Gameplay mode war, simulation, and technoculture /
"From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008's Spore, computer games owe their development to computer simulation and imaging produced by and for the military during the Cold War. To understand their place in contemporary culture, Patri...
I tiakina i:
Kaituhi matua: | Crogan, Patrick |
---|---|
Kaituhi rangatōpū: | ebrary, Inc |
Hōputu: | Tāhiko īPukapuka |
Reo: | Ingarihi |
I whakaputaina: |
Minneapolis :
University of Minnesota Press,
2011.
|
Rangatū: | Electronic mediations ;
v. 36. |
Ngā marau: | |
Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Ngā tūemi rite
Playful identities : the ludification of digital media cultures /
I whakaputaina: (2015)
I whakaputaina: (2015)
Playful identities : the ludification of digital media cultures /
I whakaputaina: (2015)
I whakaputaina: (2015)
The game culture reader /
mā: Ouellette, Marc A.
I whakaputaina: (2013)
mā: Ouellette, Marc A.
I whakaputaina: (2013)
Building Minecraft server modifications : discover how to program your own server plugins and augment your Minecraft server with Bukkit /
mā: Sommer, Cody M.
I whakaputaina: (2013)
mā: Sommer, Cody M.
I whakaputaina: (2013)
Making democracy fun : how game design can empower citizens and transform politics /
mā: Lerner, Josh, 1978-
I whakaputaina: (2014)
mā: Lerner, Josh, 1978-
I whakaputaina: (2014)
Gaming lives in the twenty-first century literate connections /
I whakaputaina: (2007)
I whakaputaina: (2007)
Visual digital culture surface play and spectacle in new media genres /
mā: Darley, Andrew
I whakaputaina: (2000)
mā: Darley, Andrew
I whakaputaina: (2000)
Early modernity and video games /
I whakaputaina: (2014)
I whakaputaina: (2014)
Video games, crime and next-gen deviance : reorienting the debate /
I whakaputaina: (2020)
I whakaputaina: (2020)
Ethnographies of the videogame gender, narrative and praxis /
mā: Thornham, Helen
I whakaputaina: (2011)
mā: Thornham, Helen
I whakaputaina: (2011)
Video game worlds working at play in the culture of Everquest /
mā: Rowlands, Timothy
I whakaputaina: (2012)
mā: Rowlands, Timothy
I whakaputaina: (2012)
Virtual ascendance : video games and the remaking of reality /
mā: Griffiths, Devin C.
I whakaputaina: (2013)
mā: Griffiths, Devin C.
I whakaputaina: (2013)
Gaming matters art, science, magic, and the computer game medium /
mā: Ruggill, Judd Ethan
I whakaputaina: (2011)
mā: Ruggill, Judd Ethan
I whakaputaina: (2011)
Beyond choices : the design of ethical gameplay /
mā: Sicart, Miguel, 1978-
I whakaputaina: (2013)
mā: Sicart, Miguel, 1978-
I whakaputaina: (2013)
David Perry on game design a brainstorming toolbox /
mā: Perry, David
I whakaputaina: (2009)
mā: Perry, David
I whakaputaina: (2009)
Gamestar mechanic for dummies /
mā: Cordeiro, Jacob
I whakaputaina: (2014)
mā: Cordeiro, Jacob
I whakaputaina: (2014)
Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Construct 2 /
mā: Subagio, Aryadi
I whakaputaina: (2014)
mā: Subagio, Aryadi
I whakaputaina: (2014)
More than a game the computer game as fictional form /
mā: Atkins, Barry
I whakaputaina: (2003)
mā: Atkins, Barry
I whakaputaina: (2003)
More than a game the computer game as fictional form /
mā: Atkins, Barry
I whakaputaina: (2003)
mā: Atkins, Barry
I whakaputaina: (2003)
Gaming essays on algorithmic culture /
mā: Galloway, Alexander R., 1974-
I whakaputaina: (2006)
mā: Galloway, Alexander R., 1974-
I whakaputaina: (2006)
The art of videogames
mā: Tavinor, Grant
I whakaputaina: (2009)
mā: Tavinor, Grant
I whakaputaina: (2009)
Before the crash early video game history /
I whakaputaina: (2012)
I whakaputaina: (2012)
Games, learning, and society learning and meaning in the digital age /
I whakaputaina: (2012)
I whakaputaina: (2012)
AI and artificial life in video games
mā: Lecky-Thompson, Guy W.
