Game and graphics programming for iOS and Android with OpenGL ES 2.0
Gorde:
Egile nagusia: | Marucchi-Foino, Romain |
---|---|
Erakunde egilea: | ebrary, Inc |
Formatua: | Baliabide elektronikoa eBook |
Hizkuntza: | ingelesa |
Argitaratua: |
Chichester, U.K. :
J. Wiley & Sons., Inc.,
2012.
|
Saila: | Programmer to programmer.
|
Gaiak: | |
Sarrera elektronikoa: | An electronic book accessible through the World Wide Web; click to view |
Etiketak: |
Etiketa erantsi
Etiketarik gabe, Izan zaitez lehena erregistro honi etiketa jartzen!
|
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Antzeko izenburuak
-
Computer graphics with OpenGL /
nork: Hearn, Donald
Argitaratua: (2004) -
OpenGL ES game development
nork: Astle, Dave
Argitaratua: (2004) -
Advanced graphics programming using openGL
nork: McReynolds, Tom
Argitaratua: (2005) -
OpenGL reference manual : the official reference document to OpenGL, version 1.4 /
Argitaratua: (2004) -
iOS 5 essentials harness iOS 5's new powerful features to create stunning applications /
nork: Daniel, Steven F.
Argitaratua: (2012)