XNA game studio express developing games for Windows and the Xbox 360 /
I tiakina i:
Kaituhi matua: | Hall, Joseph, 1972- |
---|---|
Kaituhi rangatōpū: | ebrary, Inc |
Hōputu: | Tāhiko īPukapuka |
Reo: | Ingarihi |
I whakaputaina: |
Boston, Mass. :
Thomson Course Technology,
c2008.
|
Ngā marau: | |
Urunga tuihono: | An electronic book accessible through the World Wide Web; click to view |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Ngā tūemi rite
XNA Game Studio 4.0 for Xbox 360 developers
mā: Harbour, Jonathan S.
I whakaputaina: (2010)
mā: Harbour, Jonathan S.
I whakaputaina: (2010)
XNA 3.1 game development for teens game development on the PC, Xbox 360, and Zune player /
mā: Ford, Jerry Lee
I whakaputaina: (2011)
mā: Ford, Jerry Lee
I whakaputaina: (2011)
Xna 4.0 game development by example beginner's guide : create exciting games with Microsoft XNA 4.0 /
mā: Jaegers, Kurt
I whakaputaina: (2010)
mā: Jaegers, Kurt
I whakaputaina: (2010)
Building your first mobile game using XNA 4.0 a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0 /
mā: Kets, Brecht
I whakaputaina: (2012)
mā: Kets, Brecht
I whakaputaina: (2012)
Microsoft XNA 4.0 game development cookbook over 35 intermediate-advanced recipes for taking your XNA development arsenal further /
mā: Drumm, Luke
I whakaputaina: (2012)
mā: Drumm, Luke
I whakaputaina: (2012)
Professional Windows Phone 7 game development creating games using XNA Game Studio 4 /
mā: Williams, Chris G.
I whakaputaina: (2011)
mā: Williams, Chris G.
I whakaputaina: (2011)
3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games /
mā: James, Sean
I whakaputaina: (2010)
mā: James, Sean
I whakaputaina: (2010)
Learning Windows 8 game development /
mā: Quandt, Michael
I whakaputaina: (2013)
mā: Quandt, Michael
I whakaputaina: (2013)
Professional Windows phone 7 application development building applications and games using Visual Studio, Silverlight, and XNA /
mā: Randolph, Nick
I whakaputaina: (2011)
mā: Randolph, Nick
I whakaputaina: (2011)
Beginning Windows Phone 7 application development building Windows Phone applications using Silverlight and XNA /
mā: Lecrenski, Nick G.
I whakaputaina: (2011)
mā: Lecrenski, Nick G.
I whakaputaina: (2011)
XNA 4 3D game development by example beginner's guide /
mā: Jaegers, Kurt
I whakaputaina: (2012)
mā: Jaegers, Kurt
I whakaputaina: (2012)
Flash game development by example build 9 classic Flash games and learn game development along the way /
mā: Feronato, Emanuele
I whakaputaina: (2011)
mā: Feronato, Emanuele
I whakaputaina: (2011)
Box2D for Flash games create amazing and realistic physics-based Flash games using Box2D /
mā: Feronato, Emanuele
I whakaputaina: (2012)
mā: Feronato, Emanuele
I whakaputaina: (2012)
Flash 5 cartoons and games f/x & design
mā: Turner, Bill
I whakaputaina: (2001)
mā: Turner, Bill
I whakaputaina: (2001)
Professional HTML5 mobile game development
mā: Rettig, Pascal K.
I whakaputaina: (2012)
mā: Rettig, Pascal K.
I whakaputaina: (2012)
Developing serious games
mā: Bergeron, Bryan P.
I whakaputaina: (2006)
mā: Bergeron, Bryan P.
I whakaputaina: (2006)
Game design the art & business of creating games /
mā: Bates, Bob
I whakaputaina: (2004)
mā: Bates, Bob
I whakaputaina: (2004)
Windows 3.1 by PicTorial /
mā: Curtin, Dennis P., 1941-
I whakaputaina: (1994)
mā: Curtin, Dennis P., 1941-
I whakaputaina: (1994)
Starling game development essentials /
mā: Bose, Juwal
I whakaputaina: (2013)
mā: Bose, Juwal
I whakaputaina: (2013)
Game development with SlimDX /
mā: Fontanini, Michael
I whakaputaina: (2013)
mā: Fontanini, Michael
I whakaputaina: (2013)
Microsoft Visual Basic game programming with DirectX
mā: Harbour, Jonathan S.
