Mathematics for 3D game programming and computer graphics
Furkejuvvon:
Váldodahkki: | Lengyel, Eric |
---|---|
Searvvušdahkki: | ebrary, Inc |
Materiálatiipa: | Elektrovnnalaš E-girji |
Giella: | eaŋgalasgiella |
Almmustuhtton: |
Boston, Mass. :
Cengage Learning,
2012.
|
Preanttus: | 3rd ed. |
Fáttát: | |
Liŋkkat: | An electronic book accessible through the World Wide Web; click to view |
Fáddágilkorat: |
Lasit fáddágilkoriid
Eai fáddágilkorat, Lasit vuosttaš fáddágilkora!
|
Geahča maid
Mathematics for 3D game programming and computer graphics
Dahkki: Lengyel, Eric
Almmustuhtton: (2004)
Dahkki: Lengyel, Eric
Almmustuhtton: (2004)
Mathematics for 3D game programming and computer graphics
Dahkki: Lengyel, Eric
Almmustuhtton: (2012)
Dahkki: Lengyel, Eric
Almmustuhtton: (2012)
Mathematics for 3D game programming and computer graphics
Dahkki: Lengyel, Eric
Almmustuhtton: (2004)
Dahkki: Lengyel, Eric
Almmustuhtton: (2004)
3D computer graphics /
Dahkki: Watt, Alan H., 1942-
Almmustuhtton: (2000)
Dahkki: Watt, Alan H., 1942-
Almmustuhtton: (2000)
3D computer graphics /
Dahkki: Watt, Alan H., 1942-
Almmustuhtton: (2000)
Dahkki: Watt, Alan H., 1942-
Almmustuhtton: (2000)
3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games /
Dahkki: James, Sean
Almmustuhtton: (2010)
Dahkki: James, Sean
Almmustuhtton: (2010)
3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games /
Dahkki: James, Sean
Almmustuhtton: (2010)
Dahkki: James, Sean
Almmustuhtton: (2010)
Awesome 3D game development no programming required /
Dahkki: Crooks, Clayton E.
Almmustuhtton: (2004)
Dahkki: Crooks, Clayton E.
Almmustuhtton: (2004)
Awesome 3D game development no programming required /
Dahkki: Crooks, Clayton E.
Almmustuhtton: (2004)
Dahkki: Crooks, Clayton E.
Almmustuhtton: (2004)
Foundations of 3D computer graphics
Dahkki: Gortler, Steven J. (Steven Jacob), 1966-
Almmustuhtton: (2012)
Dahkki: Gortler, Steven J. (Steven Jacob), 1966-
Almmustuhtton: (2012)
Foundations of 3D computer graphics
Dahkki: Gortler, Steven J. (Steven Jacob), 1966-
Almmustuhtton: (2012)
Dahkki: Gortler, Steven J. (Steven Jacob), 1966-
Almmustuhtton: (2012)
Unity 3D game development by example beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly /
Dahkki: Creighton, Ryan Henson
Almmustuhtton: (2010)
Dahkki: Creighton, Ryan Henson
Almmustuhtton: (2010)
Unity 3D game development by example beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly /
Dahkki: Creighton, Ryan Henson
Almmustuhtton: (2010)
Dahkki: Creighton, Ryan Henson
Almmustuhtton: (2010)
3D game programming all in one
Dahkki: Finney, Kenneth C.
Almmustuhtton: (2007)
Dahkki: Finney, Kenneth C.
Almmustuhtton: (2007)
3D game programming all in one
Dahkki: Finney, Kenneth C.
Almmustuhtton: (2007)
Dahkki: Finney, Kenneth C.
Almmustuhtton: (2007)
Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x /
Dahkki: Creighton, Ryan Henson
Almmustuhtton: (2011)
Dahkki: Creighton, Ryan Henson
Almmustuhtton: (2011)
Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x /
Dahkki: Creighton, Ryan Henson
Almmustuhtton: (2011)
Dahkki: Creighton, Ryan Henson
Almmustuhtton: (2011)
Beginning Direct3D game programming
Dahkki: Engel, Wolfgang F.
Almmustuhtton: (2001)
Dahkki: Engel, Wolfgang F.
Almmustuhtton: (2001)
Beginning Direct3D game programming
Dahkki: Engel, Wolfgang F.
Almmustuhtton: (2001)
Dahkki: Engel, Wolfgang F.
