XNA game studio express developing games for Windows and the Xbox 360 /
Sábháilte in:
Príomhchruthaitheoir: | Hall, Joseph, 1972- |
---|---|
Údar corparáideach: | ebrary, Inc |
Formáid: | Leictreonach Ríomhleabhar |
Teanga: | Béarla |
Foilsithe / Cruthaithe: |
Boston, Mass. :
Thomson Course Technology,
c2008.
|
Ábhair: | |
Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
Clibeanna: |
Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Míreanna comhchosúla
XNA Game Studio 4.0 for Xbox 360 developers
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2010)
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2010)
XNA 3.1 game development for teens game development on the PC, Xbox 360, and Zune player /
de réir: Ford, Jerry Lee
Foilsithe / Cruthaithe: (2011)
de réir: Ford, Jerry Lee
Foilsithe / Cruthaithe: (2011)
Xna 4.0 game development by example beginner's guide : create exciting games with Microsoft XNA 4.0 /
de réir: Jaegers, Kurt
Foilsithe / Cruthaithe: (2010)
de réir: Jaegers, Kurt
Foilsithe / Cruthaithe: (2010)
Building your first mobile game using XNA 4.0 a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0 /
de réir: Kets, Brecht
Foilsithe / Cruthaithe: (2012)
de réir: Kets, Brecht
Foilsithe / Cruthaithe: (2012)
Microsoft XNA 4.0 game development cookbook over 35 intermediate-advanced recipes for taking your XNA development arsenal further /
de réir: Drumm, Luke
Foilsithe / Cruthaithe: (2012)
de réir: Drumm, Luke
Foilsithe / Cruthaithe: (2012)
3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games /
de réir: James, Sean
Foilsithe / Cruthaithe: (2010)
de réir: James, Sean
Foilsithe / Cruthaithe: (2010)
Professional Windows Phone 7 game development creating games using XNA Game Studio 4 /
de réir: Williams, Chris G.
Foilsithe / Cruthaithe: (2011)
de réir: Williams, Chris G.
Foilsithe / Cruthaithe: (2011)
Professional Windows phone 7 application development building applications and games using Visual Studio, Silverlight, and XNA /
de réir: Randolph, Nick
Foilsithe / Cruthaithe: (2011)
de réir: Randolph, Nick
Foilsithe / Cruthaithe: (2011)
Beginning Windows Phone 7 application development building Windows Phone applications using Silverlight and XNA /
de réir: Lecrenski, Nick G.
Foilsithe / Cruthaithe: (2011)
de réir: Lecrenski, Nick G.
Foilsithe / Cruthaithe: (2011)
Learning Windows 8 game development /
de réir: Quandt, Michael
Foilsithe / Cruthaithe: (2013)
de réir: Quandt, Michael
Foilsithe / Cruthaithe: (2013)
XNA 4 3D game development by example beginner's guide /
de réir: Jaegers, Kurt
Foilsithe / Cruthaithe: (2012)
de réir: Jaegers, Kurt
Foilsithe / Cruthaithe: (2012)
Flash game development by example build 9 classic Flash games and learn game development along the way /
de réir: Feronato, Emanuele
Foilsithe / Cruthaithe: (2011)
de réir: Feronato, Emanuele
Foilsithe / Cruthaithe: (2011)
Box2D for Flash games create amazing and realistic physics-based Flash games using Box2D /
de réir: Feronato, Emanuele
Foilsithe / Cruthaithe: (2012)
de réir: Feronato, Emanuele
Foilsithe / Cruthaithe: (2012)
Flash 5 cartoons and games f/x & design
de réir: Turner, Bill
Foilsithe / Cruthaithe: (2001)
de réir: Turner, Bill
Foilsithe / Cruthaithe: (2001)
Professional HTML5 mobile game development
de réir: Rettig, Pascal K.
Foilsithe / Cruthaithe: (2012)
de réir: Rettig, Pascal K.
Foilsithe / Cruthaithe: (2012)
Windows 3.1 by PicTorial /
de réir: Curtin, Dennis P., 1941-
Foilsithe / Cruthaithe: (1994)
de réir: Curtin, Dennis P., 1941-
Foilsithe / Cruthaithe: (1994)
Developing serious games
de réir: Bergeron, Bryan P.
Foilsithe / Cruthaithe: (2006)
de réir: Bergeron, Bryan P.
