Persuasive games the expressive power of videogames /

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Bibliographic Details
Main Author: Bogost, Ian
Corporate Author: ebrary, Inc
Format: Electronic eBook
Language:English
Published: Cambridge, MA : MIT Press, c2007.
Subjects:
Online Access:An electronic book accessible through the World Wide Web; click to view
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008 061005s2007 maua sb 001 0 eng
010 |z  2006032621 
020 |z 9780262026147 (hardcover : alk. paper) 
035 |a (CaPaEBR)ebr10190451 
035 |a (OCoLC)648325681 
040 |a CaPaEBR  |c CaPaEBR 
050 1 4 |a GV1469.34.S52  |b B64 2007eb 
082 0 4 |a 794.8  |2 22 
100 1 |a Bogost, Ian. 
245 1 0 |a Persuasive games  |h [electronic resource] :  |b the expressive power of videogames /  |c Ian Bogost. 
260 |a Cambridge, MA :  |b MIT Press,  |c c2007. 
300 |a xii, 450 p. :  |b ill. 
504 |a Includes bibliographical references (p. [341]-436) and index. 
505 0 |a Procedural rhetoric -- Political processes -- Ideological frames -- Digital democracy -- Advertising logic -- Licensing and product placement -- Advergames -- Procedural literacy -- Values and aspirations -- Exercise -- Purposes of persuasion. 
533 |a Electronic reproduction.  |b Palo Alto, Calif. :  |c ebrary,  |d 2013.  |n Available via World Wide Web.  |n Access may be limited to ebrary affiliated libraries. 
650 0 |a Video games  |x Social aspects. 
650 0 |a Persuasion (Rhetoric) 
655 7 |a Electronic books.  |2 local 
710 2 |a ebrary, Inc. 
856 4 0 |u http://site.ebrary.com/lib/daystar/Doc?id=10190451  |z An electronic book accessible through the World Wide Web; click to view 
908 |a 170314 
942 0 0 |c EB 
999 |c 83642  |d 83642