Flash game development by example build 9 classic Flash games and learn game development along the way /

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Bibliographic Details
Main Author: Feronato, Emanuele
Corporate Author: ebrary, Inc
Format: Electronic eBook
Language:English
Published: Olton, Birmingham : Packt Pub., 2011.
Series:Community experience distilled.
Subjects:
Online Access:An electronic book accessible through the World Wide Web; click to view
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020 |z 9781849690904 
020 |z 9781849690911 (e-book) 
035 |a (CaPaEBR)ebr10467624 
035 |a (OCoLC)726872870 
040 |a CaPaEBR  |c CaPaEBR 
050 1 4 |a QA76.76.C672  |b F47 2011eb 
100 1 |a Feronato, Emanuele. 
245 1 0 |a Flash game development by example  |h [electronic resource] :  |b build 9 classic Flash games and learn game development along the way /  |c Emanuele Feronato. 
260 |a Olton, Birmingham :  |b Packt Pub.,  |c 2011. 
300 |a v, 311 p. 
490 1 |a Community experience distilled 
500 |a Includes index. 
533 |a Electronic reproduction.  |b Palo Alto, Calif. :  |c ebrary,  |d 2013.  |n Available via World Wide Web.  |n Access may be limited to ebrary affiliated libraries. 
630 0 0 |a Flash (Computer file) 
650 0 |a Computer games  |x Programming. 
650 0 |a Computer games  |x Design. 
655 7 |a Electronic books.  |2 local 
710 2 |a ebrary, Inc. 
830 0 |a Community experience distilled. 
856 4 0 |u http://site.ebrary.com/lib/daystar/Doc?id=10467624  |z An electronic book accessible through the World Wide Web; click to view 
908 |a 170314 
942 0 0 |c EB 
999 |c 122789  |d 122789