Smart things ubiquitous computing user experience design /
Furkejuvvon:
Váldodahkki: | |
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Searvvušdahkki: | |
Materiálatiipa: | Elektrovnnalaš E-girji |
Giella: | eaŋgalasgiella |
Almmustuhtton: |
Amsterdam ; Boston :
Morgan Kaufmann Publisher,
c2010.
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Fáttát: | |
Liŋkkat: | An electronic book accessible through the World Wide Web; click to view |
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Sisdoallologahallan:
- Introduction: the middle of Moore's law
- What is user experience design and who creates it?
- Interaction metaphors
- Information is a material
- The Whirlpool Centralpark refrigerator : the design of an accessory port
- Information shadows
- Clickables : toys and information shadows
- Devices are service avatars
- The iPod : a service avatar
- Applianceness
- Roomwizard : an appliance for office society
- Scales of experience
- Plasma poster : unifying work cultures with a digital poster
- Observation and ideation
- Simulation and sketching
- Nabaztag, an ambiguous avatar
- Augmentations and mashups
- Common design challenges
- From invisible computing to everyware.