3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games /
Сохранить в:
Главный автор: | James, Sean |
---|---|
Соавтор: | ebrary, Inc |
Формат: | Электронный ресурс eКнига |
Язык: | английский |
Опубликовано: |
Birmingham, U.K. :
Packt Pub.,
2010.
|
Предметы: | |
Online-ссылка: | An electronic book accessible through the World Wide Web; click to view |
Метки: |
Добавить метку
Нет меток, Требуется 1-ая метка записи!
|
Схожие документы
3D computer graphics /
по: Watt, Alan H., 1942-
Опубликовано: (2000)
по: Watt, Alan H., 1942-
Опубликовано: (2000)
Foundations of 3D computer graphics
по: Gortler, Steven J. (Steven Jacob), 1966-
Опубликовано: (2012)
по: Gortler, Steven J. (Steven Jacob), 1966-
Опубликовано: (2012)
Mathematics for 3D game programming and computer graphics
по: Lengyel, Eric
Опубликовано: (2012)
по: Lengyel, Eric
Опубликовано: (2012)
Mathematics for 3D game programming and computer graphics
по: Lengyel, Eric
Опубликовано: (2004)
по: Lengyel, Eric
Опубликовано: (2004)
Mobile 3D graphics with OpenGL ES and M3G /
Опубликовано: (2008)
Опубликовано: (2008)
Point-based graphics
Опубликовано: (2007)
Опубликовано: (2007)
Xna 4.0 game development by example beginner's guide : create exciting games with Microsoft XNA 4.0 /
по: Jaegers, Kurt
Опубликовано: (2010)
по: Jaegers, Kurt
Опубликовано: (2010)
3D game art f/x & design /
по: Ahearn, Luke
Опубликовано: (2001)
по: Ahearn, Luke
Опубликовано: (2001)
Mobile graphics 3D SoC from algorithm to chip /
Опубликовано: (2010)
Опубликовано: (2010)
Building 3D models with modo 701 /
по: Jimenez Garcia, Juan
Опубликовано: (2013)
по: Jimenez Garcia, Juan
Опубликовано: (2013)
Mastering digital 2D and 3D art
по: Pardew, Les
Опубликовано: (2005)
по: Pardew, Les
Опубликовано: (2005)
XNA 3.1 game development for teens game development on the PC, Xbox 360, and Zune player /
по: Ford, Jerry Lee
Опубликовано: (2011)
по: Ford, Jerry Lee
Опубликовано: (2011)
Blender 3D 2.49 architecture, buildings, and scenery /
по: Brito, Allan
Опубликовано: (2010)
по: Brito, Allan
Опубликовано: (2010)
XNA Game Studio 4.0 for Xbox 360 developers
по: Harbour, Jonathan S.
Опубликовано: (2010)
по: Harbour, Jonathan S.
Опубликовано: (2010)
Focus on 2D in direct3D
по: Pazera, Ernest
Опубликовано: (2002)
по: Pazera, Ernest
Опубликовано: (2002)
Building your first mobile game using XNA 4.0 a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0 /
по: Kets, Brecht
Опубликовано: (2012)
по: Kets, Brecht
Опубликовано: (2012)
XNA game studio express developing games for Windows and the Xbox 360 /
по: Hall, Joseph, 1972-
Опубликовано: (2008)
по: Hall, Joseph, 1972-
Опубликовано: (2008)
3D game programming all in one
по: Finney, Kenneth C.
Опубликовано: (2007)
по: Finney, Kenneth C.
Опубликовано: (2007)
Awesome 3D game development no programming required /
по: Crooks, Clayton E.
Опубликовано: (2004)
по: Crooks, Clayton E.
