Cinema 4D R13 cookbook elevate your art to the fourth dimension with Cinema 4D /
Saved in:
Main Author: | Szabo, Michael |
---|---|
Corporate Author: | ebrary, Inc |
Format: | Electronic eBook |
Language: | English |
Published: |
Birmingham :
Packt Pub.,
2012.
|
Series: | Quick answers to common problems
|
Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Cinema 4D R10 handbook
by: Call, Anson
Published: (2007)
by: Call, Anson
Published: (2007)
3D computer graphics /
by: Watt, Alan H., 1942-
Published: (2000)
by: Watt, Alan H., 1942-
Published: (2000)
Foundations of 3D computer graphics
by: Gortler, Steven J. (Steven Jacob), 1966-
Published: (2012)
by: Gortler, Steven J. (Steven Jacob), 1966-
Published: (2012)
Building 3D models with modo 701 /
by: Jimenez Garcia, Juan
Published: (2013)
by: Jimenez Garcia, Juan
Published: (2013)
Mastering digital 2D and 3D art
by: Pardew, Les
Published: (2005)
by: Pardew, Les
Published: (2005)
Focus on 2D in direct3D
by: Pazera, Ernest
Published: (2002)
by: Pazera, Ernest
Published: (2002)
Blender 3D 2.49 architecture, buildings, and scenery /
by: Brito, Allan
Published: (2010)
by: Brito, Allan
Published: (2010)
Point-based graphics
Published: (2007)
Published: (2007)
3D game art f/x & design /
by: Ahearn, Luke
Published: (2001)
by: Ahearn, Luke
Published: (2001)
OGRE 3D 1.7 beginner's guide create real time 3D applications using OGRE 3D from scratch /
by: Kerger, Felix
Published: (2010)
by: Kerger, Felix
Published: (2010)
HLSL development cookbook implement stunning 3D rendering techniques using the power of HLSL and DirectX 11 /
by: Feinstein, Doron
Published: (2013)
by: Feinstein, Doron
Published: (2013)
ZBrush professional tips and techniques
by: Gaboury, Paul R.
Published: (2012)
by: Gaboury, Paul R.
Published: (2012)
Secrets of ZBrush experts tips, techniques, and insights for users of all abilities /
by: Wise, Daryl
Published: (2012)
by: Wise, Daryl
Published: (2012)
Blender 3D 2.49 incredible machines modeling, rendering, and animating realistic machines with Blender 3D /
by: Brito, Allan
Published: (2009)
by: Brito, Allan
Published: (2009)
Architectural design with SketchUp : 3d modeling, extensions, bim, rendering, making and scripting /
by: Schreyer, Alexander (Alexander C.)
Published: (2016)
by: Schreyer, Alexander (Alexander C.)
Published: (2016)
Mobile 3D graphics with OpenGL ES and M3G /
Published: (2008)
Published: (2008)
Mobile graphics 3D SoC from algorithm to chip /
Published: (2010)
Published: (2010)
3D printing with RepRap Cookbook : over 80 fast-paced recipes to help you create and print 3D models /
by: Salinas, Richard
Published: (2014)
by: Salinas, Richard
Published: (2014)
Bounce, tumble, and splash! simulating the physical world with Blender 3D /
by: Mullen, Tony, 1971-
Published: (2008)
by: Mullen, Tony, 1971-
Published: (2008)
Blender 2.5 hotshot challenging and fun projects that will push your Blender skills to the limit /
by: Herreño, John E.
Published: (2011)
by: Herreño, John E.
Published: (2011)
Mastering Blender
by: Mullen, Tony, 1971-
Published: (2009)
by: Mullen, Tony, 1971-
Published: (2009)
Professional WebGL programming developing 3D graphics for the web /
by: Anyuru, Andreas
Published: (2012)
by: Anyuru, Andreas
Published: (2012)
Fabricated the new world of 3D printing /
by: Lipson, Hod
Published: (2013)
by: Lipson, Hod
Published: (2013)
Direct3D rendering cookbook : 50 practical recipes to guide you through the advanced rendering techniques in Direct3D to help bring your 3D graphics project to life /
by: Stenning, Justin
Published: (2014)
by: Stenning, Justin
Published: (2014)
Lumion 3D cookbook : revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations /
by: Cardoso, Ciro
Published: (2014)
by: Cardoso, Ciro
Published: (2014)
KeyShot 3D rendering showcase your 3D models and create hyperrealistic images with KeyShot in the fastest and most efficient way possible /
by: Jo, Jei Lee
Published: (2012)
by: Jo, Jei Lee
Published: (2012)
Advanced Photoshop CS4 trickery & FX
by: Burns, Stephen, 1963-
Published: (2009)
by: Burns, Stephen, 1963-
Published: (2009)
Mental ray for Maya, 3ds max, and XSI a 3d artist's guide to rendering /
by: Livny, Boaz
Published: (2008)
by: Livny, Boaz
Published: (2008)
The complete guide to DAZ Studio 4 /
by: Ciccone, Paolo
Published: (2013)
by: Ciccone, Paolo
Published: (2013)
iClone 4.31 3D animation beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers /
by: McCallum, M. D.
Published: (2011)
by: McCallum, M. D.
Published: (2011)
Mastering Mental ray rendering techniques for 3D & CAD professionals /
by: O'Connor, Jennifer, 1962-
Published: (2010)
by: O'Connor, Jennifer, 1962-
Published: (2010)
3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games /
by: James, Sean
Published: (2010)
by: James, Sean
Published: (2010)
Mathematical structures for computer graphics /
by: Janke, Steven J., 1947-
Published: (2015)
by: Janke, Steven J., 1947-
Published: (2015)
Mathematics for 3D game programming and computer graphics
by: Lengyel, Eric
Published: (2004)
by: Lengyel, Eric
Published: (2004)
Mathematics for 3D game programming and computer graphics
by: Lengyel, Eric
Published: (2012)
by: Lengyel, Eric
Published: (2012)
Blender 2.5 materials and textures cookbook over 80 great recipes to create life-like Blender objects /
by: Litster, Colin
Published: (2011)
by: Litster, Colin
Published: (2011)
Blender 2.5 character animation cookbook 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement /
by: Vasconcelos, Virgilio
Published: (2011)
by: Vasconcelos, Virgilio
Published: (2011)
Getting started with Lumion 3D /
by: Cardoso, Ciro
Published: (2013)
by: Cardoso, Ciro
Published: (2013)
The Official Blender gamekit interactive 3D for artists /
by: Roosendaal, Ton
Published: (2003)
by: Roosendaal, Ton
Published: (2003)
Blender 3D architecture, buildings, and scenery : create photorealistic 3D architectural visualizations of buildings, interiors, and environmental scenery /
by: Brito, Allan
Published: (2008)
by: Brito, Allan
Published: (2008)
Similar Items
-
Cinema 4D R10 handbook
by: Call, Anson
Published: (2007) -
3D computer graphics /
by: Watt, Alan H., 1942-
Published: (2000) -
Foundations of 3D computer graphics
by: Gortler, Steven J. (Steven Jacob), 1966-
Published: (2012) -
Building 3D models with modo 701 /
by: Jimenez Garcia, Juan
Published: (2013) -
Mastering digital 2D and 3D art
by: Pardew, Les
Published: (2005)