The Maya 6 handbook
Sábháilte in:
| Príomhchruthaitheoir: | |
|---|---|
| Údar corparáideach: | |
| Rannpháirtithe: | |
| Formáid: | Leictreonach Ríomhleabhar |
| Teanga: | Béarla |
| Foilsithe / Cruthaithe: |
Hingham, Mass. :
Charles River Media,
c2005.
|
| Eagrán: | 1st ed. |
| Ábhair: | |
| Rochtain ar líne: | An electronic book accessible through the World Wide Web; click to view |
| Clibeanna: |
Níl clibeanna ann, Bí ar an gcéad duine le clib a chur leis an taifead seo!
|
Clár na nÁbhar:
- Maya work flow and interface
- Getting started with modeling
- NURBS and component-level editing
- NURBS continued
- Component level editing and Booleans
- Subdivision modeling
- Materials and texturing
- Custom texture maps in materials
- Lighting and rendering
- Rigging the bird for animation
- Animation
- Which hardware to use?
- Customizing the Maya user interface
- Creating effective texture maps.