Mathematics and physics for programmers

I tiakina i:
Ngā taipitopito rārangi puna kōrero
Kaituhi matua: Flynt, John Patick
Kaituhi rangatōpū: ebrary, Inc
Ētahi atu kaituhi: Kodicek, Danny
Hōputu: Tāhiko īPukapuka
Reo:Ingarihi
I whakaputaina: Boston, Mass : Course Technology PTR, 2012.
Putanga:2nd ed.
Ngā marau:
Urunga tuihono:An electronic book accessible through the World Wide Web; click to view
Ngā Tūtohu: Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
Rārangi ihirangi:
  • pt. 1. Essential topics in mathematics
  • pt. 2. Essential topics in physics
  • pt. 3. Complex motion
  • pt. 4. 3-D mathematics
  • pt. 5. Game algorithms.