ActionScript 3.0 bible

I tiakina i:
Ngā taipitopito rārangi puna kōrero
Kaituhi matua: Braunstein, Roger, 1981-
Kaituhi rangatōpū: ebrary, Inc
Hōputu: Tāhiko īPukapuka
Reo:Ingarihi
I whakaputaina: Indianapolis, Ind. : Wiley Pub., 2010.
Putanga:2nd ed.
Ngā marau:
Urunga tuihono:An electronic book accessible through the World Wide Web; click to view
Ngā Tūtohu: Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
Rārangi ihirangi:
  • pt. 1. ActionScript 3.0 language basics
  • pt. 2. Core ActionScript 3.0 data types
  • pt. 3. The display list
  • pt. 4. Event-driven programming
  • pt. 5. Error handling
  • pt. 6. External data
  • pt. 7. Sound and video
  • pt. 8. Graphics programming and animation
  • pt. 9. Flash in context.