I whakaputaina: (2002)
mā: Harbour, Jonathan S.
I whakaputaina: (2002)
Introduction to game development
I whakaputaina: (2009)
I whakaputaina: (2009)
Game engine toolset development
mā: Wihlidal, Graham
I whakaputaina: (2006)
mā: Wihlidal, Graham
I whakaputaina: (2006)
Linux Game Programming
mā: Baker, Steve
I whakaputaina: (2001)
mā: Baker, Steve
I whakaputaina: (2001)
Game programming for teens
mā: Sethi, Maneesh
I whakaputaina: (2003)
mā: Sethi, Maneesh
I whakaputaina: (2003)
MUD game programming
mā: Penton, Ron
I whakaputaina: (2004)
mā: Penton, Ron
I whakaputaina: (2004)
Game scripting mastery
mā: Varanese, Alex
I whakaputaina: (2003)
mā: Varanese, Alex
I whakaputaina: (2003)
Secrets of the game business
I whakaputaina: (2003)
I whakaputaina: (2003)
Beginning game programming
mā: Harbour, Jonathan
I whakaputaina: (2005)
mā: Harbour, Jonathan
I whakaputaina: (2005)
Game design for teens
mā: Pardew, Les
I whakaputaina: (2004)
mā: Pardew, Les
I whakaputaina: (2004)
Game coding complete
mā: McShaffry, Mike
I whakaputaina: (2009)
mā: McShaffry, Mike
I whakaputaina: (2009)
Game coding complete
mā: McShaffry, Mike
I whakaputaina: (2013)
mā: McShaffry, Mike
I whakaputaina: (2013)
Flash 10 multiplayer game essentials create exciting real-time multiplayer games using Flash /
mā: Hirematada, Prashanth
I whakaputaina: (2010)
mā: Hirematada, Prashanth
I whakaputaina: (2010)
Awesome game creation no programming required /
mā: Darby, Jason, 1972-
I whakaputaina: (2008)
mā: Darby, Jason, 1972-
I whakaputaina: (2008)
Patterns in game design
mā: Bjork, Staffan
I whakaputaina: (2005)
mā: Bjork, Staffan
I whakaputaina: (2005)
Mastering UDK game development hotshot
mā: Doran, John P.
I whakaputaina: (2013)
mā: Doran, John P.
I whakaputaina: (2013)
Slick2D game development /
mā: Bevilacqua, Jacob
I whakaputaina: (2013)
mā: Bevilacqua, Jacob
I whakaputaina: (2013)
Microsoft pocket PC game programming using the Windows CE game API /
mā: Harbour, Jonathon S.
I whakaputaina: (2001)
mā: Harbour, Jonathon S.
I whakaputaina: (2001)
Video game optimization
mā: Garney, Ben
I whakaputaina: (2011)
mā: Garney, Ben
I whakaputaina: (2011)
Gaming the system : designing with Gamestar mechanic /
mā: Tekinbaş, Katie Salen
I whakaputaina: (2014)
mā: Tekinbaş, Katie Salen
I whakaputaina: (2014)
Ngā tūemi rite
-
XNA Game Studio 4.0 for Xbox 360 developers
mā: Harbour, Jonathan S.
I whakaputaina: (2010) -
XNA 3.1 game development for teens game development on the PC, Xbox 360, and Zune player /
mā: Ford, Jerry Lee
I whakaputaina: (2011) -
Xna 4.0 game development by example beginner's guide : create exciting games with Microsoft XNA 4.0 /
mā: Jaegers, Kurt
I whakaputaina: (2010) -
Building your first mobile game using XNA 4.0 a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0 /
mā: Kets, Brecht
I whakaputaina: (2012) -
Microsoft XNA 4.0 game development cookbook over 35 intermediate-advanced recipes for taking your XNA development arsenal further /
mā: Drumm, Luke
I whakaputaina: (2012)