Panda3D 1.6 game engine beginner's guide
Na minha lista:
Autor principal: | Mathews, David Brian |
---|---|
Autor Corporativo: | ebrary, Inc |
Formato: | Recurso Electrónico livro electrónico |
Idioma: | inglês |
Publicado em: |
Birmingham, U.K. :
Packt Publishing Ltd.,
2011.
|
Assuntos: | |
Acesso em linha: | An electronic book accessible through the World Wide Web; click to view |
Tags: |
Adicionar Tag
Sem tags, seja o primeiro a adicionar uma tag!
|
Registos relacionados
Creating game art for 3D engines
Por: Strong, Brad
Publicado em: (2008)
Por: Strong, Brad
Publicado em: (2008)
Panda3D 1.7 game developer's cookbook over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
Por: Lang, Christophe
Publicado em: (2011)
Por: Lang, Christophe
Publicado em: (2011)
XNA 4 3D game development by example beginner's guide /
Por: Jaegers, Kurt
Publicado em: (2012)
Por: Jaegers, Kurt
Publicado em: (2012)
jMonkeyEngine 3.0 beginner's guide develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language /
Por: Kusterer, Ruth
Publicado em: (2013)
Por: Kusterer, Ruth
Publicado em: (2013)
The official guide to 3D GameStudio
Por: Duggan, Michael
Publicado em: (2007)
Por: Duggan, Michael
Publicado em: (2007)
Beginning illustration and storyboarding for games
Por: Pardew, Les
Publicado em: (2005)
Por: Pardew, Les
Publicado em: (2005)
Game character animation all in one
Por: Pardew, Les
Publicado em: (2007)
Por: Pardew, Les
Publicado em: (2007)
Beginning game art in 3DS Max 8
Por: Pardew, Les
Publicado em: (2006)
Por: Pardew, Les
Publicado em: (2006)
OUYA game development by example beginner's guide : an all-inclusive, fun guide to making professional 3D games for the OUYA console /
Por: Donovan, Jack
Publicado em: (2014)
Por: Donovan, Jack
Publicado em: (2014)
3D game programming for teens
Por: Grebler, Eric
Publicado em: (2009)
Por: Grebler, Eric
Publicado em: (2009)
CryENGINE 3 game development eginner's guide /
Por: Tracy, Sean
Publicado em: (2012)
Por: Tracy, Sean
Publicado em: (2012)
The game artist's guide to Maya
Por: McKinley, Michael (Michael T.)
Publicado em: (2005)
Por: McKinley, Michael (Michael T.)
Publicado em: (2005)
Source SDK game development essentials : develop engaging and immersive mods with source SDK /
Por: Bernier, Brett
Publicado em: (2014)
Por: Bernier, Brett
Publicado em: (2014)
Sparrow iOS game framework beginner's guide : create mobile games for iOS devices with the Sparrow iOS game framework /
Por: Stein, Johannes
Publicado em: (2014)
Por: Stein, Johannes
Publicado em: (2014)
Slick2D game development /
Por: Bevilacqua, Jacob
Publicado em: (2013)
Por: Bevilacqua, Jacob
Publicado em: (2013)
Professional Papervision3D
Por: Lively, Michael
Publicado em: (2010)
Por: Lively, Michael
Publicado em: (2010)
Unity 4.x game development by example beginner's guide /
Por: Creighton, Ryan Henson
Publicado em: (2013)
Por: Creighton, Ryan Henson
Publicado em: (2013)
Beginner's guide to darkBASIC game programming
Por: Harbour, Jonathan
Publicado em: (2003)
Por: Harbour, Jonathan
Publicado em: (2003)
The game jam survival guide build a game in one crazy weekend and survive to tell the tale! /
Por: Kaitila, Christer
Publicado em: (2012)
Por: Kaitila, Christer
Publicado em: (2012)
Practical game design with Unity and Playmaker : leverage the power of Unity 3D and Playmaker to develop a game from scratch /
Por: Mohov, Sergey
Publicado em: (2013)
Por: Mohov, Sergey
Publicado em: (2013)
3D game engine programming
Por: Zerbst, Stefan
Publicado em: (2004)
Por: Zerbst, Stefan
Publicado em: (2004)
ZBrush 4 sculpting for games beginner's guide : sculpt machines, environments, and creatures for your game development projects /
Por: Scherer, Manual
Publicado em: (2011)
Por: Scherer, Manual
Publicado em: (2011)
Introduction to game development
Publicado em: (2009)
Publicado em: (2009)
Real-time cinematography for games
Por: Hawkins, Brian (Brian M.)
Publicado em: (2005)
Por: Hawkins, Brian (Brian M.)
Publicado em: (2005)
Computer games learning objectives, cognitive performance and effects on development /
Publicado em: (2010)
Publicado em: (2010)
GameMaker game programming with GML : learn GameMaker language programming concepts and script integration with GameMaker : studio through hands-on, playable examples /
Por: DeLucas, Matthew
Publicado em: (2014)
Por: DeLucas, Matthew
Publicado em: (2014)
Multi-threaded game engine design
Por: Harbour, Jonathan S.
Publicado em: (2011)
Por: Harbour, Jonathan S.
Publicado em: (2011)
Game testing all in one
Por: Schultz, Charles P., et al.
Publicado em: (2005)
Por: Schultz, Charles P., et al.
Publicado em: (2005)
Beginning game graphics
Por: Evry, Harry J.
Publicado em: (2005)
Por: Evry, Harry J.
Publicado em: (2005)
Game coding complete
Por: McShaffry, Mike
Publicado em: (2009)
Por: McShaffry, Mike
Publicado em: (2009)
Game scripting mastery
Por: Varanese, Alex
Publicado em: (2003)
Por: Varanese, Alex
Publicado em: (2003)
MUD game programming
Por: Penton, Ron
Publicado em: (2004)
Por: Penton, Ron
Publicado em: (2004)
Game programming for teens
Por: Sethi, Maneesh
Publicado em: (2003)
Por: Sethi, Maneesh
Publicado em: (2003)
Linux Game Programming
Por: Baker, Steve
Publicado em: (2001)
Por: Baker, Steve
Publicado em: (2001)
Developing serious games
Por: Bergeron, Bryan P.
Publicado em: (2006)
Por: Bergeron, Bryan P.
Publicado em: (2006)
Beginning game programming
Por: Harbour, Jonathan
Publicado em: (2005)
Por: Harbour, Jonathan
Publicado em: (2005)
Game design for teens
Por: Pardew, Les
Publicado em: (2004)
Por: Pardew, Les
Publicado em: (2004)
Game coding complete
Por: McShaffry, Mike
Publicado em: (2013)
Por: McShaffry, Mike
Publicado em: (2013)
Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x /
Por: Creighton, Ryan Henson
Publicado em: (2011)
Por: Creighton, Ryan Henson
Publicado em: (2011)
GameSalad beginner's guide
Por: DeQuardos, Miguel
Publicado em: (2012)
Por: DeQuardos, Miguel
Publicado em: (2012)
Registos relacionados
-
Creating game art for 3D engines
Por: Strong, Brad
Publicado em: (2008) -
Panda3D 1.7 game developer's cookbook over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
Por: Lang, Christophe
Publicado em: (2011) -
XNA 4 3D game development by example beginner's guide /
Por: Jaegers, Kurt
Publicado em: (2012) -
jMonkeyEngine 3.0 beginner's guide develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language /
Por: Kusterer, Ruth
Publicado em: (2013) -
The official guide to 3D GameStudio
Por: Duggan, Michael
Publicado em: (2007)