Real-time systems development
Sábháilte in:
| Príomhchruthaitheoir: | |
|---|---|
| Údar corparáideach: | |
| Formáid: | Leictreonach Ríomhleabhar |
| Teanga: | Béarla |
| Foilsithe / Cruthaithe: |
Oxford ; Burlington, MA :
Elsevier Butterworth-Heinemann,
2006.
|
| Ábhair: | |
| Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
| Clibeanna: |
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Clár na nÁbhar:
- 1. Introduction to real-time systems
- 2. Implementing simple real-time systems
- 3. Basic input and output
- 4. Cyclic executives for bare hardware
- 5. Finite state machines - design tool
- 6. Finite state machines - implementation options
- 7. Why multi-task?
- 8. Task communication and synchronization
- 9. Real-time executives
- 10. Using input/output interfaces
- 11. Structured design for real-time systems
- 12. Designing for multi-tasking
- 13. UML for real-time systems
- 14. Object-oriented approach for real-time systems
- 15. System integrity
- 16. Languages for RTS development - C, Ada and Java
- 17. Cross-development techniques
- 18. Microcontroller embedded systems
- 19. Linux device drivers
- 20. Hardware/software co-design
- App. A. Using an oscilloscope for software debugging.