From gamer to game designer the official Far Cry 2 map editing guide /
I tiakina i:
Kaituhi matua: | Hutchinson, David |
---|---|
Kaituhi rangatōpū: | ebrary, Inc |
Hōputu: | Tāhiko īPukapuka |
Reo: | Ingarihi |
I whakaputaina: |
Boston :
Course Technology/Cengage Learning,
c2008.
|
Ngā marau: | |
Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Ngā tūemi rite
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Ngā tūemi rite
-
Beginning game level design
mā: Feil, John
I whakaputaina: (2005) -
Video game optimization
mā: Garney, Ben
I whakaputaina: (2011) -
Unity game development essentials
mā: Goldstone, Will
I whakaputaina: (2009) -
The game asset pipeline
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I whakaputaina: (2004) -
Introduction to game development
I whakaputaina: (2009)