Game programming with Silverlight
保存先:
第一著者: | Snow, Michael |
---|---|
団体著者: | ebrary, Inc |
フォーマット: | 電子媒体 eBook |
言語: | 英語 |
出版事項: |
Boston, MA :
Course Technology/Cengage Learning,
c2009.
|
主題: | |
オンライン・アクセス: | An electronic book accessible through the World Wide Web; click to view |
タグ: |
タグ追加
タグなし, このレコードへの初めてのタグを付けませんか!
|
類似資料
3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
著者:: Hillar, Gastón C.
出版事項: (2009)
著者:: Hillar, Gastón C.
出版事項: (2009)
Microsoft Silverlight 5 building rich enterprise dashboards : create, customize, and design rich enterprise dashboards with Microsoft Silverlight 5 Snyder, Todd. Microsoft Silverlight 5 /
著者:: Snyder, Todd
出版事項: (2012)
著者:: Snyder, Todd
出版事項: (2012)
Professional Silverlight 4
著者:: Beres, Jason L.
出版事項: (2010)
著者:: Beres, Jason L.
出版事項: (2010)
Silverlight 4 problem, design, solution /
著者:: Lecrenski, Nick K.
出版事項: (2010)
著者:: Lecrenski, Nick K.
出版事項: (2010)
Silverlight 1.0
出版事項: (2008)
出版事項: (2008)
Silverlight 2 bible
著者:: Dayley, Brad
出版事項: (2008)
著者:: Dayley, Brad
出版事項: (2008)
Microsoft Silverlight graphics
著者:: Campesato, Oswald
出版事項: (2008)
著者:: Campesato, Oswald
出版事項: (2008)
Instant Silverlight 5 Animation enrich your web page or Silverlight business application with Silverlight animations /
著者:: Polyak, Nick
出版事項: (2013)
著者:: Polyak, Nick
出版事項: (2013)
Microsoft Silverlight 4 and SharePoint 2010 integration techniques, practical tips, hints, and tricks for Silverlight interactions with SharePoint /
著者:: Hillar, Gastón C.
出版事項: (2010)
著者:: Hillar, Gastón C.
出版事項: (2010)
Windows phone 7 Silverlight cookbook all the recipes you need to start creating apps and making money /
著者:: Marbutt, Jonathan
出版事項: (2011)
著者:: Marbutt, Jonathan
出版事項: (2011)
Microsoft Silverlight 4 business application development beginner's guide : build enterprise-ready business applications with Silverlight /
著者:: LaVigne, Frank
出版事項: (2010)
著者:: LaVigne, Frank
出版事項: (2010)
Silverlight 3 programmer's reference
出版事項: (2009)
出版事項: (2009)
Silverlight 4 data and services cookbook over 85 practical recipes for creating rich, data-driven business applications in Silverlight /
著者:: Cleeren, Gill
出版事項: (2010)
著者:: Cleeren, Gill
出版事項: (2010)
MVVM survival guide for enterprise architectures in Silverlight and WPF eliminate unnecessary code by taking advantage of the MVVM pattern - less code, fewer bugs /
著者:: Vice, Ryan
出版事項: (2012)
著者:: Vice, Ryan
出版事項: (2012)
Silverlight 4 user interface cookbook build and implement rich, standard-friendly user interfaces with Silverlight and Expression Blend /
著者:: Cipan, Vibor
出版事項: (2010)
著者:: Cipan, Vibor
出版事項: (2010)
Real world .NET, C#, and Silverlight indispensible experiences from 15 MVPs /
著者:: Evjen, Bill
出版事項: (2012)
著者:: Evjen, Bill
出版事項: (2012)
Unity multiplayer games /
著者:: Stagner, Alan R.
出版事項: (2013)
著者:: Stagner, Alan R.
