The warcraft civilization social science in a virtual world /
Sábháilte in:
| Príomhchruthaitheoir: | |
|---|---|
| Údar corparáideach: | |
| Formáid: | Leictreonach Ríomhleabhar |
| Teanga: | Béarla |
| Foilsithe / Cruthaithe: |
Cambridge, MA :
MIT Press,
c2010.
|
| Ábhair: | |
| Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
| Clibeanna: |
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Míreanna comhchosúla: The warcraft civilization
- The warcraft civilization social science in a virtual world /
- Digital culture, play, and identity a World of Warcraft reader /
- Digital culture, play, and identity a World of Warcraft reader /
- The proteus paradox : how online games and virtual worlds change us-and how they don't /
- The proteus paradox : how online games and virtual worlds change us-and how they don't /
- Playful identities : the ludification of digital media cultures /