Focus on creating MOD for quake III arena
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Main Author: | |
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Corporate Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Cincinnati, Ohio :
Premier Press,
c2002.
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Series: | Premier Press game development series.
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Subjects: | |
Online Access: | An electronic book accessible through the World Wide Web; click to view |
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001 | 0000075927 | ||
005 | 20171002053803.0 | ||
006 | m u | ||
007 | cr cn||||||||| | ||
008 | 011226s2002 inu s 001 0 eng | ||
010 | |z 2001099836 | ||
020 | |z 193184156X (pbk. : CD-Rom) | ||
035 | |a (CaPaEBR)ebr10069075 | ||
035 | |a (OCoLC)70773595 | ||
040 | |a CaPaEBR |c CaPaEBR | ||
050 | 1 | 4 | |a QA76.76.C672 |b H67 2002eb |
082 | 0 | 4 | |a 794.8 |2 22 |
100 | 1 | |a Holmes, Shawn. | |
245 | 1 | 0 | |a Focus on creating MOD for quake III arena |h [electronic resource] / |c Shawn Holmes. |
260 | |a Cincinnati, Ohio : |b Premier Press, |c c2002. | ||
300 | |a 283 p. | ||
490 | 1 | |a Premier Press game development series | |
500 | |a Includes index. | ||
533 | |a Electronic reproduction. |b Palo Alto, Calif. : |c ebrary, |d 2013. |n Available via World Wide Web. |n Access may be limited to ebrary affiliated libraries. | ||
630 | 0 | 0 | |a Quake (Computer file) |
650 | 0 | |a Computer games |x Design. | |
650 | 0 | |a Computer games |x Programming. | |
650 | 0 | |a Computer graphics. | |
655 | 7 | |a Electronic books. |2 local | |
710 | 2 | |a ebrary, Inc. | |
830 | 0 | |a Premier Press game development series. | |
856 | 4 | 0 | |u http://site.ebrary.com/lib/daystar/Doc?id=10069075 |z An electronic book accessible through the World Wide Web; click to view |
908 | |a 170314 | ||
942 | 0 | 0 | |c EB |
999 | |c 65085 |d 65085 |