Gameplay mode war, simulation, and technoculture /
"From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008's Spore, computer games owe their development to computer simulation and imaging produced by and for the military during the Cold War. To understand their place in contemporary culture, Patri...
Gardado en:
Autor Principal: | Crogan, Patrick |
---|---|
Autor Corporativo: | ebrary, Inc |
Formato: | Electrónico eBook |
Idioma: | inglés |
Publicado: |
Minneapolis :
University of Minnesota Press,
2011.
|
Series: | Electronic mediations ;
v. 36. |
Subjects: | |
Acceso en liña: | An electronic book accessible through the World Wide Web; click to view |
Tags: |
Engadir etiqueta
Sen Etiquetas, Sexa o primeiro en etiquetar este rexistro!
|
Títulos similares
Playful identities : the ludification of digital media cultures /
Publicado: (2015)
Publicado: (2015)
Playful identities : the ludification of digital media cultures /
Publicado: (2015)
Publicado: (2015)
The game culture reader /
por: Ouellette, Marc A.
Publicado: (2013)
por: Ouellette, Marc A.
Publicado: (2013)
Building Minecraft server modifications : discover how to program your own server plugins and augment your Minecraft server with Bukkit /
por: Sommer, Cody M.
Publicado: (2013)
por: Sommer, Cody M.
Publicado: (2013)
Making democracy fun : how game design can empower citizens and transform politics /
por: Lerner, Josh, 1978-
Publicado: (2014)
por: Lerner, Josh, 1978-
Publicado: (2014)
Gaming lives in the twenty-first century literate connections /
Publicado: (2007)
Publicado: (2007)
Visual digital culture surface play and spectacle in new media genres /
por: Darley, Andrew
Publicado: (2000)
por: Darley, Andrew
Publicado: (2000)
Early modernity and video games /
Publicado: (2014)
Publicado: (2014)
Video games, crime and next-gen deviance : reorienting the debate /
Publicado: (2020)
Publicado: (2020)
Ethnographies of the videogame gender, narrative and praxis /
por: Thornham, Helen
Publicado: (2011)
por: Thornham, Helen
Publicado: (2011)
Video game worlds working at play in the culture of Everquest /
por: Rowlands, Timothy
Publicado: (2012)
por: Rowlands, Timothy
Publicado: (2012)
Virtual ascendance : video games and the remaking of reality /
por: Griffiths, Devin C.
Publicado: (2013)
por: Griffiths, Devin C.
Publicado: (2013)
Gaming matters art, science, magic, and the computer game medium /
por: Ruggill, Judd Ethan
Publicado: (2011)
por: Ruggill, Judd Ethan
Publicado: (2011)
Beyond choices : the design of ethical gameplay /
por: Sicart, Miguel, 1978-
Publicado: (2013)
por: Sicart, Miguel, 1978-
Publicado: (2013)
David Perry on game design a brainstorming toolbox /
por: Perry, David
Publicado: (2009)
por: Perry, David
Publicado: (2009)
Gamestar mechanic for dummies /
por: Cordeiro, Jacob
Publicado: (2014)
por: Cordeiro, Jacob
Publicado: (2014)
Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Construct 2 /
por: Subagio, Aryadi
Publicado: (2014)
por: Subagio, Aryadi
Publicado: (2014)
More than a game the computer game as fictional form /
por: Atkins, Barry
Publicado: (2003)
por: Atkins, Barry
Publicado: (2003)
More than a game the computer game as fictional form /
por: Atkins, Barry
Publicado: (2003)
por: Atkins, Barry
Publicado: (2003)
Gaming essays on algorithmic culture /
por: Galloway, Alexander R., 1974-
Publicado: (2006)
por: Galloway, Alexander R., 1974-
Publicado: (2006)
The art of videogames
por: Tavinor, Grant
Publicado: (2009)
por: Tavinor, Grant
Publicado: (2009)
Before the crash early video game history /
Publicado: (2012)
Publicado: (2012)
Games, learning, and society learning and meaning in the digital age /
Publicado: (2012)
Publicado: (2012)
AI and artificial life in video games
por: Lecky-Thompson, Guy W.
Publicado: (2008)
por: Lecky-Thompson, Guy W.
Publicado: (2008)
Utopic dreams and apocalyptic fantasies critical approaches to researching video game play /
Publicado: (2010)
Publicado: (2010)
A theory of fun for game design
por: Koster, Raph
Publicado: (2005)
por: Koster, Raph
Publicado: (2005)
Games and rules : game mechanics for the "Magic Circle" /
Publicado: (2019)
Publicado: (2019)
The place of play toys and digital culture /
por: Lauwaert, Maaike
Publicado: (2009)
por: Lauwaert, Maaike
Publicado: (2009)
Codename revolution the Nintendo WII platform /
por: Jones, Steven E., 1959-
Publicado: (2012)
por: Jones, Steven E., 1959-
Publicado: (2012)
Thinking about video games : interviews with the experts /
por: Heineman, David S.
Publicado: (2015)
por: Heineman, David S.
Publicado: (2015)
Gamers-- in the library?! the why, what, and how of videogame tournaments for all ages /
por: Neiburger, Eli
Publicado: (2007)
por: Neiburger, Eli
Publicado: (2007)
Construct 2 game development by example /
por: Bura, John
Publicado: (2014)
por: Bura, John
Publicado: (2014)
Game work language, power, and computer game culture /
por: McAllister, Ken S., 1966-
Publicado: (2004)
por: McAllister, Ken S., 1966-
Publicado: (2004)
My life as a night elf priest : an anthropological account of World of warcraft /
por: Nardi, Bonnie A.
Publicado: (2010)
por: Nardi, Bonnie A.
Publicado: (2010)
Cheating gaining advantage in videogames /
por: Consalvo, Mia, 1969-
Publicado: (2007)
por: Consalvo, Mia, 1969-
Publicado: (2007)
The ethics of computer games
por: Sicart, Miguel, 1978-
Publicado: (2009)
por: Sicart, Miguel, 1978-
Publicado: (2009)
Game after : a cultural study of video game afterlife /
por: Guins, Raiford
Publicado: (2014)
por: Guins, Raiford
Publicado: (2014)
How to talk about videogames /
por: Bogost, Ian
Publicado: (2015)
por: Bogost, Ian
Publicado: (2015)
Erlosung durch vernichtung?! : religion und Weltanschauung im videospiel : Eine explorative Studie zu religiosen und weltanschaulichen ansichten junger spieleentwickler /
por: Piasecki, Stefan
Publicado: (2016)
por: Piasecki, Stefan
Publicado: (2016)
GameMaker game programming with GML : learn GameMaker language programming concepts and script integration with GameMaker : studio through hands-on, playable examples /
por: DeLucas, Matthew
Publicado: (2014)
por: DeLucas, Matthew
Publicado: (2014)
Títulos similares
-
Playful identities : the ludification of digital media cultures /
Publicado: (2015) -
Playful identities : the ludification of digital media cultures /
Publicado: (2015) -
The game culture reader /
por: Ouellette, Marc A.
Publicado: (2013) -
Building Minecraft server modifications : discover how to program your own server plugins and augment your Minecraft server with Bukkit /
por: Sommer, Cody M.
Publicado: (2013) -
Making democracy fun : how game design can empower citizens and transform politics /
por: Lerner, Josh, 1978-
Publicado: (2014)