C# game programming for serious game creation /

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Bibliographic Details
Main Author: Schuller, Daniel
Corporate Author: ebrary, Inc
Other Authors: Smith, Emi
Format: Electronic eBook
Language:English
Published: Boston, Mass. : Cengage Learning, 2011.
Edition:1st ed.
Series:Prima Tech's game development.
Subjects:
Online Access:An electronic book accessible through the World Wide Web; click to view
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010 |z  2010922097 
020 |z 1435455568 (softcover with bind-in cd : alk. paper) 
020 |z 9781435455566 
020 |z 1435456238 
020 |z 9781435456235 (e-book) 
035 |a (CaPaEBR)ebr10397739 
035 |a (OCoLC)826516275 
040 |a CaPaEBR  |c CaPaEBR 
050 1 4 |a QA76.73.C154  |b S38 2011eb 
100 1 |a Schuller, Daniel. 
245 1 0 |a C# game programming  |h [electronic resource] :  |b for serious game creation /  |c Daniel Schuller; [edited by Emi Smith]. 
250 |a 1st ed. 
260 |a Boston, Mass. :  |b Cengage Learning,  |c 2011. 
300 |a xiii, 425 p. :  |b ill. 
490 1 |a Game development 
500 |a Includes index. 
505 0 |a pt. 1. Background -- pt. 2. Implementation. 
533 |a Electronic reproduction.  |b Palo Alto, Calif. :  |c ebrary,  |d 2010.  |n Available via World Wide Web.  |n Access may be limited to ebrary affiliated libraries. 
650 0 |a C# (Computer program language) 
650 0 |a Computer games  |x Programming. 
655 7 |a Electronic books.  |2 local 
700 1 |a Smith, Emi. 
710 2 |a ebrary, Inc. 
830 0 |a Prima Tech's game development. 
856 4 0 |u http://site.ebrary.com/lib/daystar/Doc?id=10397739  |z An electronic book accessible through the World Wide Web; click to view 
908 |a 170314 
942 0 0 |c EB 
999 |c 112521  |d 112521