3D displays
Sábháilte in:
Príomhchruthaitheoir: | Lueder, Ernst, 1932- |
---|---|
Údar corparáideach: | ebrary, Inc |
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Hoboken, N.J. :
Wiley,
2012.
|
Sraith: | Wiley SID series in display technology.
|
Ábhair: | |
Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Míreanna comhchosúla
3D video : from capture to diffusion /
Foilsithe / Cruthaithe: (2013)
Foilsithe / Cruthaithe: (2013)
11th international congress molded interconnect devices : scientific proceedings : selected, peer reviewed papers from the 11th International Congress Molded Interconnect Devices (MID 2014), September 24-25, 2014, Nuremberg / Fuerth, Germany /
Foilsithe / Cruthaithe: (2014)
Foilsithe / Cruthaithe: (2014)
3D visualization
Foilsithe / Cruthaithe: (2007)
Foilsithe / Cruthaithe: (2007)
3D computer graphics /
de réir: Watt, Alan H., 1942-
Foilsithe / Cruthaithe: (2000)
de réir: Watt, Alan H., 1942-
Foilsithe / Cruthaithe: (2000)
iClone 4.31 3D animation beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers /
de réir: McCallum, M. D.
Foilsithe / Cruthaithe: (2011)
de réir: McCallum, M. D.
Foilsithe / Cruthaithe: (2011)
Foundations of 3D computer graphics
de réir: Gortler, Steven J. (Steven Jacob), 1966-
Foilsithe / Cruthaithe: (2012)
de réir: Gortler, Steven J. (Steven Jacob), 1966-
Foilsithe / Cruthaithe: (2012)
Getting started with Lumion 3D /
de réir: Cardoso, Ciro
Foilsithe / Cruthaithe: (2013)
de réir: Cardoso, Ciro
Foilsithe / Cruthaithe: (2013)
The official Luxology modo guide
de réir: Ablan, Dan
Foilsithe / Cruthaithe: (2007)
de réir: Ablan, Dan
Foilsithe / Cruthaithe: (2007)
Awesome 3D game development no programming required /
de réir: Crooks, Clayton E.
Foilsithe / Cruthaithe: (2004)
de réir: Crooks, Clayton E.
Foilsithe / Cruthaithe: (2004)
3D game programming all in one
de réir: Finney, Kenneth C.
Foilsithe / Cruthaithe: (2007)
de réir: Finney, Kenneth C.
Foilsithe / Cruthaithe: (2007)
The Carrara Studio 3 handbook
de réir: De la Flor, Mike
Foilsithe / Cruthaithe: (2004)
de réir: De la Flor, Mike
Foilsithe / Cruthaithe: (2004)
Introduction to 3D data modeling with ArcGIS 3D analyst and Google earth /
de réir: Kennedy, Heather
Foilsithe / Cruthaithe: (2009)
de réir: Kennedy, Heather
Foilsithe / Cruthaithe: (2009)
Computer displays roll up, paint on, and shrink down.
Foilsithe / Cruthaithe: (2003)
Foilsithe / Cruthaithe: (2003)
Autodesk 3ds Max 2014 bible /
de réir: Murdock, Kelly
Foilsithe / Cruthaithe: (2014)
de réir: Murdock, Kelly
Foilsithe / Cruthaithe: (2014)
Building 3D models with modo 701 /
de réir: Jimenez Garcia, Juan
Foilsithe / Cruthaithe: (2013)
de réir: Jimenez Garcia, Juan
Foilsithe / Cruthaithe: (2013)
Focus on 2D in direct3D
de réir: Pazera, Ernest
Foilsithe / Cruthaithe: (2002)
de réir: Pazera, Ernest
Foilsithe / Cruthaithe: (2002)
Away3D 3.6 essentials take Flash to the next dimension by creating detailed, animated, and interactive 3D worlds with Away3D /
de réir: Casperson, Matthew
Foilsithe / Cruthaithe: (2011)
de réir: Casperson, Matthew
Foilsithe / Cruthaithe: (2011)
The MEL companion Maya scripting for 3D artists /
de réir: Stripinis, David
Foilsithe / Cruthaithe: (2003)
de réir: Stripinis, David
Foilsithe / Cruthaithe: (2003)
Mastering digital 2D and 3D art
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2005)
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2005)
3D game art f/x & design /
de réir: Ahearn, Luke
Foilsithe / Cruthaithe: (2001)
de réir: Ahearn, Luke
Foilsithe / Cruthaithe: (2001)
Video game spaces image, play, and structure in 3D game worlds /
de réir: Nitsche, Michael, 1968-
Foilsithe / Cruthaithe: (2008)
de réir: Nitsche, Michael, 1968-
Foilsithe / Cruthaithe: (2008)
Blender 3D basics beginner's guide the complete novice's guide to 3D modeling and animation /
de réir: Fisher, Gordon F.
