The game artist's guide to Maya
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Main Author: | |
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Corporate Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
San Francisco :
SYBEX,
c2005.
|
Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
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005 | 20171002054501.0 | ||
006 | m u | ||
007 | cr cn||||||||| | ||
008 | 041015s2005 caua s 001 0 eng d | ||
010 | |z 2004109316 | ||
020 | |z 0782143768 (pbk.) | ||
035 | |a (CaPaEBR)ebr10152562 | ||
035 | |a (OCoLC)567966569 | ||
040 | |a CaPaEBR |c CaPaEBR | ||
050 | 1 | 4 | |a TR897.7 |b .M39 2005eb |
082 | 0 | 4 | |a 794.816696 |2 22 |
100 | 1 | |a McKinley, Michael |q (Michael T.) | |
245 | 1 | 4 | |a The game artist's guide to Maya |h [electronic resource] / |c Michael McKinley. |
260 | |a San Francisco : |b SYBEX, |c c2005. | ||
300 | |a xiii, 223 p. : |b ill. | ||
500 | |a Includes index. | ||
533 | |a Electronic reproduction. |b Palo Alto, Calif. : |c ebrary, |d 2009. |n Available via World Wide Web. |n Access may be limited to ebrary affiliated libraries. | ||
630 | 0 | 0 | |a Maya (Computer file) |
650 | 0 | |a Computer animation. | |
650 | 0 | |a Three-dimensional display systems. | |
650 | 0 | |a Computer games |x Design. | |
650 | 0 | |a Video games |x Design. | |
655 | 7 | |a Electronic books. |2 local | |
710 | 2 | |a ebrary, Inc. | |
856 | 4 | 0 | |u http://site.ebrary.com/lib/daystar/Doc?id=10152562 |z An electronic book accessible through the World Wide Web; click to view |
908 | |a 170314 | ||
942 | 0 | 0 | |c EB |
999 | |c 77299 |d 77299 |