OpenSceneGraph 3 cookbook
Furkejuvvon:
| Váldodahkki: | |
|---|---|
| Searvvušdahkki: | |
| Eará dahkkit: | |
| Materiálatiipa: | Elektrovnnalaš E-girji |
| Giella: | eaŋgalasgiella |
| Almmustuhtton: |
Birmingham, U.K. :
Packt Pub.,
2012.
|
| Fáttát: | |
| Liŋkkat: | An electronic book accessible through the World Wide Web; click to view |
| Fáddágilkorat: |
Eai fáddágilkorat, Lasit vuosttaš fáddágilkora!
|
Geahča maid: OpenSceneGraph 3 cookbook
- OpenSceneGraph 3.0 beginner's guide : create high-performance virtual reality applications with OpenSceneGraph, one of the best 3D graphics engines /
- Mule ESB cookbook /
- API design for C++
- Liferay 6.2 user interface development /
- Invisible engines how software platforms drive innovation and transform industries /
- Introduction to bada a developer's guide /