Foilsithe / Cruthaithe: (2012)
de réir: Fisher, Gordon F.
Foilsithe / Cruthaithe: (2012)
Blender 3D 2.49 architecture, buildings, and scenery /
de réir: Brito, Allan
Foilsithe / Cruthaithe: (2010)
de réir: Brito, Allan
Foilsithe / Cruthaithe: (2010)
OGRE 3D 1.7 beginner's guide create real time 3D applications using OGRE 3D from scratch /
de réir: Kerger, Felix
Foilsithe / Cruthaithe: (2010)
de réir: Kerger, Felix
Foilsithe / Cruthaithe: (2010)
Panda3D 1.7 game developer's cookbook over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
de réir: Lang, Christophe
Foilsithe / Cruthaithe: (2011)
de réir: Lang, Christophe
Foilsithe / Cruthaithe: (2011)
Interactive displays /
Foilsithe / Cruthaithe: (2015)
Foilsithe / Cruthaithe: (2015)
3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
de réir: Hillar, Gastón C.
Foilsithe / Cruthaithe: (2009)
de réir: Hillar, Gastón C.
Foilsithe / Cruthaithe: (2009)
Beginning Direct3D game programming
de réir: Engel, Wolfgang F.
Foilsithe / Cruthaithe: (2001)
de réir: Engel, Wolfgang F.
Foilsithe / Cruthaithe: (2001)
Point-based graphics
Foilsithe / Cruthaithe: (2007)
Foilsithe / Cruthaithe: (2007)
Mobile 3D graphics with OpenGL ES and M3G /
Foilsithe / Cruthaithe: (2008)
Foilsithe / Cruthaithe: (2008)
Mobile graphics 3D SoC from algorithm to chip /
Foilsithe / Cruthaithe: (2010)
Foilsithe / Cruthaithe: (2010)
3-D human modeling and animation
de réir: Ratner, Peter
Foilsithe / Cruthaithe: (2009)
de réir: Ratner, Peter
Foilsithe / Cruthaithe: (2009)
Blender 3D 2.49 incredible machines modeling, rendering, and animating realistic machines with Blender 3D /
de réir: Brito, Allan
Foilsithe / Cruthaithe: (2009)
de réir: Brito, Allan
Foilsithe / Cruthaithe: (2009)
Mathematics for 3D game programming and computer graphics
de réir: Lengyel, Eric
Foilsithe / Cruthaithe: (2012)
de réir: Lengyel, Eric
Foilsithe / Cruthaithe: (2012)
Mathematics for 3D game programming and computer graphics
de réir: Lengyel, Eric
Foilsithe / Cruthaithe: (2004)
de réir: Lengyel, Eric
Foilsithe / Cruthaithe: (2004)
Mastering AutoCAD Civil 3D 2012
de réir: Graham, Richard
Foilsithe / Cruthaithe: (2011)
de réir: Graham, Richard
Foilsithe / Cruthaithe: (2011)
ZBrush professional tips and techniques
de réir: Gaboury, Paul R.
Foilsithe / Cruthaithe: (2012)
de réir: Gaboury, Paul R.
Foilsithe / Cruthaithe: (2012)
Secrets of ZBrush experts tips, techniques, and insights for users of all abilities /
de réir: Wise, Daryl
Foilsithe / Cruthaithe: (2012)
de réir: Wise, Daryl
Foilsithe / Cruthaithe: (2012)
The gmax handbook
de réir: Crooks, Clayton E.
Foilsithe / Cruthaithe: (2003)
de réir: Crooks, Clayton E.
Foilsithe / Cruthaithe: (2003)
Introducing Maya 5 3D for beginners /
de réir: Derakhshani, Dariush
Foilsithe / Cruthaithe: (2003)
de réir: Derakhshani, Dariush
Foilsithe / Cruthaithe: (2003)
Míreanna comhchosúla
-
3D video : from capture to diffusion /
Foilsithe / Cruthaithe: (2013) -
11th international congress molded interconnect devices : scientific proceedings : selected, peer reviewed papers from the 11th International Congress Molded Interconnect Devices (MID 2014), September 24-25, 2014, Nuremberg / Fuerth, Germany /
Foilsithe / Cruthaithe: (2014) -
3D visualization
Foilsithe / Cruthaithe: (2007) -
3D computer graphics /
de réir: Watt, Alan H., 1942-
Foilsithe / Cruthaithe: (2000) -
iClone 4.31 3D animation beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers /
de réir: McCallum, M. D.
Foilsithe / Cruthaithe: (2011)