出版事項: (2013)
Ouya Unity game development /
著者:: Riches, Gary
出版事項: (2013)
著者:: Riches, Gary
出版事項: (2013)
Unity 2D game development : combine classic 2D with today's technology to build great games with unity's latest 2D tools /
著者:: Calabrese, Dave
出版事項: (2014)
著者:: Calabrese, Dave
出版事項: (2014)
Game development with Unity /
著者:: Menard, Michelle, 等
出版事項: (2015)
著者:: Menard, Michelle, 等
出版事項: (2015)
Professional Windows phone 7 application development building applications and games using Visual Studio, Silverlight, and XNA /
著者:: Randolph, Nick
出版事項: (2011)
著者:: Randolph, Nick
出版事項: (2011)
Game programming for teens
著者:: Sethi, Maneesh
出版事項: (2008)
著者:: Sethi, Maneesh
出版事項: (2008)
Unity 4.x game development by example beginner's guide /
著者:: Creighton, Ryan Henson
出版事項: (2013)
著者:: Creighton, Ryan Henson
出版事項: (2013)
Beginning Windows Phone 7 application development building Windows Phone applications using Silverlight and XNA /
著者:: Lecrenski, Nick G.
出版事項: (2011)
著者:: Lecrenski, Nick G.
出版事項: (2011)
CryENGINE game programming with C++, C#, and Lua /
著者:: Lundgren, Filip
出版事項: (2013)
著者:: Lundgren, Filip
出版事項: (2013)
SDL game development discover how to leverage the power of SDL 2.0 to create awesome games in C++ /
著者:: Mitchell, Shawn Ross
出版事項: (2013)
著者:: Mitchell, Shawn Ross
出版事項: (2013)
Game design the art & business of creating games /
著者:: Bates, Bob
出版事項: (2004)
著者:: Bates, Bob
出版事項: (2004)
Learning Unity 2D game development by example : create your own line of successful 2D games with Unity! /
著者:: Pereira, Venita
出版事項: (2014)
著者:: Pereira, Venita
出版事項: (2014)
Linux Game Programming
著者:: Baker, Steve
出版事項: (2001)
著者:: Baker, Steve
出版事項: (2001)
Game programming for teens
著者:: Sethi, Maneesh
出版事項: (2003)
著者:: Sethi, Maneesh
出版事項: (2003)
Beginning game programming
著者:: Harbour, Jonathan
出版事項: (2005)
著者:: Harbour, Jonathan
出版事項: (2005)
MUD game programming
著者:: Penton, Ron
出版事項: (2004)
著者:: Penton, Ron
出版事項: (2004)
CryENGINE 3 game development eginner's guide /
著者:: Tracy, Sean
出版事項: (2012)
著者:: Tracy, Sean
出版事項: (2012)
Game and graphics programming for iOS and Android with OpenGL ES 2.0
著者:: Marucchi-Foino, Romain
出版事項: (2012)
著者:: Marucchi-Foino, Romain
出版事項: (2012)
Retro game programming unleashed for the masses.
出版事項: (2005)
出版事項: (2005)
Multiplayer game programming
著者:: Barron, Todd
出版事項: (2001)
著者:: Barron, Todd
出版事項: (2001)
Unity Android game development by example : beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples /
著者:: Finnegan, Thomas
出版事項: (2013)
著者:: Finnegan, Thomas
出版事項: (2013)
Learning Unity physics : learn to implement physics in interactive development using the powerful components of Unity3D /
著者:: Rani, K. Aava
出版事項: (2014)
著者:: Rani, K. Aava
出版事項: (2014)
Mastering scientific computing with R : learn advanced C# tips and techniques to make professional-grade games with Unity /
著者:: Thorn, Alan
出版事項: (2015)
著者:: Thorn, Alan
出版事項: (2015)
Game programming golden rules
著者:: Brownlow, Martin
出版事項: (2004)
著者:: Brownlow, Martin
出版事項: (2004)
類似資料
-
3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /
著者:: Hillar, Gastón C.
出版事項: (2009) -
Microsoft Silverlight 5 building rich enterprise dashboards : create, customize, and design rich enterprise dashboards with Microsoft Silverlight 5 Snyder, Todd. Microsoft Silverlight 5 /
著者:: Snyder, Todd
出版事項: (2012) -
Professional Silverlight 4
著者:: Beres, Jason L.
出版事項: (2010) -
Silverlight 4 problem, design, solution /
著者:: Lecrenski, Nick K.
出版事項: (2010) -
Silverlight 1.0
出版事項: (2008)