Autodesk 3ds max 2013 bible
Furkejuvvon:
| Váldodahkki: | |
|---|---|
| Searvvušdahkki: | |
| Materiálatiipa: | Elektrovnnalaš E-girji |
| Giella: | eaŋgalasgiella |
| Almmustuhtton: |
Indianapolis, Ind. :
John Wiley & Sons, Inc.,
c2012.
|
| Preanttus: | 1st ed. |
| Fáttát: | |
| Liŋkkat: | An electronic book accessible through the World Wide Web; click to view |
| Fáddágilkorat: |
Lasit fáddágilkoriid
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Sisdoallologahallan:
- pt. 1. Getting started with Autodesk 3ds max 2013
- pt. 2. Manipulating objects
- pt. 3. Modeling 3D assets
- pt. 4. Applying materials and textures
- pt. 5. Working with cameras, lighting, and rendering
- pt. 6. Animating objects and scenes
- pt. 7. Working with characters
- pt. 8. Dynamic animation.