
Foilsithe / Cruthaithe: (2001)
de réir: Baker, Steve
Foilsithe / Cruthaithe: (2001)
Beginning game programming
de réir: Harbour, Jonathan
Foilsithe / Cruthaithe: (2005)
de réir: Harbour, Jonathan
Foilsithe / Cruthaithe: (2005)
Programming believable characters for computer games
de réir: Baillie-de Byl, Penny
Foilsithe / Cruthaithe: (2004)
de réir: Baillie-de Byl, Penny
Foilsithe / Cruthaithe: (2004)
Game coding complete
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2009)
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2009)
Retro game programming unleashed for the masses.
Foilsithe / Cruthaithe: (2005)
Foilsithe / Cruthaithe: (2005)
Game scripting mastery
de réir: Varanese, Alex
Foilsithe / Cruthaithe: (2003)
de réir: Varanese, Alex
Foilsithe / Cruthaithe: (2003)
Game programming for teens
de réir: Sethi, Maneesh
Foilsithe / Cruthaithe: (2003)
de réir: Sethi, Maneesh
Foilsithe / Cruthaithe: (2003)
Míreanna comhchosúla
-
Löve for lua game programming /
de réir: Akinlaja, Darmie
Foilsithe / Cruthaithe: (2013) -
Corona SDK application design a quick and easy guide to creating your very own mobile apps with Corona SDK /
de réir: Williams, Daniel
Foilsithe / Cruthaithe: (2013) -
Marmalade SDK mobile game development essentials get to grips with the Marmalade SDK to develop games for a wide range of mobile devices, including iOS, Android, and more /
de réir: Scaplehorn, Sean
Foilsithe / Cruthaithe: (2012) -
Mobile game design essentials /
de réir: Scolastici, Claudio
Foilsithe / Cruthaithe: (2013) -
Unity 3 game development hotshot eight projects specifically designed to exploit Unity's full potential /
de réir: Wittayabundit, Jate
Foilsithe / Cruthaithe: (2011)