Almmustuhtton: (2001)
Practical game development with unity and blender /
Dahkki: Thorn, Alan
Almmustuhtton: (2015)
Dahkki: Thorn, Alan
Almmustuhtton: (2015)
Practical game development with unity and blender /
Dahkki: Thorn, Alan
Almmustuhtton: (2015)
Dahkki: Thorn, Alan
Almmustuhtton: (2015)
Mathematical structures for computer graphics /
Dahkki: Janke, Steven J., 1947-
Almmustuhtton: (2015)
Dahkki: Janke, Steven J., 1947-
Almmustuhtton: (2015)
Mathematical structures for computer graphics /
Dahkki: Janke, Steven J., 1947-
Almmustuhtton: (2015)
Dahkki: Janke, Steven J., 1947-
Almmustuhtton: (2015)
3D game art f/x & design /
Dahkki: Ahearn, Luke
Almmustuhtton: (2001)
Dahkki: Ahearn, Luke
Almmustuhtton: (2001)
3D game art f/x & design /
Dahkki: Ahearn, Luke
Almmustuhtton: (2001)
Dahkki: Ahearn, Luke
Almmustuhtton: (2001)
3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
Dahkki: Hillar, Gastón C.
Almmustuhtton: (2009)
Dahkki: Hillar, Gastón C.
Almmustuhtton: (2009)
3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
Dahkki: Hillar, Gastón C.
Almmustuhtton: (2009)
Dahkki: Hillar, Gastón C.
Almmustuhtton: (2009)
Point-based graphics
Almmustuhtton: (2007)
Almmustuhtton: (2007)
Point-based graphics
Almmustuhtton: (2007)
Almmustuhtton: (2007)
ShaderX3 advanced rendering with DirectX and OpenGL /
Almmustuhtton: (2005)
Almmustuhtton: (2005)
ShaderX3 advanced rendering with DirectX and OpenGL /
Almmustuhtton: (2005)
Almmustuhtton: (2005)
The gmax handbook
Dahkki: Crooks, Clayton E.
Almmustuhtton: (2003)
Dahkki: Crooks, Clayton E.
Almmustuhtton: (2003)
The gmax handbook
Dahkki: Crooks, Clayton E.
Almmustuhtton: (2003)
Dahkki: Crooks, Clayton E.
Almmustuhtton: (2003)
Mobile 3D graphics with OpenGL ES and M3G /
Almmustuhtton: (2008)
Almmustuhtton: (2008)
Mobile 3D graphics with OpenGL ES and M3G /
Almmustuhtton: (2008)
Almmustuhtton: (2008)
Building 3D models with modo 701 /
Dahkki: Jimenez Garcia, Juan
Almmustuhtton: (2013)
Dahkki: Jimenez Garcia, Juan
Almmustuhtton: (2013)
Building 3D models with modo 701 /
Dahkki: Jimenez Garcia, Juan
Almmustuhtton: (2013)
Dahkki: Jimenez Garcia, Juan
Almmustuhtton: (2013)
Unity 4 game development hotshot : develop spectacular gaming content by exploring and utilizing Unity 4 /
Dahkki: Wittayabundit, Jate
Almmustuhtton: (2014)
Dahkki: Wittayabundit, Jate
Almmustuhtton: (2014)
Unity 4 game development hotshot : develop spectacular gaming content by exploring and utilizing Unity 4 /
Dahkki: Wittayabundit, Jate
Almmustuhtton: (2014)
Dahkki: Wittayabundit, Jate
Almmustuhtton: (2014)
HLSL development cookbook implement stunning 3D rendering techniques using the power of HLSL and DirectX 11 /
Dahkki: Feinstein, Doron
Almmustuhtton: (2013)
Dahkki: Feinstein, Doron
Almmustuhtton: (2013)
Geahča maid
-
Mathematics for 3D game programming and computer graphics
Dahkki: Lengyel, Eric
Almmustuhtton: (2004) -
Mathematics for 3D game programming and computer graphics
Dahkki: Lengyel, Eric
Almmustuhtton: (2012) -
Mathematics for 3D game programming and computer graphics
Dahkki: Lengyel, Eric
Almmustuhtton: (2004) -
3D computer graphics /
Dahkki: Watt, Alan H., 1942-
Almmustuhtton: (2000) -
3D computer graphics /
Dahkki: Watt, Alan H., 1942-
Almmustuhtton: (2000)