Construct game development beginner's guide : a guide to escalate beginners to intermediate game creators through teaching practical game creation using Scirra Construct /
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Main Author: | |
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Corporate Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Olton, Birmingham [England] :
Packt Pub.,
2012.
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Series: | Learn by doing : less theory, more results
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Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
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001 | 0000149648 | ||
005 | 20171002062229.0 | ||
006 | m u | ||
007 | cr cn||||||||| | ||
008 | 120612s2012 enka sf 001 0 eng d | ||
020 | |z 9781849516600 | ||
020 | |z 9781849516617 (e-book) | ||
035 | |a (CaPaEBR)ebr10567583 | ||
035 | |a (OCoLC)810455896 | ||
040 | |a CaPaEBR |c CaPaEBR | ||
050 | 1 | 4 | |a QA76.76.C672 |b B54 2012eb |
100 | 1 | |a Bigelow, Daven. | |
245 | 1 | 0 | |a Construct game development |h [electronic resource] : |b beginner's guide : a guide to escalate beginners to intermediate game creators through teaching practical game creation using Scirra Construct / |c Daven Bigelow. |
260 | |a Olton, Birmingham [England] : |b Packt Pub., |c 2012. | ||
300 | |a vi, 277 p. : |b ill. (some col.). | ||
490 | 0 | |a Learn by doing : less theory, more results | |
500 | |a Includes index. | ||
533 | |a Electronic reproduction. |b Palo Alto, Calif. : |c ebrary, |d 2011. |n Available via World Wide Web. |n Access may be limited to ebrary affiliated libraries. | ||
650 | 0 | |a Computer games |x Programming |v Handbooks, manuals, etc. | |
655 | 7 | |a Electronic books. |2 local | |
710 | 2 | |a ebrary, Inc. | |
856 | 4 | 0 | |u http://site.ebrary.com/lib/daystar/Doc?id=10567583 |z An electronic book accessible through the World Wide Web; click to view |
908 | |a 170314 | ||
942 | 0 | 0 | |c EB |
999 | |c 138797 |d 138797 |