Gameplay mode war, simulation, and technoculture /
"From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008's Spore, computer games owe their development to computer simulation and imaging produced by and for the military during the Cold War. To understand their place in contemporary culture, Patri...
Furkejuvvon:
Váldodahkki: | |
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Searvvušdahkki: | |
Materiálatiipa: | Elektrovnnalaš E-girji |
Giella: | eaŋgalasgiella |
Almmustuhtton: |
Minneapolis :
University of Minnesota Press,
2011.
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Ráidu: | Electronic mediations ;
v. 36. |
Fáttát: | |
Liŋkkat: | An electronic book accessible through the World Wide Web; click to view |
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