The Maya 6 handbook

Sábháilte in:
Sonraí bibleagrafaíochta
Príomhchruthaitheoir: Watkins, Adam
Údar corparáideach: ebrary, Inc
Rannpháirtithe: Neuhahn, Chris
Formáid: Leictreonach Ríomhleabhar
Teanga:Béarla
Foilsithe / Cruthaithe: Hingham, Mass. : Charles River Media, c2005.
Eagrán:1st ed.
Ábhair:
Rochtain ar líne:An electronic book accessible through the World Wide Web; click to view
Clibeanna: Cuir clib leis
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
Clár na nÁbhar:
  • Maya work flow and interface
  • Getting started with modeling
  • NURBS and component-level editing
  • NURBS continued
  • Component level editing and Booleans
  • Subdivision modeling
  • Materials and texturing
  • Custom texture maps in materials
  • Lighting and rendering
  • Rigging the bird for animation
  • Animation
  • Which hardware to use?
  • Customizing the Maya user interface
  • Creating effective texture maps.