Foilsithe / Cruthaithe: (2006)
Game design the art & business of creating games /
de réir: Bates, Bob
Foilsithe / Cruthaithe: (2004)
de réir: Bates, Bob
Foilsithe / Cruthaithe: (2004)
Microsoft Visual Basic game programming with DirectX
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2002)
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2002)
Game engine toolset development
de réir: Wihlidal, Graham
Foilsithe / Cruthaithe: (2006)
de réir: Wihlidal, Graham
Foilsithe / Cruthaithe: (2006)
Starling game development essentials /
de réir: Bose, Juwal
Foilsithe / Cruthaithe: (2013)
de réir: Bose, Juwal
Foilsithe / Cruthaithe: (2013)
Game development with SlimDX /
de réir: Fontanini, Michael
Foilsithe / Cruthaithe: (2013)
de réir: Fontanini, Michael
Foilsithe / Cruthaithe: (2013)
Flash 10 multiplayer game essentials create exciting real-time multiplayer games using Flash /
de réir: Hirematada, Prashanth
Foilsithe / Cruthaithe: (2010)
de réir: Hirematada, Prashanth
Foilsithe / Cruthaithe: (2010)
Introduction to game development
Foilsithe / Cruthaithe: (2009)
Foilsithe / Cruthaithe: (2009)
Game coding complete
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2013)
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2013)
Linux Game Programming
de réir: Baker, Steve
Foilsithe / Cruthaithe: (2001)
de réir: Baker, Steve
Foilsithe / Cruthaithe: (2001)
Game scripting mastery
de réir: Varanese, Alex
Foilsithe / Cruthaithe: (2003)
de réir: Varanese, Alex
Foilsithe / Cruthaithe: (2003)
Game programming for teens
de réir: Sethi, Maneesh
Foilsithe / Cruthaithe: (2003)
de réir: Sethi, Maneesh
Foilsithe / Cruthaithe: (2003)
MUD game programming
de réir: Penton, Ron
Foilsithe / Cruthaithe: (2004)
de réir: Penton, Ron
Foilsithe / Cruthaithe: (2004)
Secrets of the game business
Foilsithe / Cruthaithe: (2003)
Foilsithe / Cruthaithe: (2003)
Beginning game programming
de réir: Harbour, Jonathan
Foilsithe / Cruthaithe: (2005)
de réir: Harbour, Jonathan
Foilsithe / Cruthaithe: (2005)
Game design for teens
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2004)
de réir: Pardew, Les
Foilsithe / Cruthaithe: (2004)
Game coding complete
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2009)
de réir: McShaffry, Mike
Foilsithe / Cruthaithe: (2009)
Awesome game creation no programming required /
de réir: Darby, Jason, 1972-
Foilsithe / Cruthaithe: (2008)
de réir: Darby, Jason, 1972-
Foilsithe / Cruthaithe: (2008)
Patterns in game design
de réir: Bjork, Staffan
Foilsithe / Cruthaithe: (2005)
de réir: Bjork, Staffan
Foilsithe / Cruthaithe: (2005)
Microsoft pocket PC game programming using the Windows CE game API /
de réir: Harbour, Jonathon S.
Foilsithe / Cruthaithe: (2001)
de réir: Harbour, Jonathon S.
Foilsithe / Cruthaithe: (2001)
Mastering UDK game development hotshot
de réir: Doran, John P.
Foilsithe / Cruthaithe: (2013)
de réir: Doran, John P.
Foilsithe / Cruthaithe: (2013)
Slick2D game development /
de réir: Bevilacqua, Jacob
Foilsithe / Cruthaithe: (2013)
de réir: Bevilacqua, Jacob
Foilsithe / Cruthaithe: (2013)
Gaming the system : designing with Gamestar mechanic /
de réir: Tekinbaş, Katie Salen
Foilsithe / Cruthaithe: (2014)
de réir: Tekinbaş, Katie Salen
Foilsithe / Cruthaithe: (2014)
Video game optimization
de réir: Garney, Ben
Foilsithe / Cruthaithe: (2011)
de réir: Garney, Ben
Foilsithe / Cruthaithe: (2011)
Míreanna comhchosúla
-
XNA Game Studio 4.0 for Xbox 360 developers
de réir: Harbour, Jonathan S.
Foilsithe / Cruthaithe: (2010) -
XNA 3.1 game development for teens game development on the PC, Xbox 360, and Zune player /
de réir: Ford, Jerry Lee
Foilsithe / Cruthaithe: (2011) -
Xna 4.0 game development by example beginner's guide : create exciting games with Microsoft XNA 4.0 /
de réir: Jaegers, Kurt
Foilsithe / Cruthaithe: (2010) -
Building your first mobile game using XNA 4.0 a fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0 /
de réir: Kets, Brecht
Foilsithe / Cruthaithe: (2012) -
Microsoft XNA 4.0 game development cookbook over 35 intermediate-advanced recipes for taking your XNA development arsenal further /
de réir: Drumm, Luke
Foilsithe / Cruthaithe: (2012)