Violent video game effects on children and adolescents theory, research, and public policy /

I tiakina i:
Ngā taipitopito rārangi puna kōrero
Kaituhi matua: Anderson, Craig Alan, 1952-
Kaituhi rangatōpū: ebrary, Inc
Ētahi atu kaituhi: Gentile, Douglas A., 1964-, Buckley, Katherine E.
Hōputu: Tāhiko īPukapuka
Reo:Ingarihi
I whakaputaina: Oxford ; New York : Oxford University Press, 2007.
Ngā marau:
Urunga tuihono:An electronic book accessible through the World Wide Web; click to view
Ngā Tūtohu: Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
Rārangi ihirangi:
  • Violent video games : background and content
  • Effects of exposure to violent entertainment media
  • The general aggression model
  • Experimental study of violent video games with elementary school and college students
  • Correlational study with high school students
  • Longitudinal study with elementary school students
  • Risk factor illustrations
  • New findings and their implications
  • Interpretations and public policy
  • Reducing violent video game effects.