The art of videogames
Sparad:
Huvudskapare: | Tavinor, Grant |
---|---|
Institutionell skapare: | ebrary, Inc |
Materialtyp: | Elektronisk E-bok |
Språk: | engelska |
Publicerad: |
Malden, MA :
Wiley-Blackwell,
2009.
|
Serie: | New directions in aesthetics.
|
Ämnen: | |
Länkar: | An electronic book accessible through the World Wide Web; click to view |
Taggar: |
Lägg till en tagg
Inga taggar, Lägg till första taggen!
|
Liknande verk
Ethnographies of the videogame gender, narrative and praxis /
av: Thornham, Helen
Publicerad: (2011)
av: Thornham, Helen
Publicerad: (2011)
Videogames and agency /
av: Bodi, Bettina
Publicerad: (2023)
av: Bodi, Bettina
Publicerad: (2023)
Videogames and education
av: Brown, Harry J. (Harry John), 1972-
Publicerad: (2008)
av: Brown, Harry J. (Harry John), 1972-
Publicerad: (2008)
How to talk about videogames /
av: Bogost, Ian
Publicerad: (2015)
av: Bogost, Ian
Publicerad: (2015)
Gaming essays on algorithmic culture /
av: Galloway, Alexander R., 1974-
Publicerad: (2006)
av: Galloway, Alexander R., 1974-
Publicerad: (2006)
Early modernity and video games /
Publicerad: (2014)
Publicerad: (2014)
Cheating gaining advantage in videogames /
av: Consalvo, Mia, 1969-
Publicerad: (2007)
av: Consalvo, Mia, 1969-
Publicerad: (2007)
Gaming matters art, science, magic, and the computer game medium /
av: Ruggill, Judd Ethan
Publicerad: (2011)
av: Ruggill, Judd Ethan
Publicerad: (2011)
The art of failure an essay on the pain of playing video games /
av: Juul, Jesper, 1970-
Publicerad: (2013)
av: Juul, Jesper, 1970-
Publicerad: (2013)
Video game worlds working at play in the culture of Everquest /
av: Rowlands, Timothy
Publicerad: (2012)
av: Rowlands, Timothy
Publicerad: (2012)
Virtual ascendance : video games and the remaking of reality /
av: Griffiths, Devin C.
Publicerad: (2013)
av: Griffiths, Devin C.
Publicerad: (2013)
BioShock and philosophy : irrational game, rational book /
Publicerad: (2015)
Publicerad: (2015)
Thinking about video games : interviews with the experts /
av: Heineman, David S.
Publicerad: (2015)
av: Heineman, David S.
Publicerad: (2015)
Videogames and art /
Publicerad: (2013)
Publicerad: (2013)
Before the crash early video game history /
Publicerad: (2012)
Publicerad: (2012)
Games, learning, and society learning and meaning in the digital age /
Publicerad: (2012)
Publicerad: (2012)
The ethics of computer games
av: Sicart, Miguel, 1978-
Publicerad: (2009)
av: Sicart, Miguel, 1978-
Publicerad: (2009)
Beyond choices : the design of ethical gameplay /
av: Sicart, Miguel, 1978-
Publicerad: (2013)
av: Sicart, Miguel, 1978-
Publicerad: (2013)
Playful identities : the ludification of digital media cultures /
Publicerad: (2015)
Publicerad: (2015)
Playful identities : the ludification of digital media cultures /
Publicerad: (2015)
Publicerad: (2015)
Codename revolution the Nintendo WII platform /
av: Jones, Steven E., 1959-
Publicerad: (2012)
av: Jones, Steven E., 1959-
Publicerad: (2012)
Utopic dreams and apocalyptic fantasies critical approaches to researching video game play /
Publicerad: (2010)
Publicerad: (2010)
Making democracy fun : how game design can empower citizens and transform politics /
av: Lerner, Josh, 1978-
Publicerad: (2014)
av: Lerner, Josh, 1978-
Publicerad: (2014)
Videogames and art
Publicerad: (2007)
Publicerad: (2007)
Persuasive games the expressive power of videogames /
av: Bogost, Ian
Publicerad: (2007)
av: Bogost, Ian
Publicerad: (2007)
Video games, crime and next-gen deviance : reorienting the debate /
Publicerad: (2020)
Publicerad: (2020)
Tomb raiders and space invaders videogame forms and contexts /
av: King, Geoff, 1960-
Publicerad: (2006)
av: King, Geoff, 1960-
Publicerad: (2006)
Time and space in video games : a cognitive-formalist approach /
av: Alvarez Igarzabal, Federico
Publicerad: (2019)
av: Alvarez Igarzabal, Federico
Publicerad: (2019)
Game development 2042 : the future of game design, development, and publishing /
av: Fields, Tim
Publicerad: (2023)
av: Fields, Tim
Publicerad: (2023)
Visual digital culture surface play and spectacle in new media genres /
av: Darley, Andrew
Publicerad: (2000)
av: Darley, Andrew
Publicerad: (2000)
Game after : a cultural study of video game afterlife /
av: Guins, Raiford
Publicerad: (2014)
av: Guins, Raiford
Publicerad: (2014)
Erlosung durch vernichtung?! : religion und Weltanschauung im videospiel : Eine explorative Studie zu religiosen und weltanschaulichen ansichten junger spieleentwickler /
av: Piasecki, Stefan
Publicerad: (2016)
av: Piasecki, Stefan
Publicerad: (2016)
The Legend of Zelda and philosophy I link therefore I am /
Publicerad: (2009)
Publicerad: (2009)
Building Minecraft server modifications : discover how to program your own server plugins and augment your Minecraft server with Bukkit /
av: Sommer, Cody M.
Publicerad: (2013)
av: Sommer, Cody M.
Publicerad: (2013)
Silent hill the terror engine /
av: Perron, Bernard
Publicerad: (2012)
av: Perron, Bernard
Publicerad: (2012)
The game culture reader /
av: Ouellette, Marc A.
Publicerad: (2013)
av: Ouellette, Marc A.
Publicerad: (2013)
Games of empire global capitalism and video games /
av: Dyer-Witheford, Nick, 1951-
Publicerad: (2009)
av: Dyer-Witheford, Nick, 1951-
Publicerad: (2009)
A casual revolution reinventing video games and their players /
av: Juul, Jesper, 1970-
Publicerad: (2009)
av: Juul, Jesper, 1970-
Publicerad: (2009)
Game design essentials
av: Mitchell, Briar Lee
Publicerad: (2012)
av: Mitchell, Briar Lee
Publicerad: (2012)
Gamers-- in the library?! the why, what, and how of videogame tournaments for all ages /
av: Neiburger, Eli
Publicerad: (2007)
av: Neiburger, Eli
Publicerad: (2007)
Liknande verk
-
Ethnographies of the videogame gender, narrative and praxis /
av: Thornham, Helen
Publicerad: (2011) -
Videogames and agency /
av: Bodi, Bettina
Publicerad: (2023) -
Videogames and education
av: Brown, Harry J. (Harry John), 1972-
Publicerad: (2008) -
How to talk about videogames /
av: Bogost, Ian
Publicerad: (2015) -
Gaming essays on algorithmic culture /
av: Galloway, Alexander R., 1974-
Publicerad: (2006)