Grome terrain modeling with Ogre3D, UDK, and Unity3D create massive terrains and export them to the most popular game engines /
Guardat en:
Autor principal: | Hawley, Richard A. |
---|---|
Autor corporatiu: | ebrary, Inc |
Format: | Electrònic eBook |
Idioma: | anglès |
Publicat: |
Birmingham :
Packt Pub.,
2013.
|
Col·lecció: | Community experience distilled.
|
Matèries: | |
Accés en línia: | An electronic book accessible through the World Wide Web; click to view |
Etiquetes: |
Afegir etiqueta
Sense etiquetes, Sigues el primer a etiquetar aquest registre!
|
Ítems similars
Focus on 3D terrain programming
per: Polack, Trent
Publicat: (2003)
per: Polack, Trent
Publicat: (2003)
OGRE 3D 1.7 application development cookbook over 50 recipes to provide world-class 3D graphics solutions with OGRE 3D /
per: Grinblat, Ilya
Publicat: (2012)
per: Grinblat, Ilya
Publicat: (2012)
Creating game art for 3D engines
per: Strong, Brad
Publicat: (2008)
per: Strong, Brad
Publicat: (2008)
3D game engine programming
per: Zerbst, Stefan
Publicat: (2004)
per: Zerbst, Stefan
Publicat: (2004)
Real-time 3D terrain engines using C++ and and DirectX 9
per: Snook, Greg (Gregory)
Publicat: (2003)
per: Snook, Greg (Gregory)
Publicat: (2003)
The official guide to 3D GameStudio
per: Duggan, Michael
Publicat: (2007)
per: Duggan, Michael
Publicat: (2007)
Torque 3D game development cookbook over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine /
per: Wyand, David
Publicat: (2013)
per: Wyand, David
Publicat: (2013)
Build a game with UDK /
per: Sholler, Geoff
Publicat: (2013)
per: Sholler, Geoff
Publicat: (2013)
OGRE 3D 1.7 beginner's guide create real time 3D applications using OGRE 3D from scratch /
per: Kerger, Felix
Publicat: (2010)
per: Kerger, Felix
Publicat: (2010)
2D artwork and 3D modeling for game artists
per: Franson, David
Publicat: (2003)
per: Franson, David
Publicat: (2003)
Panda3D 1.7 game developer's cookbook over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
per: Lang, Christophe
Publicat: (2011)
per: Lang, Christophe
Publicat: (2011)
3D game programming for teens
per: Grebler, Eric
Publicat: (2009)
per: Grebler, Eric
Publicat: (2009)
Mastering UDK game development hotshot
per: Doran, John P.
Publicat: (2013)
per: Doran, John P.
Publicat: (2013)
Learning ShiVa3D game development get a grip on the ShiVa3D mobile game development with this step-by-step, hands-on tutorial /
per: Tracy, Wade
Publicat: (2012)
per: Tracy, Wade
Publicat: (2012)
3D game programming all in one
per: Finney, Kenneth C.
Publicat: (2004)
per: Finney, Kenneth C.
Publicat: (2004)
3D game programming all in one
per: Finney, Kenneth C.
Publicat: (2013)
per: Finney, Kenneth C.
Publicat: (2013)
XNA 4 3D game development by example beginner's guide /
per: Jaegers, Kurt
Publicat: (2012)
per: Jaegers, Kurt
Publicat: (2012)
Unity 2D game development : combine classic 2D with today's technology to build great games with unity's latest 2D tools /
per: Calabrese, Dave
Publicat: (2014)
per: Calabrese, Dave
Publicat: (2014)
Awesome 3D game development no programming required /
per: Crooks, Clayton E.
Publicat: (2004)
per: Crooks, Clayton E.
Publicat: (2004)
Unity 3.x scripting write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game /
per: Gerasimov, Volodymyr
Publicat: (2012)
per: Gerasimov, Volodymyr
Publicat: (2012)
Unity 3D game development by example beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly /
per: Creighton, Ryan Henson
Publicat: (2010)
per: Creighton, Ryan Henson
Publicat: (2010)
3D game programming all in one
per: Finney, Kenneth C.
Publicat: (2007)
per: Finney, Kenneth C.
Publicat: (2007)
Unity 3 game development hotshot eight projects specifically designed to exploit Unity's full potential /
per: Wittayabundit, Jate
Publicat: (2011)
per: Wittayabundit, Jate
Publicat: (2011)
3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
per: Hillar, Gastón C.
Publicat: (2009)
per: Hillar, Gastón C.
Publicat: (2009)
Advanced 3D game programming all in one
per: Finney, Kenneth C.
Publicat: (2005)
per: Finney, Kenneth C.
Publicat: (2005)
Beginning Direct3D game programming
per: Engel, Wolfgang F.
Publicat: (2001)
per: Engel, Wolfgang F.
Publicat: (2001)
3D online multimedia & games processing, transmission and visualization /
Publicat: (2008)
Publicat: (2008)
Panda3D 1.6 game engine beginner's guide
per: Mathews, David Brian
Publicat: (2011)
per: Mathews, David Brian
Publicat: (2011)
Professional Papervision3D
per: Lively, Michael
Publicat: (2010)
per: Lively, Michael
Publicat: (2010)
Practical game design with Unity and Playmaker : leverage the power of Unity 3D and Playmaker to develop a game from scratch /
per: Mohov, Sergey
Publicat: (2013)
per: Mohov, Sergey
Publicat: (2013)
Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x /
per: Creighton, Ryan Henson
Publicat: (2011)
per: Creighton, Ryan Henson
Publicat: (2011)
Getting started with UDK build a complete tower defense game from scratch using the Unreal Development Kit /
per: Doran, John P.
Publicat: (2013)
per: Doran, John P.
Publicat: (2013)
Character animation with Direct3D
per: Granberg, Carl
Publicat: (2009)
per: Granberg, Carl
Publicat: (2009)
Mathematics for 3D game programming and computer graphics
per: Lengyel, Eric
Publicat: (2004)
per: Lengyel, Eric
Publicat: (2004)
Mathematics for 3D game programming and computer graphics
per: Lengyel, Eric
Publicat: (2012)
per: Lengyel, Eric
Publicat: (2012)
3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games /
per: James, Sean
Publicat: (2010)
per: James, Sean
Publicat: (2010)
Learning Unity 2D game development by example : create your own line of successful 2D games with Unity! /
per: Pereira, Venita
Publicat: (2014)
per: Pereira, Venita
Publicat: (2014)
Unity Android game development by example : beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples /
per: Finnegan, Thomas
Publicat: (2013)
per: Finnegan, Thomas
Publicat: (2013)
CryENGINE 3 game development eginner's guide /
per: Tracy, Sean
Publicat: (2012)
per: Tracy, Sean
Publicat: (2012)
Game development with Unity /
per: Menard, Michelle, et al.
Publicat: (2015)
per: Menard, Michelle, et al.
Publicat: (2015)
Ítems similars
-
Focus on 3D terrain programming
per: Polack, Trent
Publicat: (2003) -
OGRE 3D 1.7 application development cookbook over 50 recipes to provide world-class 3D graphics solutions with OGRE 3D /
per: Grinblat, Ilya
Publicat: (2012) -
Creating game art for 3D engines
per: Strong, Brad
Publicat: (2008) -
3D game engine programming
per: Zerbst, Stefan
Publicat: (2004) -
Real-time 3D terrain engines using C++ and and DirectX 9
per: Snook, Greg (Gregory)
Publicat: (2003)