Опубликовано: (2004)
The Carrara Studio 3 handbook
по: De la Flor, Mike
Опубликовано: (2004)
по: De la Flor, Mike
Опубликовано: (2004)
OGRE 3D 1.7 beginner's guide create real time 3D applications using OGRE 3D from scratch /
по: Kerger, Felix
Опубликовано: (2010)
по: Kerger, Felix
Опубликовано: (2010)
Blender 3D 2.49 incredible machines modeling, rendering, and animating realistic machines with Blender 3D /
по: Brito, Allan
Опубликовано: (2009)
по: Brito, Allan
Опубликовано: (2009)
Unity 3D game development by example beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly /
по: Creighton, Ryan Henson
Опубликовано: (2010)
по: Creighton, Ryan Henson
Опубликовано: (2010)
Microsoft XNA 4.0 game development cookbook over 35 intermediate-advanced recipes for taking your XNA development arsenal further /
по: Drumm, Luke
Опубликовано: (2012)
по: Drumm, Luke
Опубликовано: (2012)
iClone 4.31 3D animation beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers /
по: McCallum, M. D.
Опубликовано: (2011)
по: McCallum, M. D.
Опубликовано: (2011)
Blender 3D architecture, buildings, and scenery : create photorealistic 3D architectural visualizations of buildings, interiors, and environmental scenery /
по: Brito, Allan
Опубликовано: (2008)
по: Brito, Allan
Опубликовано: (2008)
Getting started with Lumion 3D /
по: Cardoso, Ciro
Опубликовано: (2013)
по: Cardoso, Ciro
Опубликовано: (2013)
Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x /
по: Creighton, Ryan Henson
Опубликовано: (2011)
по: Creighton, Ryan Henson
Опубликовано: (2011)
OpenSceneGraph 3.0 beginner's guide : create high-performance virtual reality applications with OpenSceneGraph, one of the best 3D graphics engines /
по: Wang, Rui
Опубликовано: (2010)
по: Wang, Rui
Опубликовано: (2010)
Professional WebGL programming developing 3D graphics for the web /
по: Anyuru, Andreas
Опубликовано: (2012)
по: Anyuru, Andreas
Опубликовано: (2012)
The Official Blender gamekit interactive 3D for artists /
по: Roosendaal, Ton
Опубликовано: (2003)
по: Roosendaal, Ton
Опубликовано: (2003)
Away3D 3.6 essentials take Flash to the next dimension by creating detailed, animated, and interactive 3D worlds with Away3D /
по: Casperson, Matthew
Опубликовано: (2011)
по: Casperson, Matthew
Опубликовано: (2011)
Beginning Direct3D game programming
по: Engel, Wolfgang F.
Опубликовано: (2001)
по: Engel, Wolfgang F.
Опубликовано: (2001)
Architectural design with SketchUp : 3d modeling, extensions, bim, rendering, making and scripting /
по: Schreyer, Alexander (Alexander C.)
Опубликовано: (2016)
по: Schreyer, Alexander (Alexander C.)
Опубликовано: (2016)
3D displays
по: Lueder, Ernst, 1932-
Опубликовано: (2012)
по: Lueder, Ernst, 1932-
Опубликовано: (2012)
Cinema 4D R13 cookbook elevate your art to the fourth dimension with Cinema 4D /
по: Szabo, Michael
Опубликовано: (2012)
по: Szabo, Michael
Опубликовано: (2012)
Cinema 4D R10 handbook
по: Call, Anson
Опубликовано: (2007)
по: Call, Anson
Опубликовано: (2007)
Blender 3D basics beginner's guide the complete novice's guide to 3D modeling and animation /
по: Fisher, Gordon F.
Опубликовано: (2012)
по: Fisher, Gordon F.
Опубликовано: (2012)
ZBrush professional tips and techniques
по: Gaboury, Paul R.
Опубликовано: (2012)
по: Gaboury, Paul R.
Опубликовано: (2012)
Secrets of ZBrush experts tips, techniques, and insights for users of all abilities /
по: Wise, Daryl
Опубликовано: (2012)
по: Wise, Daryl
Опубликовано: (2012)
Схожие документы
-
3D computer graphics /
по: Watt, Alan H., 1942-
Опубликовано: (2000) -
Foundations of 3D computer graphics
по: Gortler, Steven J. (Steven Jacob), 1966-
Опубликовано: (2012) -
Mathematics for 3D game programming and computer graphics
по: Lengyel, Eric
Опубликовано: (2012) -
Mathematics for 3D game programming and computer graphics
по: Lengyel, Eric
Опубликовано: (2004) -
Mobile 3D graphics with OpenGL ES and M3G /
Опубликовано: (2008)