Play between worlds exploring online game culture /
Saved in:
Main Author: | Taylor, T. L. |
---|---|
Corporate Author: | ebrary, Inc |
Format: | Electronic eBook |
Language: | English |
Published: |
Cambridge, Mass. :
MIT Press,
c2006.
|
Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Communities of play emergent cultures in multiplayer games and virtual worlds /
by: Pearce, Celia
Published: (2009)
by: Pearce, Celia
Published: (2009)
The evolution of fantasy role-playing games
by: Tresca, Michael J.
Published: (2010)
by: Tresca, Michael J.
Published: (2010)
Social exclusion, power and video game play new research in digital media and technology /
Published: (2012)
Published: (2012)
Rollespil i æstetisk, pædagogisk og kulturel sammenhæng /
Published: (2006)
Published: (2006)
Dangerous games : what the moral panic over role-playing games says about play, religion, and imagined worlds /
by: Laycock, Joseph, 1980-
Published: (2015)
by: Laycock, Joseph, 1980-
Published: (2015)
Play redux the form of computer games /
by: Myers, David
Published: (2010)
by: Myers, David
Published: (2010)
Play Redux : The Form of Computer Games /
by: Myers, David, 1953-
Published: (2010)
by: Myers, David, 1953-
Published: (2010)
Playing with virtuality : theories and methods of computer game studies /
Published: (2013)
Published: (2013)
Synthetic worlds the business and culture of online games /
by: Castronova, Edward
Published: (2005)
by: Castronova, Edward
Published: (2005)
Let's play : games around the world /
by: Morton, Tami
Published: (2004)
by: Morton, Tami
Published: (2004)
Storyplaying : agency and narrative in video games /
by: Domsch, Sebastian
Published: (2013)
by: Domsch, Sebastian
Published: (2013)
Literary gaming /
by: Ensslin, Astrid
Published: (2014)
by: Ensslin, Astrid
Published: (2014)
Game cultures computer games as new media /
by: Dovey, Jon
Published: (2006)
by: Dovey, Jon
Published: (2006)
The place of play toys and digital culture /
by: Lauwaert, Maaike
Published: (2009)
by: Lauwaert, Maaike
Published: (2009)
Korea's online gaming empire
by: Jin, Dal Yong, 1964-
Published: (2010)
by: Jin, Dal Yong, 1964-
Published: (2010)
Video game worlds working at play in the culture of Everquest /
by: Rowlands, Timothy
Published: (2012)
by: Rowlands, Timothy
Published: (2012)
Playful identities : the ludification of digital media cultures /
Published: (2015)
Published: (2015)
Playful identities : the ludification of digital media cultures /
Published: (2015)
Published: (2015)
Gaming at the edge : sexuality and gender at the margins of gamer culture /
by: Shaw, Adrienne, 1983-
Published: (2014)
by: Shaw, Adrienne, 1983-
Published: (2014)
RuneScape gold strategy guide : the unofficial guide to making millions in the RuneScape MMORPG /
by: Harrison, Lesley
Published: (2012)
by: Harrison, Lesley
Published: (2012)
World of Warcraft gold strategy guide the comprehensive guide to making gold in World of Warcraft, packed with the latest tips and strategies, designed to make you millions /
by: Dekker, Eric
Published: (2013)
by: Dekker, Eric
Published: (2013)
The game culture reader /
by: Ouellette, Marc A.
Published: (2013)
by: Ouellette, Marc A.
Published: (2013)
Utopic dreams and apocalyptic fantasies critical approaches to researching video game play /
Published: (2010)
Published: (2010)
More than a game the computer game as fictional form /
by: Atkins, Barry
Published: (2003)
by: Atkins, Barry
Published: (2003)
More than a game the computer game as fictional form /
by: Atkins, Barry
Published: (2003)
by: Atkins, Barry
Published: (2003)
Game work language, power, and computer game culture /
by: McAllister, Ken S., 1966-
Published: (2004)
by: McAllister, Ken S., 1966-
Published: (2004)
Gaming essays on algorithmic culture /
by: Galloway, Alexander R., 1974-
Published: (2006)
by: Galloway, Alexander R., 1974-
Published: (2006)
Visual digital culture surface play and spectacle in new media genres /
by: Darley, Andrew
Published: (2000)
by: Darley, Andrew
Published: (2000)
Virtual ascendance : video games and the remaking of reality /
by: Griffiths, Devin C.
Published: (2013)
by: Griffiths, Devin C.
Published: (2013)
Early modernity and video games /
Published: (2014)
Published: (2014)
Games and rules : game mechanics for the "Magic Circle" /
Published: (2019)
Published: (2019)
Games of empire global capitalism and video games /
by: Dyer-Witheford, Nick, 1951-
Published: (2009)
by: Dyer-Witheford, Nick, 1951-
Published: (2009)
Gaming lives in the twenty-first century literate connections /
Published: (2007)
Published: (2007)
Game after : a cultural study of video game afterlife /
by: Guins, Raiford
Published: (2014)
by: Guins, Raiford
Published: (2014)
Gameplay mode war, simulation, and technoculture /
by: Crogan, Patrick
Published: (2011)
by: Crogan, Patrick
Published: (2011)
Gaming matters art, science, magic, and the computer game medium /
by: Ruggill, Judd Ethan
Published: (2011)
by: Ruggill, Judd Ethan
Published: (2011)
Digital culture, play, and identity a World of Warcraft reader /
Published: (2008)
Published: (2008)
A theory of fun for game design
by: Koster, Raph
Published: (2005)
by: Koster, Raph
Published: (2005)
Before the crash early video game history /
Published: (2012)
Published: (2012)
Cultures of computer game concerns : the child across families, law, science and industry /
Published: (2018)
Published: (2018)
Similar Items
-
Communities of play emergent cultures in multiplayer games and virtual worlds /
by: Pearce, Celia
Published: (2009) -
The evolution of fantasy role-playing games
by: Tresca, Michael J.
Published: (2010) -
Social exclusion, power and video game play new research in digital media and technology /
Published: (2012) -
Rollespil i æstetisk, pædagogisk og kulturel sammenhæng /
Published: (2006) -
Dangerous games : what the moral panic over role-playing games says about play, religion, and imagined worlds /
by: Laycock, Joseph, 1980-
Published: (2015)