Augmented learning research and design of mobile educational games /
Wedi'i Gadw mewn:
| Prif Awdur: | |
|---|---|
| Awdur Corfforaethol: | |
| Fformat: | Electronig eLyfr |
| Iaith: | Saesneg |
| Cyhoeddwyd: |
Cambridge, Mass. :
MIT Press,
c2008.
|
| Pynciau: | |
| Mynediad Ar-lein: | An electronic book accessible through the World Wide Web; click to view |
| Tagiau: |
Dim Tagiau, Byddwch y cyntaf i dagio'r cofnod hwn!
|
Tabl Cynhwysion:
- Education innovation through time
- Educational? games?
- The aftermath of Math blaster
- Great moments in mobile and handheld games
- What does an award winning video game look like?
- Participatory simulations : technology adapting to the classroom
- The importance of reality
- Location matters : the role of place
- Authentic outcomes
- Designing for collaboration : roles and game mechanics
- Learning to write without a stylus
- Anytime, anywhere : Palmagotchi.