Panda3D 1.7 game developer's cookbook over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
Furkejuvvon:
| Váldodahkki: | Lang, Christophe |
|---|---|
| Searvvušdahkki: | ebrary, Inc |
| Materiálatiipa: | Elektrovnnalaš E-girji |
| Giella: | eaŋgalasgiella |
| Almmustuhtton: |
Birmingham U.K. :
Packt Open Source,
2011.
|
| Fáttát: | |
| Liŋkkat: | An electronic book accessible through the World Wide Web; click to view |
| Fáddágilkorat: |
Lasit fáddágilkoriid
Eai fáddágilkorat, Lasit vuosttaš fáddágilkora!
|
Geahča maid
Panda3D 1.7 game developer's cookbook over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
Dahkki: Lang, Christophe
Almmustuhtton: (2011)
Dahkki: Lang, Christophe
Almmustuhtton: (2011)
3D game programming all in one
Dahkki: Finney, Kenneth C.
Almmustuhtton: (2007)
Dahkki: Finney, Kenneth C.
Almmustuhtton: (2007)
3D game programming all in one
Dahkki: Finney, Kenneth C.
Almmustuhtton: (2007)
Dahkki: Finney, Kenneth C.
Almmustuhtton: (2007)
Video game spaces image, play, and structure in 3D game worlds /
Dahkki: Nitsche, Michael, 1968-
Almmustuhtton: (2008)
Dahkki: Nitsche, Michael, 1968-
Almmustuhtton: (2008)
Video game spaces image, play, and structure in 3D game worlds /
Dahkki: Nitsche, Michael, 1968-
Almmustuhtton: (2008)
Dahkki: Nitsche, Michael, 1968-
Almmustuhtton: (2008)
Awesome 3D game development no programming required /
Dahkki: Crooks, Clayton E.
Almmustuhtton: (2004)
Dahkki: Crooks, Clayton E.
Almmustuhtton: (2004)
Awesome 3D game development no programming required /
Dahkki: Crooks, Clayton E.
Almmustuhtton: (2004)
Dahkki: Crooks, Clayton E.
Almmustuhtton: (2004)
3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
Dahkki: Hillar, Gastón C.
Almmustuhtton: (2009)
Dahkki: Hillar, Gastón C.
Almmustuhtton: (2009)
3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
Dahkki: Hillar, Gastón C.
Almmustuhtton: (2009)
Dahkki: Hillar, Gastón C.
Almmustuhtton: (2009)
Beginning Direct3D game programming
Dahkki: Engel, Wolfgang F.
Almmustuhtton: (2001)
Dahkki: Engel, Wolfgang F.
Almmustuhtton: (2001)
Beginning Direct3D game programming
Dahkki: Engel, Wolfgang F.
Almmustuhtton: (2001)
Dahkki: Engel, Wolfgang F.
Almmustuhtton: (2001)
Unity Android game development by example : beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples /
Dahkki: Finnegan, Thomas
Almmustuhtton: (2013)
Dahkki: Finnegan, Thomas
Almmustuhtton: (2013)
Unity Android game development by example : beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples /
Dahkki: Finnegan, Thomas
Almmustuhtton: (2013)
Dahkki: Finnegan, Thomas
Almmustuhtton: (2013)
Mathematics for 3D game programming and computer graphics
Dahkki: Lengyel, Eric
Almmustuhtton: (2004)
Dahkki: Lengyel, Eric
Almmustuhtton: (2004)
Mathematics for 3D game programming and computer graphics
Dahkki: Lengyel, Eric
Almmustuhtton: (2012)
Dahkki: Lengyel, Eric
Almmustuhtton: (2012)
Mathematics for 3D game programming and computer graphics
Dahkki: Lengyel, Eric
Almmustuhtton: (2012)
Dahkki: Lengyel, Eric
Almmustuhtton: (2012)
Mathematics for 3D game programming and computer graphics
Dahkki: Lengyel, Eric
Almmustuhtton: (2004)
Dahkki: Lengyel, Eric
Almmustuhtton: (2004)
Unity 3.x scripting write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game /
Dahkki: Gerasimov, Volodymyr
Almmustuhtton: (2012)
Dahkki: Gerasimov, Volodymyr
Almmustuhtton: (2012)
Unity 3.x scripting write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game /
Dahkki: Gerasimov, Volodymyr
Almmustuhtton: (2012)
Dahkki: Gerasimov, Volodymyr
Almmustuhtton: (2012)
3D displays
Dahkki: Lueder, Ernst, 1932-
Almmustuhtton: (2012)
Dahkki: Lueder, Ernst, 1932-
Almmustuhtton: (2012)
3D displays
Dahkki: Lueder, Ernst, 1932-
