Autodesk 3ds max 2013 bible
I tiakina i:
| Kaituhi matua: | |
|---|---|
| Kaituhi rangatōpū: | |
| Hōputu: | Tāhiko īPukapuka |
| Reo: | Ingarihi |
| I whakaputaina: |
Indianapolis, Ind. :
John Wiley & Sons, Inc.,
c2012.
|
| Putanga: | 1st ed. |
| Ngā marau: | |
| Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
| Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Rārangi ihirangi:
- pt. 1. Getting started with Autodesk 3ds max 2013
- pt. 2. Manipulating objects
- pt. 3. Modeling 3D assets
- pt. 4. Applying materials and textures
- pt. 5. Working with cameras, lighting, and rendering
- pt. 6. Animating objects and scenes
- pt. 7. Working with characters
- pt. 8. Dynamic animation.