3D game programming all in one
Zapisane w:
| 1. autor: | |
|---|---|
| Korporacja: | |
| Format: | Elektroniczne E-book |
| Język: | angielski |
| Wydane: |
Boston, Mass. :
Thomson Learning [distributor],
2007.
|
| Wydanie: | 2nd ed. |
| Hasła przedmiotowe: | |
| Dostęp online: | An electronic book accessible through the World Wide Web; click to view |
| Etykiety: |
Nie ma etykietki, Dołącz pierwszą etykiete!
|
Podobne zapisy: 3D game programming all in one
- Panda3D 1.7 game developer's cookbook over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
- Video game spaces image, play, and structure in 3D game worlds /
- Beginning C++ through game programming, fourth edition /
- Creating games with cocos2d for iPhone 2 master cocos2d through building nine complete games for the iPhone /
- Games and rules : game mechanics for the "Magic Circle" /
- Understanding digital games