Gameplay mode war, simulation, and technoculture /
"From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008's Spore, computer games owe their development to computer simulation and imaging produced by and for the military during the Cold War. To understand their place in contemporary culture, Patri...
Sábháilte in:
Príomhchruthaitheoir: | Crogan, Patrick |
---|---|
Údar corparáideach: | ebrary, Inc |
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Minneapolis :
University of Minnesota Press,
2011.
|
Sraith: | Electronic mediations ;
v. 36. |
Ábhair: | |
Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Míreanna comhchosúla
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The game culture reader /
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Building Minecraft server modifications : discover how to program your own server plugins and augment your Minecraft server with Bukkit /
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Making democracy fun : how game design can empower citizens and transform politics /
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Gaming lives in the twenty-first century literate connections /
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Visual digital culture surface play and spectacle in new media genres /
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Early modernity and video games /
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Video game worlds working at play in the culture of Everquest /
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Virtual ascendance : video games and the remaking of reality /
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Learning Construct 2 : design and create your own engaging, extensible, and addictive game using Construct 2 /
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Before the crash early video game history /
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AI and artificial life in video games
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de réir: Lecky-Thompson, Guy W.
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Games and rules : game mechanics for the "Magic Circle" /
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The place of play toys and digital culture /
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de réir: Lauwaert, Maaike
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Utopic dreams and apocalyptic fantasies critical approaches to researching video game play /
Foilsithe / Cruthaithe: (2010)
Foilsithe / Cruthaithe: (2010)
Codename revolution the Nintendo WII platform /
de réir: Jones, Steven E., 1959-
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de réir: Jones, Steven E., 1959-
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Thinking about video games : interviews with the experts /
de réir: Heineman, David S.
Foilsithe / Cruthaithe: (2015)
de réir: Heineman, David S.
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Construct 2 game development by example /
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de réir: Bura, John
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Game work language, power, and computer game culture /
de réir: McAllister, Ken S., 1966-
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de réir: McAllister, Ken S., 1966-
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My life as a night elf priest : an anthropological account of World of warcraft /
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How to talk about videogames /
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Míreanna comhchosúla
-
Playful identities : the ludification of digital media cultures /
Foilsithe / Cruthaithe: (2015) -
Playful identities : the ludification of digital media cultures /
Foilsithe / Cruthaithe: (2015) -
The game culture reader /
de réir: Ouellette, Marc A.
Foilsithe / Cruthaithe: (2013) -
Building Minecraft server modifications : discover how to program your own server plugins and augment your Minecraft server with Bukkit /
de réir: Sommer, Cody M.
Foilsithe / Cruthaithe: (2013) -
Making democracy fun : how game design can empower citizens and transform politics /
de réir: Lerner, Josh, 1978-
Foilsithe / Cruthaithe: (2014)