Creating music and sound for games
I tiakina i:
Kaituhi matua: | Childs, G. W. |
---|---|
Kaituhi rangatōpū: | ebrary, Inc |
Hōputu: | Tāhiko īPukapuka |
Reo: | Ingarihi |
I whakaputaina: |
Boston :
Thomson Course Technology,
c2007.
|
Ngā marau: | |
Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Ngā tūemi rite
Making music with mobile devices
mā: Childs, G. W.
I whakaputaina: (2010)
mā: Childs, G. W.
I whakaputaina: (2010)
Beginning game audio programming
mā: McCuskey, Mason
I whakaputaina: (2003)
mā: McCuskey, Mason
I whakaputaina: (2003)
Getting started with C++ audio programming for game development /
mā: Gouveia, David
I whakaputaina: (2013)
mā: Gouveia, David
I whakaputaina: (2013)
Game design the art & business of creating games /
mā: Bates, Bob
I whakaputaina: (2004)
mā: Bates, Bob
I whakaputaina: (2004)
Creating game art for 3D engines
mā: Strong, Brad
I whakaputaina: (2008)
mā: Strong, Brad
I whakaputaina: (2008)
Secrets of the game business
I whakaputaina: (2003)
I whakaputaina: (2003)
Beginning game programming
mā: Harbour, Jonathan
I whakaputaina: (2005)
mā: Harbour, Jonathan
I whakaputaina: (2005)
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mā: Pardew, Les
I whakaputaina: (2004)
mā: Pardew, Les
I whakaputaina: (2004)
Game coding complete
mā: McShaffry, Mike
I whakaputaina: (2009)
mā: McShaffry, Mike
I whakaputaina: (2009)
Linux Game Programming
mā: Baker, Steve
I whakaputaina: (2001)
mā: Baker, Steve
I whakaputaina: (2001)
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mā: Varanese, Alex
I whakaputaina: (2003)
mā: Varanese, Alex
I whakaputaina: (2003)
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mā: Sethi, Maneesh
I whakaputaina: (2003)
mā: Sethi, Maneesh
I whakaputaina: (2003)
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mā: Penton, Ron
I whakaputaina: (2004)
mā: Penton, Ron
I whakaputaina: (2004)
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mā: Bergeron, Bryan P.
I whakaputaina: (2006)
mā: Bergeron, Bryan P.
I whakaputaina: (2006)
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mā: McShaffry, Mike
I whakaputaina: (2013)
mā: McShaffry, Mike
I whakaputaina: (2013)
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I whakaputaina: (2005)
I whakaputaina: (2005)
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mā: Scolastici, Claudio
I whakaputaina: (2013)
mā: Scolastici, Claudio
I whakaputaina: (2013)
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I whakaputaina: (2010)
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mā: Horachek, David
I whakaputaina: (2014)
mā: Horachek, David
I whakaputaina: (2014)
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mā: Mohov, Sergey
I whakaputaina: (2013)
mā: Mohov, Sergey
I whakaputaina: (2013)
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mā: Swamy, Nanu
I whakaputaina: (2009)
mā: Swamy, Nanu
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I whakaputaina: (2013)
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mā: Bose, Juwal
I whakaputaina: (2013)
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mā: Sholler, Geoff
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I whakaputaina: (2013)
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mā: Baillie-de Byl, Penny
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mā: Baillie-de Byl, Penny
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mā: Gutschmidt, Tom
I whakaputaina: (2004)
mā: Gutschmidt, Tom
I whakaputaina: (2004)
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mā: Bevilacqua, Jacob
I whakaputaina: (2013)
mā: Bevilacqua, Jacob
I whakaputaina: (2013)
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mā: Doran, John P.
I whakaputaina: (2013)
mā: Doran, John P.
I whakaputaina: (2013)
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mā: Murray, Craig S.
I whakaputaina: (2003)
mā: Murray, Craig S.
I whakaputaina: (2003)
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mā: Tekinbaş, Katie Salen
I whakaputaina: (2014)
mā: Tekinbaş, Katie Salen
I whakaputaina: (2014)
Game testing all in one
mā: Schultz, Charles P., me ētahi atu.
I whakaputaina: (2005)
mā: Schultz, Charles P., me ētahi atu.
I whakaputaina: (2005)
Video game optimization
mā: Garney, Ben
I whakaputaina: (2011)
mā: Garney, Ben
I whakaputaina: (2011)
Real-time cinematography for games
mā: Hawkins, Brian (Brian M.)
I whakaputaina: (2005)
mā: Hawkins, Brian (Brian M.)
I whakaputaina: (2005)
XNA 4 3D game development by example beginner's guide /
mā: Jaegers, Kurt
I whakaputaina: (2012)
mā: Jaegers, Kurt
I whakaputaina: (2012)
Video game design revealed
mā: Lecky-Thompson, Guy W.
I whakaputaina: (2008)
mā: Lecky-Thompson, Guy W.
I whakaputaina: (2008)
Ngā tūemi rite
-
Making music with mobile devices
mā: Childs, G. W.
I whakaputaina: (2010) -
Beginning game audio programming
mā: McCuskey, Mason
I whakaputaina: (2003) -
Getting started with C++ audio programming for game development /
mā: Gouveia, David
I whakaputaina: (2013) -
Game design the art & business of creating games /
mā: Bates, Bob
I whakaputaina: (2004) -
Creating game art for 3D engines
mā: Strong, Brad
I whakaputaina: (2008)