I whakaputaina: (2008)
mā: Lecky-Thompson, Guy W.
I whakaputaina: (2008)
A theory of fun for game design
mā: Koster, Raph
I whakaputaina: (2005)
mā: Koster, Raph
I whakaputaina: (2005)
Games and rules : game mechanics for the "Magic Circle" /
I whakaputaina: (2019)
I whakaputaina: (2019)
The place of play toys and digital culture /
mā: Lauwaert, Maaike
I whakaputaina: (2009)
mā: Lauwaert, Maaike
I whakaputaina: (2009)
Utopic dreams and apocalyptic fantasies critical approaches to researching video game play /
I whakaputaina: (2010)
I whakaputaina: (2010)
Codename revolution the Nintendo WII platform /
mā: Jones, Steven E., 1959-
I whakaputaina: (2012)
mā: Jones, Steven E., 1959-
I whakaputaina: (2012)
Thinking about video games : interviews with the experts /
mā: Heineman, David S.
I whakaputaina: (2015)
mā: Heineman, David S.
I whakaputaina: (2015)
Gamers-- in the library?! the why, what, and how of videogame tournaments for all ages /
mā: Neiburger, Eli
I whakaputaina: (2007)
mā: Neiburger, Eli
I whakaputaina: (2007)
Construct 2 game development by example /
mā: Bura, John
I whakaputaina: (2014)
mā: Bura, John
I whakaputaina: (2014)
Game work language, power, and computer game culture /
mā: McAllister, Ken S., 1966-
I whakaputaina: (2004)
mā: McAllister, Ken S., 1966-
I whakaputaina: (2004)
My life as a night elf priest : an anthropological account of World of warcraft /
mā: Nardi, Bonnie A.
I whakaputaina: (2010)
mā: Nardi, Bonnie A.
I whakaputaina: (2010)
GameMaker game programming with GML : learn GameMaker language programming concepts and script integration with GameMaker : studio through hands-on, playable examples /
mā: DeLucas, Matthew
I whakaputaina: (2014)
mā: DeLucas, Matthew
I whakaputaina: (2014)
EVE online ISK strategy guide /
mā: Xu, Y. Michael
I whakaputaina: (2012)
mā: Xu, Y. Michael
I whakaputaina: (2012)
Cheating gaining advantage in videogames /
mā: Consalvo, Mia, 1969-
I whakaputaina: (2007)
mā: Consalvo, Mia, 1969-
I whakaputaina: (2007)
The ethics of computer games
mā: Sicart, Miguel, 1978-
I whakaputaina: (2009)
mā: Sicart, Miguel, 1978-
I whakaputaina: (2009)
How to talk about videogames /
mā: Bogost, Ian
I whakaputaina: (2015)
mā: Bogost, Ian
I whakaputaina: (2015)
Game after : a cultural study of video game afterlife /
mā: Guins, Raiford
I whakaputaina: (2014)
mā: Guins, Raiford
I whakaputaina: (2014)
Ngā tūemi rite
-
Playful identities : the ludification of digital media cultures /
I whakaputaina: (2015) -
Playful identities : the ludification of digital media cultures /
I whakaputaina: (2015) -
The game culture reader /
mā: Ouellette, Marc A.
I whakaputaina: (2013) -
Building Minecraft server modifications : discover how to program your own server plugins and augment your Minecraft server with Bukkit /
mā: Sommer, Cody M.
I whakaputaina: (2013) -
Making democracy fun : how game design can empower citizens and transform politics /
mā: Lerner, Josh, 1978-
I whakaputaina: (2014)