Almmustuhtton: (2012)
Dahkki: Lueder, Ernst, 1932-
Almmustuhtton: (2012)
Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x /
Dahkki: Creighton, Ryan Henson
Almmustuhtton: (2011)
Dahkki: Creighton, Ryan Henson
Almmustuhtton: (2011)
Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x /
Dahkki: Creighton, Ryan Henson
Almmustuhtton: (2011)
Dahkki: Creighton, Ryan Henson
Almmustuhtton: (2011)
3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games /
Dahkki: James, Sean
Almmustuhtton: (2010)
Dahkki: James, Sean
Almmustuhtton: (2010)
3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games /
Dahkki: James, Sean
Almmustuhtton: (2010)
Dahkki: James, Sean
Almmustuhtton: (2010)
Creating games with cocos2d for iPhone 2 master cocos2d through building nine complete games for the iPhone /
Dahkki: Nygard, Paul
Almmustuhtton: (2012)
Dahkki: Nygard, Paul
Almmustuhtton: (2012)
Creating games with cocos2d for iPhone 2 master cocos2d through building nine complete games for the iPhone /
Dahkki: Nygard, Paul
Almmustuhtton: (2012)
Dahkki: Nygard, Paul
Almmustuhtton: (2012)
OGRE 3D 1.7 beginner's guide create real time 3D applications using OGRE 3D from scratch /
Dahkki: Kerger, Felix
Almmustuhtton: (2010)
Dahkki: Kerger, Felix
Almmustuhtton: (2010)
OGRE 3D 1.7 beginner's guide create real time 3D applications using OGRE 3D from scratch /
Dahkki: Kerger, Felix
Almmustuhtton: (2010)
Dahkki: Kerger, Felix
Almmustuhtton: (2010)
HLSL development cookbook implement stunning 3D rendering techniques using the power of HLSL and DirectX 11 /
Dahkki: Feinstein, Doron
Almmustuhtton: (2013)
Dahkki: Feinstein, Doron
Almmustuhtton: (2013)
HLSL development cookbook implement stunning 3D rendering techniques using the power of HLSL and DirectX 11 /
Dahkki: Feinstein, Doron
Almmustuhtton: (2013)
Dahkki: Feinstein, Doron
Almmustuhtton: (2013)
Unity 3D game development by example beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly /
Dahkki: Creighton, Ryan Henson
Almmustuhtton: (2010)
Dahkki: Creighton, Ryan Henson
Almmustuhtton: (2010)
Unity 3D game development by example beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly /
Dahkki: Creighton, Ryan Henson
Almmustuhtton: (2010)
Dahkki: Creighton, Ryan Henson
Almmustuhtton: (2010)
3D video : from capture to diffusion /
Almmustuhtton: (2013)
Almmustuhtton: (2013)
3D video : from capture to diffusion /
Almmustuhtton: (2013)
Almmustuhtton: (2013)
3D computer graphics /
Dahkki: Watt, Alan H., 1942-
Almmustuhtton: (2000)
Dahkki: Watt, Alan H., 1942-
Almmustuhtton: (2000)
3D computer graphics /
Dahkki: Watt, Alan H., 1942-
Almmustuhtton: (2000)
Dahkki: Watt, Alan H., 1942-
Almmustuhtton: (2000)
Foundations of 3D computer graphics
Dahkki: Gortler, Steven J. (Steven Jacob), 1966-
Almmustuhtton: (2012)
Dahkki: Gortler, Steven J. (Steven Jacob), 1966-
Almmustuhtton: (2012)
Getting started with Lumion 3D /
Dahkki: Cardoso, Ciro
Almmustuhtton: (2013)
Dahkki: Cardoso, Ciro
Almmustuhtton: (2013)
Foundations of 3D computer graphics
Dahkki: Gortler, Steven J. (Steven Jacob), 1966-
Almmustuhtton: (2012)
Dahkki: Gortler, Steven J. (Steven Jacob), 1966-
Almmustuhtton: (2012)
Geahča maid
-
Panda3D 1.7 game developer's cookbook over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
Dahkki: Lang, Christophe
Almmustuhtton: (2011) -
3D game programming all in one
Dahkki: Finney, Kenneth C.
Almmustuhtton: (2007) -
3D game programming all in one
Dahkki: Finney, Kenneth C.
Almmustuhtton: (2007) -
Video game spaces image, play, and structure in 3D game worlds /
Dahkki: Nitsche, Michael, 1968-
Almmustuhtton: (2008) -
Video game spaces image, play, and structure in 3D game worlds /
Dahkki: Nitsche, Michael, 1968-
Almmustuhtton: (2008)