3D game programming all in one
Gardado en:
Autor Principal: | Finney, Kenneth C. |
---|---|
Autor Corporativo: | ebrary, Inc |
Formato: | Electrónico eBook |
Idioma: | inglés |
Publicado: |
Boston, Mass. :
Course Technology,
2013.
|
Edición: | 3rd ed. |
Series: | Course technology PTR
|
Subjects: | |
Acceso en liña: | An electronic book accessible through the World Wide Web; click to view |
Tags: |
Engadir etiqueta
Sen Etiquetas, Sexa o primeiro en etiquetar este rexistro!
|
Títulos similares
3D game programming all in one
por: Finney, Kenneth C.
Publicado: (2004)
por: Finney, Kenneth C.
Publicado: (2004)
Advanced 3D game programming all in one
por: Finney, Kenneth C.
Publicado: (2005)
por: Finney, Kenneth C.
Publicado: (2005)
3D game programming for teens
por: Grebler, Eric
Publicado: (2009)
por: Grebler, Eric
Publicado: (2009)
Focus on 3D terrain programming
por: Polack, Trent
Publicado: (2003)
por: Polack, Trent
Publicado: (2003)
3D game programming all in one
por: Finney, Kenneth C.
Publicado: (2007)
por: Finney, Kenneth C.
Publicado: (2007)
Creating game art for 3D engines
por: Strong, Brad
Publicado: (2008)
por: Strong, Brad
Publicado: (2008)
Beginning game programming
por: Harbour, Jonathan S.
Publicado: (2007)
por: Harbour, Jonathan S.
Publicado: (2007)
Game graphics programming
por: Sherrod, Allen
Publicado: (2008)
por: Sherrod, Allen
Publicado: (2008)
Game programming gems 8
Publicado: (2011)
Publicado: (2011)
Game programming gems 7 /
Publicado: (2008)
Publicado: (2008)
The black art of multiplatform game programming /
por: Yamamoto, Jazon
Publicado: (2015)
por: Yamamoto, Jazon
Publicado: (2015)
Game programming all in one
por: Sousa, Bruno Miguel Teixeira de
Publicado: (2002)
por: Sousa, Bruno Miguel Teixeira de
Publicado: (2002)
Game programming all in one
por: Harbour, Jonathan S.
Publicado: (2007)
por: Harbour, Jonathan S.
Publicado: (2007)
OGRE 3D 1.7 application development cookbook over 50 recipes to provide world-class 3D graphics solutions with OGRE 3D /
por: Grinblat, Ilya
Publicado: (2012)
por: Grinblat, Ilya
Publicado: (2012)
Mathematics for 3D game programming and computer graphics
por: Lengyel, Eric
Publicado: (2004)
por: Lengyel, Eric
Publicado: (2004)
Mathematics for 3D game programming and computer graphics
por: Lengyel, Eric
Publicado: (2012)
por: Lengyel, Eric
Publicado: (2012)
Beginning C++ through game programming, fourth edition /
por: Dawson, Michael
Publicado: (2015)
por: Dawson, Michael
Publicado: (2015)
Beginning Java game programming
por: Harbour, Jonathan S.
Publicado: (2008)
por: Harbour, Jonathan S.
Publicado: (2008)
2D artwork and 3D modeling for game artists
por: Franson, David
Publicado: (2003)
por: Franson, David
Publicado: (2003)
OpenGL game programming
por: Hawkins, Kevin
Publicado: (2001)
por: Hawkins, Kevin
Publicado: (2001)
AI game programming wisdom 4 /
Publicado: (2008)
Publicado: (2008)
DarkBasic pro game programming
por: Harbour, Jonathan S.
Publicado: (2007)
por: Harbour, Jonathan S.
Publicado: (2007)
Beginning OpenGL game programming
por: Astle, Dave
Publicado: (2004)
por: Astle, Dave
Publicado: (2004)
Beginning Java SE 6 game programming
por: Harbour, Jonathan S.
Publicado: (2012)
por: Harbour, Jonathan S.
Publicado: (2012)
Character development and storytelling for games
Publicado: (2004)
Publicado: (2004)
GameSalad beginner's guide
por: DeQuardos, Miguel
Publicado: (2012)
por: DeQuardos, Miguel
Publicado: (2012)
Game testing all in one
por: Schultz, Charles P., et al.
Publicado: (2005)
por: Schultz, Charles P., et al.
Publicado: (2005)
3D game engine programming
por: Zerbst, Stefan
Publicado: (2004)
por: Zerbst, Stefan
Publicado: (2004)
Unity 3D game development by example beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly /
por: Creighton, Ryan Henson
Publicado: (2010)
por: Creighton, Ryan Henson
Publicado: (2010)
XNA 3.1 game development for teens game development on the PC, Xbox 360, and Zune player /
por: Ford, Jerry Lee
Publicado: (2011)
por: Ford, Jerry Lee
Publicado: (2011)
Multi-threaded game engine design
por: Harbour, Jonathan S.
Publicado: (2011)
por: Harbour, Jonathan S.
Publicado: (2011)
Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x /
por: Creighton, Ryan Henson
Publicado: (2011)
por: Creighton, Ryan Henson
Publicado: (2011)
3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games /
por: James, Sean
Publicado: (2010)
por: James, Sean
Publicado: (2010)
Learning Unity 2D game development by example : create your own line of successful 2D games with Unity! /
por: Pereira, Venita
Publicado: (2014)
por: Pereira, Venita
Publicado: (2014)
XNA 4 3D game development by example beginner's guide /
por: Jaegers, Kurt
Publicado: (2012)
por: Jaegers, Kurt
Publicado: (2012)
Torque 3D game development cookbook over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine /
por: Wyand, David
Publicado: (2013)
por: Wyand, David
Publicado: (2013)
Títulos similares
-
3D game programming all in one
por: Finney, Kenneth C.
Publicado: (2004) -
Advanced 3D game programming all in one
por: Finney, Kenneth C.
Publicado: (2005) -
3D game programming for teens
por: Grebler, Eric
Publicado: (2009) -
Focus on 3D terrain programming
por: Polack, Trent
Publicado: (2003) -
3D game programming all in one
por: Finney, Kenneth C.
Publicado: (2007)